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Everything posted by LordGood
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Possible Mod Idea: Nabataeans/Lihyanites
LordGood replied to Atenmeses52's topic in Rise of the East
Wee I finally found the thread! I found a few references, and yes, building into cliffs is going to be a pain it the tookus, but it may work out. having individual cliffs for each major structure is silly, I have to say. Preexisting cliffs might work, but freestanding buildings are probably our best bet. From what I've gathered, nabataean architecture is more or less Persian with a heavy Roman influence. I have a few sketches given their form of agriculture I would suggest a low - yield orchard type farming system rather than fields If I'm being stupid please correct me. Just point it out- "yo lordgood that's WRONGG." all i need -
Crowd-Sourced Civ: Ptolemaic Egyptians (Ptolemies)
LordGood replied to Mythos_Ruler's topic in Official tasks
right, no art development thread for the ptolemies yet so I'll dump these here for now. From what I understand there needs to be more hellensitic involvement, but I'd be happy if we got readable placeholder models. -
If plaster is such an important building material, perhaps some extra plaster variations in the texture pack would be beneficial. Cracked or with bits of stone/wood peeking out of the worn segments for a texture would give us a lot more flexibility while staying within the boundaries of historical accuracy.
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===[COMMITTED]=== Mauryan light & medium Warships
LordGood replied to Enrique's topic in Completed Art Tasks
I kind of like the sails all splotchy and whatnot, it gives it sort of a more weathered realistic look, like they've been stained by exposure to the elements. Brilliant model btw! -
===[COMMITTED]=== Mauryan Docks and Ships
LordGood replied to Mythos_Ruler's topic in Completed Art Tasks
That looks great Enrique! Thank you -
It's a shame there aren't any textures in a relief sculpture, Enrique's tower looks great, but it also looks very... civilian in a way. The one in the game now I know is just eating up polygons, not to mention being historically inaccurate I could tweak the wooden ones, or build another from scratch based on that top relief if you like
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===[COMMITTED]=== Mauryan Docks and Ships
LordGood replied to Mythos_Ruler's topic in Completed Art Tasks
Here's the dock MaurDock.zip -
Pureon fixed the mill building, he didn't commit it to the SVN yet?
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That's awesome Enrique, thanks for converting it Those texture changes look great