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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      49,6k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      27,2k
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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,2k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,9k
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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      43,3k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 599
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  • Latest updates

  • Newest Posts

    • Estou de volta com novidades! Peço desculpas pela minha ausência, mas estou animado para compartilhar o que vem por aí no meu mod World Rising! Estamos lançando o Mercado Rudimentar! Agora você pode criar barracas de mercado dentro do território do mercado e gerar recursos passivamente. Fique ligado, pois mais novidades virão em breve! Por enquanto, aqui estão algumas imagens para você aproveitar. Ou você prefere uma versão mais informal: "Estou de volta! Desculpem o silêncio, mas tenho novidades interessantes para compartilhar sobre meu mod World Rising!" Dê as boas-vindas ao Mercado Rudimentar! Agora você pode construir barracas de mercado e ganhar recursos passivamente. Mais novidades em breve! Por enquanto, confira estas imagens de amostra.    
    • Do you get an error message or something? I see the link to the wiki, which are the instructions one should follow, and I can access it in incognito mode without issues.
    • "Non-cheating" here implies that the AI doesn't get gather rate bonus. "All seeing" is a cheat, but it is a technical trade off for not having to give the AI complex scouting logic.  I don't care if the AI sees everything, but I do care if it gets significant resource advantage.
    • Since back then (AOE2) I liked one ally and four enemies. Makes every game different. And teaming the enemies up boosts the difficulty.   Did you somewhere establish what "non-cheating" is? I consider "all seeing" cheating, so... (Not complaining, just saying.)
    • The AI sends its only hero to die in its first attack. The hero dies, so the AI instantly lose. Make the hero stay in home base, near the Civic Center. I can see that the "retreat" trigger activates when the hero is at low health, but it doesn't work very well on slow infantry and Elephant heroes.
    • I partially agree, but you don't have to attack the fortified positions to be ahead. In fact, you should ignore the buildings and go after the enemy's gatherers. In multiplayer games, people will resign once they see you are far ahead. This is possible even in P1. 
    • It's a mod with better AI. Check the mods in the Mod dowloader. You might first try winning against a unmodded Medium AI, though.  It's the highest non-cheating difficulty that still can pose a good challenge if you procrastinate and let it build up.
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