Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Untuk Layanan WhatsApp Tokopedia Care hubungi di nomor 0813.6666.410. Pusat Resolusi adalah fitur untuk membantu penjual dan pembeli dalam menyampaikan komplain terkait pengalaman berjualan atau berbelanja di Tokopedia.
  3. Ingat, Nomor WA resmi layanan Tokopedia whatsapp ☎️ 08136666410. Anda bisa menghubungi selama 24 jam sehari, 7 hari seminggu.
  4. Tokopedia Menyediakan layanan WhatsApp? Untuk menghubungi layanan Tokopedia melalui (WA) ☎️0813.6666.410 kamu bisa mengikuti.
  5. Nomor WhatsApp resmi untuk Tokopedia adalah 0813.6666.410 Nomor ini adalah layanan Tokopedia Care yang dapat dihubungi untuk layanan pelanggan 24 jam sehari, 7 hari seminggu.
  6. Untuk nomor Layanan WhatsApp Tokopedia Seller adalah ☎️ 0813-6666-410 Anda bisa menghubungi selama 24 jam sehari, 7 hari seminggu.
  7. Untuk nomor Layanan WhatsApp Tokopedia Seller adalah 0813-6666-410 Anda bisa menghubungi selama 24 jam sehari, 7 hari seminggu.
  8. Sounds like AI talk, it's definitely a bot.
  9. @Seleucids basically with each phase, Carthage gets the corresponding stone tech automatically.
  10. I hope, that by "instant free stone mine", you mean the P1 tech is free and instantly researched, not Carthaginians getting a diamond pickaxe with infinite mining rate. If you want the tech to be free and researched immediately, you might as well implement it as a civ bonus. In general I am for giving Carth a stone mining bonus, because that allows them to go for embassies and barracks earlier but without making them too OP
  11. Today
  12. You've been active, helpful, and I’ve seen you engage in a lot of discussions without being toxic. That earns a lot of respect around here. Keep it up!
  13. The toxic player issue is a serious and growing problem in many online games, including 0 A.D. Toxic players can ruin the experience for others by using abusive language, spamming chat, griefing (intentionally sabotaging teammates), or showing poor sportsmanship. This not only affects individual matches but can also discourage new players from continuing with the game, damaging the community in the long run. It’s important for both players and developers to address this issue—players should report toxic behavior and avoid responding to provocation, while developers need to implement better moderation tools, reporting systems, and possibly automatic penalties for repeat offenders. A strong, respectful community is essential for the long-term health and enjoyment of any multiplayer game.
  14. 0 A.D. is a free, open-source real-time strategy game that focuses on ancient warfare and civilization-building. The game's visuals are impressive, especially considering it’s community-developed. Screenshots from 0 A.D. typically show detailed cityscapes with historically inspired architecture, expansive terrains with forests, mountains, and rivers, and intense battle scenes where large armies clash using swords, spears, and siege engines. One common screenshot showcases players building and managing ancient cities, complete with barracks, markets, and temples. Others highlight exploration, with scouts uncovering fog-covered parts of the map. Combat scenes are particularly dynamic, capturing units in formation or engaging in large-scale warfare. Overall, the game’s screenshots reflect a rich and immersive world that balances strategy, economy, and military tactics—all set in a beautifully rendered ancient environment.
  15. Its a capture attack of 1, compared to 2.5 for infantry, 1.75 for cav, 5 for champ infantry, 3.5 for champ cav. Its not supposed to stop a full army, but it will do better against a small group of cavalry sent out just to cheese a CC cap.
  16. I think bringing their damage down a little will do the trick for fanas, probably 10% less or so. For melee champcav, I proposed a relatively simple nerf over on the "champion cavalry improvements" discussion. I could make a quick PR too. It doesn't have to be perfect, we just need something.
  17. I think over time we’ve gotten used to a more easily capturable CC, and this has actually had a positive impact on the gameplay. Rams haven’t been completely discarded, tho. Maybe it could be made a bit harder than it is now, but I wouldn’t go back to the previous state. A middle ground could work better. I remember testing this adjustment some time ago, but I’d need to try it again to know if it was actually good. Personally, I prefer that it remains necessary to use soldiers to strengthen garrisons rather than improving civilians’ capture ability. As for the changes to the Carthaginians, it’s hard for me to give an opinion since I don’t usually play that civ and I haven’t tested this community-mod enough to form a clear view. What I would like to see, however, is a nerf to the fanatics so they stop being such a multipurpose unit and instead become more focused as an anti-cavalry unit. They should remain powerful but be more limited to fighting against cavalry. Something should also be done about champion cavalry, although to be honest I’m not really sure what exactly. =) Regarding the debate on the effectiveness of polls, I appreciate the spirit of your proposal, @Atrik. However, it’s difficult to get many players to participate in them, and the most active and experienced players usually don’t. I agree with @real_tabasco_sauce that, at the moment, using the community-mod to introduce changes and receive feedback is the most effective way to get results. Maybe we should start hosting community-mod games on a regular basis.
  18. The link for capture system is wrong
  19. There is an existing armor bonus of 3 hack,pierce,crush
  20. Could a piercing armor bonus be given to defenders on the wall?
  21. Do it. As you said, we need test sometimes.
  22. There's an idea for a "CC Fortress"(late game) version, which would be an upgrade. There's something like that in AoM.
  23. Yesterday
  24. Yes, there are more frequently capture attempts failing this alpha then when it was so much harder. That's the point, it makes it more dynamic then always going for rams just to take out a undefended civic building.
  25. Your best units should be out on the field, defending your base. What are they doing sitting in your CC, twiddling their thumbs? The enemy tries to capture your CC? Good, he's not attacking your units! Pelt him with arrows, surround his army, etc.
  1. Load more activity
×
×
  • Create New...