Andrettin Posted March 28, 2020 Report Share Posted March 28, 2020 Has thought been given to the idea of players gaining "experience" (or similar) during scenarios, and accruing persistent bonuses? Similar to the various persistent bonuses in Age of Empires Online, or the commander levels for Starcraft 2 co-op. I feel this sort of thing enhances the player feeling of achievement when playing the game. For 0 A.D., it might be better to keep such bonuses for single player only (and stored locally), so that the server does not need to keep track of that for players, and so that competitive multiplayer isn't affected by this. Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 28, 2020 Report Share Posted March 28, 2020 We still need someone to work on D11 ( single player campaigns) and resume the work of @wraitii Maybe that could be implemtned there. i guess a lot of peiple would love to have some campaigns. 2 Quote Link to comment Share on other sites More sharing options...
gameboy Posted March 28, 2020 Report Share Posted March 28, 2020 Where did he go? @wraitii Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 28, 2020 Report Share Posted March 28, 2020 @gameboy @wraitii is AWOL due to lack of time. Quote Link to comment Share on other sites More sharing options...
gameboy Posted March 28, 2020 Report Share Posted March 28, 2020 @Stan` We should inform him that he should come back. There is a lot of work for him to do. 1 Quote Link to comment Share on other sites More sharing options...
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