39 members have voted
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1. Should we drop old ARB shader and stick to GLSL?
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Yes, remove ARB code and only use GLSL26
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No, we should work hard and support both ARB and GLSL3
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Try to keep both, but make GLSL the default10
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2. Do you have an OpenGL 2.0 capable graphics card? (almost every card since 2004)
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Yes37
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No2
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