BreakfastBurrito_007 Posted June 9, 2021 Report Share Posted June 9, 2021 Are lancers and spearcav being differentiated in a25? It just sounds like they are/will be. Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted June 9, 2021 Report Share Posted June 9, 2021 What gives you this idea? Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted June 10, 2021 Report Share Posted June 10, 2021 People in the topic were trying to figure out separating lancer cavalry versus spear cavalry. I was confused and wondered how far they got in making a gameplay distinction. Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted June 10, 2021 Report Share Posted June 10, 2021 Nah it will stay the same , the devs are few and have their own jobs so anything deviating fromthe scope of their original designs won't really be touched. Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted June 10, 2021 Report Share Posted June 10, 2021 The key here is not to set your expectations too high. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2021 Author Report Share Posted June 11, 2021 has differences, even the combat animation is different. the lancer attacks with both hands. Quote Link to comment Share on other sites More sharing options...
alre Posted June 11, 2021 Report Share Posted June 11, 2021 it would be confusing though. If we make lancer cav, we don't need spear cav anymore. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 11, 2021 Author Report Share Posted June 11, 2021 2 minutes ago, alre said: it would be confusing though. If we make lancer cav, we don't need spear cav anymore. not everyone has that unit. It should be more expensive.(little) And slower to train. It would be the difference between a spear and a pike. Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted June 11, 2021 Report Share Posted June 11, 2021 I was thinking a very unique way to have lancer cavalry would be to have a very low attack repeat rate like once every 4 seconds, but a high pierce damage and very low prepare time. This way, the best way to use them would be to attack with smaller groups and then run away to charge back and attack again. My thinking is that this would be worse versus ranged units, since it would be harder for them to get out of range in time before losing quite a few of them, but actually be very good vs swords and acceptable vs spears and still bad vs pikes. I think ideal micro for them could be like trying to get melee inf to pursue, but then doubling back and sniping individuals before too many of the enemy melee inf get into attack range. I could see this being a CS soldier for some civs that were famous for using long pointy things with their horses, maybe it should be a unit for civs that have a strange/underpowered/not persians cavalry selection. Perhaps a champion version could be made for the civ with the most historical tendency for pikes. I think if it is balanced right as a CS unit, then it should not need any price or train time changes. Quote Link to comment Share on other sites More sharing options...
PyrrhicVictoryGuy Posted June 11, 2021 Report Share Posted June 11, 2021 Making spear/lance cav even more micro intensive will be worse unless one makes infantry need more micro also. 1 Quote Link to comment Share on other sites More sharing options...
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