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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      3,000
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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      32,974
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      9,563
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      33,004
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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      8,759
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      29,090
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      19,258
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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      24,903
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      136
      posts
    7. 215
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  • Latest updates

  • Newest Posts

    • So when will alpha 24 be released before March next year? 
    • I am trying to build the alpha version of 0AD on my CentOS 7 system since there seems to be no repository or RPM for that distro. When I try to run 'update-workspaces.sh' I get the following output: Updating bundled third-party dependencies... FCollada/FColladaPlugin.cpp FCollada/FCollada.cpp Package libxml-2.0 was not found in the pkg-config search path. Perhaps you should add the directory containing `libxml-2.0.pc' to the PKG_CONFIG_PATH environment variable No package 'libxml-2.0' found Package libxml-2.0 was not found in the pkg-config search path. Perhaps you should add the directory containing `libxml-2.0.pc' to the PKG_CONFIG_PATH environment variable No package 'libxml-2.0' found In file included from FCollada/FCollada.h:49:0, from FCollada/StdAfx.h:13, from FCollada/FCollada.cpp:9: FCollada/FUtils/FUtils.h:91:25: fatal error: libxml/tree.h: No such file or directory On CentOS 7 the package containing that is 'libxml-devel' and the 'tree.h' include file is located in /usr/include/gnome-xml/libxml. It is unclear from the build instructions how to deal with this. I cannot add a directory for 'libxml-2.0.pc' since that does not exist on CentOS. Can someone point me to a compatible rpm or explain how to deal with this dependency? TIA.
    • There are stuff in deference in heroes in each Civ as for example in Ptolemies we can have a variety of uses in all three heroes for example Ptolemy IV is good for defense as triangle 20 pikemen with him and hold a ground and something and if celophatra VII for attack and Ptolemy I Sorter for using in home defense as after attack easy to rebuild and form a new army to attack and he is a good seige. But in some Civ like Britons we mostly take Boudicca as its the only one with decent attacks and speed as if we send 5-10 more carrtios it would make a decent army but the second and third are useless as for seige in Britons no one needs it garrisoned as we use Britons only for rush and most games never train an hero waste of time and in Athenian we never mostly pick ( expect naval battles)  and only pick any one for the three as mostly the three of them as useless in land. So, it would be better to give all heroes decent boosts or attack to make it balanced.     
    • I guess the idea was to easily pick the function
    • Well reforestation might happen but in some cases we use trees as a buffer zone on battles but there when trees grows we will get irritated. 
    • No, well it will if luckily to find a website on Thracian history and stuff where we could find more about them and their special military units and stuff and mainly their building names and the reaction they give when we assign them to a work. 
    • Maybe choose a color for each cultural group (barbarians, greco-romans, eastern civilizations etc.). 
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