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Is it possible to make a mod to show a list of the current biggest lag offenders (due to network and/or simulation calculation)?

This should improve the hosting experience considerably, given currently it's hard to see well who is lagging and why. Many times it does not show who is lagging if the issue is not network, and even when it's network it does not show consistently while game is lagging, it can get stuck with no notifications.

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3 hours ago, badosu said:

Nice @nani, can mods compile C interfaces? It would be nice if one could port that as a mod for A23

Hypothetically, would this be a desirable feature? idtech engine have this.

It's not exactly rocket science to make it.

But most importantly, the cost benefit analysis doesn't seem worth it since you lose the JS sandbox.

Edited by smiley
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15 hours ago, badosu said:

Nice @nani, can mods compile C interfaces? It would be nice if one could port that as a mod for A23

Also, would be nice to have that on a24 as priority too

Mods can only execute javascript and interact with the c++ engine defined functions.

12 hours ago, smiley said:

Hypothetically, would this be a desirable feature? idtech engine have this.

It's not exactly rocket science to make it.

But most importantly, the cost benefit analysis doesn't seem worth it since you lose the JS sandbox.

Exactly, why bother with it when you would just do an new js interface function also doing it more safety

Edited by nani
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