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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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  • Topics

  • Posts

    • @ittihat_ve_terakkiThank you.(This emote is funny)
    • Here’s another one. This time the placement is “circle”, in the previous game it was random. So in this match the 2 Petra were evenly spaced around me and could launch joint attacks. However, the outcome didn’t change.     commands.txt metadata.json
    • Here is your Mainland Balanced 1v2 Very Hard Aggressive Romans. The map being mainland doesn’t really affect the process much, you just need to set up your defense accordingly. I still played slow and relaxed. After a while, Petra starts to lose momentum.  Petra is always predictable, it launches an early attack, loses. Once it regains strength, it attacks again. By the second or third attack, it starts bringing rams. If it manages to defeat you, it’s usually only because it overwhelms you with numbers, which makes dealing with Petra’s armies much harder in 1v3+VH situations. Still, as I said, I think it’s possible with better management and strategy. If you build your game around Petra’s weaknesses, you can achieve it. commands.txt metadata.json
    • Alright that was a funny game with how your horseman disabling their market. The thing with this map is the enemy can only come in one side. I would like to request you to 1v2 it in an open map like mainland or foothill where they can expand fast and be a manace. I was able to 1v2H AI and it felt like 1V2ing VH AI from 0.27.1. In a chokepoint of any rts its a fun way to play it, but I am going to miss being able to 1v3VH. But hey if any of you can show your replay that you can 1v2 or even 1v3 them in an open land map, I a casual too can do it, you just have to prove it. Thank you bro. Also my setting(1v3ing them) at that time was 300pop limit and low resource, no treasure. commands.txt
    • 1v2 on very hard isn’t that difficult, I’ve done it many times. I’m sure @Seleucids can push it even further. (There was a YouTube video of her where she played 1v7 on very hard but I don’t know that game details enough to fully understand what was going on and the video quality wasn’t good enough to catch the info. Also it was previous versions of the game. The graphics were also terrible because of the mod she was using, it made everything look like an x-ray.) Today I did 1v2 very hard and it can be seen how effortless it is. I'm not even playin agressive or doing weird tricks. I could have played more harder and finished the game faster but I preferred a more relaxed run. With better preparation and ideas it's possible to do 1v3 or more.     commands.txt metadata.json
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