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Alexandermb

0 A.D. Art Team
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Posts posted by Alexandermb

  1. 3 minutes ago, Servo said:

    Nice to learn how horses or maybe most 4 legged animals walk or run. Looks like in Phalanx video the horse walk or run is like a human walking/running or stepping. One foot on the rear is balanced by the opposite side foot on the front and vise versa. Kind of natural feeling to balance their pacing. 

    Nice animations and videos, hope to have this next Alpha. Would there be toggle to have a walk or run movement? I hope so because IMO pacing has something to do with unit mobilization. 

    i saw other video wich say's front leg's are the same movement as a human, but the back legs are like an ostrich

  2. @Phalanx thanks for sharing and don't worry i don't want to deliver a weird horse animations, i'm on the same side as you i know nothing about horses and yet after looking closer this week i had to add 4 more bones to the legs to make the walk look of a horse, the only one that doesn't fit yet to the 4 new bones is the galop animation the patterns are very helpfull so i will use that one i was using the same refence images but they were pictures only.

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  3. Also rename every bone with the name of the target mesh for example: Hammer guy > HG_<Bone name> or whatever you like to name it, but don't use Finger_R only or may break other skeleton using the same bone name so this way you avoid breaking other rigged skeleton you are going to use.

    • Like 1
  4. 9 hours ago, wowgetoffyourcellphone said:

     I don't know if you've done this yet but the horses themselves should have their own variant files. Yea or Nay?

     

    art/variants/quadraped

    i'll add them when everything is verified and timers are correct.

    added reverse spear variant and crossbow variant
    image.png.e1776166af042366f94678fd1b0da3fe.pngimage.png.93b88477fb74321bffe83451b4cacb38.png

    • Like 1
  5. For that may need something like a Crowd control system wich manages how the unit will react to the lasso, otherwise we will be having cowboys like nomads catching the wind if you mean the lasso showed in some thread back when the rider pulled the neck of the infantry and also will need attack motion

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