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  1. Past hour
  2. When i click that link it says: 404 not found The page you are trying to reach either does not exist or you are not authorized to view it. and when i try to register it appears a white screen and i can't do nothing, its a problem from the server?
  3. I'd be banned as well ... Let's guess the server admins are already notified.
  4. No se, quizas? pero no estoy seguro de como comprobarlo, y si no lo tengo no se como configurarlo
  5. yep, I still get "Failed to authenticate user" Am I banned?
  6. Today
  7. @ltms looks like gitea is down again
  8. The template is at binaries/data/mods/public/art/terrains/biome-aegean-anatolian/aegean_grass_dirt_01.xml and the base (color) texture at binaries/data/mods/public/art/terrains/types/aegean_anatolia/grass_dirt_01.png
  9. ok, I didn't notice that they didn't take population, what if they gave like 1 or 2 population?
  10. Could you just copy the team bonus and modify it so it only applies if it is a certain civ
  11. don't they become more special? We took away pop from traders as well (although I guess a trader would have a person directing the cart) But the german carts in theory can be pulled by your workers, so they dont really take up a population do they? I like the idea, I think its something we have talked about in the past, its just way above my pay grade when it comes to manipulating the files. I really only txt edit.
  12. Why did you take the population away? I think it was a good special thing for Germans
  13. I'm trying to find the terrain texture shown in the screenshot below, the grass/ground texture used in the Atlas Editor. Does anyone know where this texture is located in the game files, or what its file name is?
  14. What about, in addition to the team bonus, you added a bonus based on allies (Like if 2 civs were allied in history, and you are allied with them in 0ad, you get some bonus)
  15. What about adding a trading upgrade for the Romans, The Appian Way. https://rome.us/ancient-rome/the-appian-way.html https://www.britannica.com/place/ancient-Rome
  16. They have been the least tweaked. We took the pop away from wagons along with a few other small things. Didn't realize anything happened to the encampment though. Will have to take a look.
  17. The default configuration already has TLS enabled, but it isn’t working properly. The issue seems to be related to other problem I think.
  18. The default configuration already has TLS enabled, but it isn’t working properly. The issue seems to be related to other problem I think.
  19. Did you modify the Germans? I didn't really notice anything different except that there was no wagon encampment and the wagons didn't give population. I also didn't play them that much before doing them with classic warefare aea
  20. See https://gitea.wildfiregames.com/0ad/0ad/wiki/FAQ#what-shall-i-do-when-joining-multiplayer-matches-fails-with-an-error-message
  21. Yes, the engine totally supports text inputs, but as I said on the game setup screen there is a lot of extra JS logic for each of the setting types (dropdown, checkbox, etc.) but there is no "GameSettingControl_____" class for text inputs here yet: https://gitea.wildfiregames.com/0ad/0ad/src/branch/main/binaries/data/mods/public/gui/gamesetup/Pages/GameSetupPage/GameSettings, so you'd probably have to add that first.
  22. Have you enabled tls in the game options?
  23. Hello, I am having an issue connecting to the 0 A.D. multiplayer lobby. I always get the error “The stream has been closed by the server.” I am using Windows 10, and my friends with the same game version can connect normally, even sometimes on the same network, but it does not work for me. I tested the connection and confirmed that the server is reachable (ping works), I already tried disabling and resetting the firewall, resetting the network (winsock, IP, DNS), and reinstalling the game, but nothing fixed the problem. I don’t understand why it only affects my computer. Any help would be appreciated.
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