gameboy Posted September 10, 2020 Author Report Share Posted September 10, 2020 @Stan` No, I haven't edited the contents of this file. What should I do? Quote Link to comment Share on other sites More sharing options...
gameboy Posted September 12, 2020 Author Report Share Posted September 12, 2020 @Itms Quote Link to comment Share on other sites More sharing options...
gameboy Posted September 12, 2020 Author Report Share Posted September 12, 2020 FCollada/FMath/FMMatrix44.cpp:26:13: note: because ‘FMMatrix44’ has user-provided ‘FMMatrix44& FMMatrix44::operator=(const FMMatrix44&)’ 26 | FMMatrix44& FMMatrix44::operator=(const FMMatrix44& copy) | ^~~~~~~~~~ FCollada/FMath/FMMatrix44.cpp: In static member function ‘static FMMatrix44 FMMatrix44::LookAtMatrix(const FMVector3&, const FMVector3&, const FMVector3&)’: FCollada/FMath/FMMatrix44.cpp:412:9: warning: implicitly-declared ‘constexpr FMMatrix44::FMMatrix44(const FMMatrix44&)’ is deprecated [-Wdeprecated-copy] 412 | return mx; | ^~ FCollada/FMath/FMMatrix44.cpp:26:13: note: because ‘FMMatrix44’ has user-provided ‘FMMatrix44& FMMatrix44::operator=(const FMMatrix44&)’ 26 | FMMatrix44& FMMatrix44::operator=(const FMMatrix44& copy) | ^~~~~~~~~~ output/libFColladaSD.a ./update-workspaces.sh: 95: ./build.sh: not found Quote Link to comment Share on other sites More sharing options...
gameboy Posted September 12, 2020 Author Report Share Posted September 12, 2020 Well, I admit it's troublesome. I'll ask you to help me: you can compile successfully in Ubuntu. 0ad.nsi To the forum this post? Quote Link to comment Share on other sites More sharing options...
gameboy Posted September 14, 2020 Author Report Share Posted September 14, 2020 @Itms @Stan` I tested 0 again ad.nsi When I packaged it with makensisw, it was not included: mozjs45-ps-release-vc140.dll Quote Link to comment Share on other sites More sharing options...
gameboy Posted October 5, 2020 Author Report Share Posted October 5, 2020 @Itms Please help. Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 23, 2020 Author Report Share Posted November 23, 2020 @wraitii Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 24, 2020 Author Report Share Posted November 24, 2020 @wraitii When I successfully made the installation package, installed the game and ran the game, the game indicated that I was missing this file. mozjs52-ps-release-vc140. DLL Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 25, 2020 Author Report Share Posted November 25, 2020 @Stan` My friend, Please help me. Quote Link to comment Share on other sites More sharing options...
Stan` Posted November 25, 2020 Report Share Posted November 25, 2020 The error is strange... but you should wait before we update to spidermonkey 1 Quote Link to comment Share on other sites More sharing options...
wraitii Posted November 28, 2020 Report Share Posted November 28, 2020 Hello Gameboy I just tested the installation script and everything seemed to work fine. Can you make sure that you run it on a clean SVN ? What exactly are you doing to start it? Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 30, 2020 Author Report Share Posted November 30, 2020 @wraitii I used the latest version of the script compiled by NSIS, and when I finished making the installation package and running and installing it, I ran the game, and the game immediately popped up this error. Said I was missing this DLL file. Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 5, 2020 Author Report Share Posted December 5, 2020 @Stan` Please help, My friend. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 5, 2020 Report Share Posted December 5, 2020 I believe @wraitii got it to work we might need some more tweaks. Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 6, 2020 Author Report Share Posted December 6, 2020 @Stan` @wraitii It still doesn't include mozJS68-Ps-Release-vC140.dll properly in the installation package. My friends, do something, Please. Quote Link to comment Share on other sites More sharing options...
wraitii Posted December 6, 2020 Report Share Posted December 6, 2020 Are you setting "INCLUDE_SOURCE 1" ? Because if so you shouldn't. Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 6, 2020 Author Report Share Posted December 6, 2020 (edited) @wraitii What should I do? Please help me, please. You mean you have to set "INCLUDE_SOURCE 1" like this? Edited December 6, 2020 by gameboy Quote Link to comment Share on other sites More sharing options...
wraitii Posted December 6, 2020 Report Share Posted December 6, 2020 No I leave INCLUDE_SOURCE 0 as in SVN Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 6, 2020 Author Report Share Posted December 6, 2020 So am I, but why is that a problem? @wraitii Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 7, 2020 Author Report Share Posted December 7, 2020 @wraitii When I finished the installation package and successfully installed the game, then I ran the game and the game crashed. Function call failed: return value was -110401 (Unknown compression method) Location: archive_zip.cpp:331 (ArchiveFile_Zip::Load) Call stack: ArchiveFile_Zip::Load (archive_zip.cpp:331) this = 0x04A70C28 -> (IFileLoader) m_file = (shared_ptr<File>) m_ofs = 1392226 (0x0000000000153E62) m_csize = 648 (0x0000000000000288) m_checksum = 2794220206 (0xA68C6AAE) m_method = 14 (0x000E) m_flags = 0 (0x0000) this = (unavailable) __formal = 0x04A6F7B0 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 3567, 0, 39504, 23261, 0, 0 } buf = (unavailable - internal error) size = 3567 (0x00000DEF) streamFeeder = stream = 0x00CFF078 -> m_codec = (shared_ptr<ICodec>) m_outputBufferManager = m_buffer = 0x00000DEF m_size = 1998627408 (0x7720A250) m_mem = (shared_ptr<unsigned char>) m_capacity = 33162366 (0x01FA047E) m_inConsumed = 13627696 (0x00CFF130) m_outProduced = 122093612 (0x0747002C) m_checksum = 4018933430 (0xEF8C0EB6) op = m_FileDescriptor = 3 (0x00000003) m_OpenFlag = 6 (0x00000006) m_Offset = 1392175 (0x0000000000153E2F) m_Size = 30 (0x000000000000001E) m_Buffer = 0x00000000 codec = (shared_ptr<ICodec>) stream = m_codec = (shared_ptr<ICodec>) m_outputBufferManager = m_buffer = 0x0746B290 -> [8] { 6 (0x06), 0 (0x00), 0 (0x00), 0 (0x00), 111 (0x6F), 0 (0x00), 112 (0x70), 0 (0x00) } m_size = 111697176 (0x06A85D18) m_mem = (shared_ptr<unsigned char>) m_capacity = 13626636 (0x00CFED0C) m_inConsumed = 1998620550 (0x77208786) m_outProduced = 0 (0x00000000) m_checksum = 0 (0x00000000) status_ = (unavailable - internal error) status_ = (unavailable - internal error) VFS::LoadFile (vfs.cpp:189) this = 0x0108D060 -> (IVFS) m_trace = (shared_ptr<ITrace>) m_rootDirectory = m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000) pathname = 0x00CFF23C -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 28531, 28277, 24420, 29287, 30063, 112 ('p') } fileContents = (unavailable) fileContents = 0x00CFF078 (see above) size = 0x00CFF080 -> 3567 (0x00000DEF) lock = (lock_guard<mutex>) file = 0x04A6F7B0 (see above) directory = 0x011417A4 -> m_files = (unsupported map<Path,VfsFile >) m_subdirectories = (unsupported map<Path,VfsDirectory >) m_realDirectory = (shared_ptr<RealDirectory>) m_shouldPopulate = 0 (0x00000000) status_ = (unavailable - internal error) status_ = (unavailable - internal error) CVFSFile::Load (filesystem.cpp:131) this = (unavailable) vfs = 0x004661A0 -> (shared_ptr<IVFS>) filename = (unavailable) filename = 0x00CFF23C (see above) log = true ret = (unavailable) RelaxNGValidator::LoadGrammarFile (relaxng.cpp:124) this = (unavailable) vfs = (unavailable) vfs = 0x004661A0 (see above) grammarPath = (unavailable) grammarPath = 0x00CFF23C (see above) file = m_Buffer = (shared_ptr<unsigned char>) m_BufferSize = 3567 (0x00000DEF) CXeromyces::AddValidator (xeromyces.cpp:80) vfs = (unavailable) vfs = 0x004661A0 (see above) name = (unavailable) name = 0x00CFF258 -> (unsupported basic_string<char,char_traits<char> >) grammarPath = (unavailable) grammarPath = 0x00CFF23C (see above) validator = m_Hash = m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) } m_Buf = [64] (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) (uninitialized) ... m_BufLen = 0 (0x00000000) m_InputLen = 0 (0x0000000000000000) m_Schema = 0x00000000 it = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<basic_string<char,char_traits<char> > const ,RelaxNGValidator> > > >) lock = (lock_guard<mutex>) CSoundManager::CSoundManager (soundmanager.cpp:256) this = 0x076814A0 -> (ISoundManager) m_Context = 0x06A4EF40 -> (ALCcontext) m_Device = 0x06E50050 -> (ALCdevice) m_ALSourceBuffer = 0x0863ACB8 -> { ALSource = 1 (0x00000001), SourceItem = 0x00000000 } m_CurrentTune = 0x00000000 m_CurrentEnvirons = 0x00000000 m_Worker = 0x00000000 m_DistressMutex = (mutex) m_PlayListItems = 0x0746B338 -> (unsupported vector<Path >) m_SoundGroups = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,CSoundGroup * >) m_Gain = 0.900000 (0x3F666666) m_MusicGain = 0.545455 (0x3F0BA2EE) m_AmbientGain = 0.745826 (0x3F3EEE6C) m_ActionGain = 0.775510 (0x3F4687DA) m_UIGain = 0.775510 (0x3F4687DB) m_Enabled = true m_BufferSize = 98304 (0x00018000) m_BufferCount = 50 (0x00000032) m_SoundEnabled = true m_MusicEnabled = true m_MusicPaused = false m_AmbientPaused = false m_ActionPaused = false m_RunningPlaylist = false m_PlayingPlaylist = false m_LoopingPlaylist = false m_PlaylistGap = 0 (0x00000000) m_DistressErrCount = 0 (0x00000000) m_DistressTime = 0 (0x00000000) ISoundManager::CreateSoundManager (soundmanager.cpp:188) Init (gamesetup.cpp:925) args = 0x00CFF63C -> m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 92 ('\'), 65535, 0, 0, 0, 0, 0, 0 } m_ArgsWithoutName = (unsupported vector<CStr8 >) args = (unavailable) args = 0x00CFF63C (see above) flags = 8 (0x00000008) profilerHTTPEnable = false sim = m = 0x01053A5C -> m_SimContext = m_ComponentManager = 0x04A64880 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x04A69608 -> m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) , pCBData = 0x0108AEA0 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x18000000 -> lcf = _x = (unavailable - internal error) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x00000000 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x573F7E8A -> { numInterfaces = (unavailable - internal error) , interfaces = [1] { (unavailable - internal error) } m_CurrentComponent = 2281703282 (0x88000772) m_CurrentlyHotloading = (bool)0x30 m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 1462468278 (0x572B7EB6) (too much output; skipping to next top-level symbol) m_UnitManager = 0x04A931B0 -> m_Units = (unsupported vector<CUnit * >) m_ObjectManager = 0x04A64880 (see above) m_Terrain = 0x000001F4 m_SystemEntity = m_Id = 2147483651 (0x80000003) m_ComponentCache = 0x00000000 m_ComponentManager = m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000001 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x003CC710 -> lcf = _x = -6817323632171938421 (0xA1640046B9840D8B) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x00000000 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x00000000 m_CurrentComponent = 0 (0x00000000) m_CurrentlyHotloading = false m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 80 (0x00000050) m_NextEntityId = 1667592960 (0x63657300) m_NextLocalEntityId = 1634887215 (0x6172662F) m_RNG = lcf = _x = 3982656 (0x00000000003CC540) m_DeltaTime = 1.6976e-312 (0x000000500000000F) m_LastFrameOffset = 0.000000 (0x0105A638) m_StartupScript = (unsupported basic_string<char,char_traits<char> >) m_InitAttributes = { (js::WrappedPtrOperations<JS::Value,JS::PersistentRooted<JS::Value> >) } mNext = 0x0105B4A8 -> mNext = 0x01055F28 -> mNext = 0x01054E28 -> mNext = 0x01054FB8 -> mNext = 0x01056900 -> mNext = 0x0105A638 -> mNext = 0x0105AC68 -> mNext = 0x0105A9A8 -> mNext = 0x0105AFD8 -> mNext = 0x0105B298 -> mNext = 0x0105ADC8 -> mNext = 0x01060188 -> mNext = 0x0105A798 -> mNext = 0x01061110 -> mNext = 0x01061E20 -> mNext = 0x010608D0 -> mNext = 0x01061AB0 -> mNext = 0x010611C0 -> mNext = 0x01060AE0 -> mNext = 0x01060C40 -> mNext = 0x01060B90 -> mNext = 0x01060DA0 -> mNext = 0x01060980 -> mNext = 0x01060FB0 -> mNext = 0x01061270 -> mNext = 0x010615E0 -> mNext = 0x01060CF0 -> mNext = 0x01061320 -> mNext = 0x01060E50 -> mNext = 0x01061060 -> mNext = 0x01061530 -> mNext = 0x01061950 -> mNext = 0x08730A08 -> mNext = 0x087307F8 -> mNext = 0x08730748 -> mNext = 0x087308A8 -> mNext = 0x08730AB8 -> mNext = 0x08730488 -> mNext = 0x08730C18 -> mNext = 0x08730D78 -> mNext = 0x0872FAE8 -> mNext = 0x08730CC8 -> mNext = 0x08730E28 -> mNext = 0x08730ED8 -> mNext = 0x0872FE58 -> mNext = 0x0872FF08 -> mNext = 0x08730328 -> mNext = 0x0872FC48 -> mNext = 0x08730538 -> mNext = 0x087301C8 -> mNext = 0x0872FFB8 -> mNext = 0x08730068 -> mNext = 0x08730278 -> mNext = 0x772E5D8C -> mNext = 0x010536D0 -> mNext = 0x010535E8 -> mNext = 0x01053B90 -> mNext = 0x01053F00 -> mNext = 0x01055148 -> mNext = 0x01055828 -> mNext = 0x010567C0 -> mNext = 0x010598E0 -> mNext = 0x01059A80 -> mNext = 0x0105A460 -> mNext = 0x0105A588 -> mNext = 0x01054B10 -> mNext = 0x01054C98 -> mNext = 0x0105A8F8 -> mNext = 0x01054980 -> mNext = 0x0105AB08 -> mNext = 0x0105AA58 -> mNext = 0x0105B3F8 -> mNext = 0x0105AD18 -> mNext = 0x0105A848 -> mNext = 0x0105B138 -> mNext = 0x0105B1E8 -> mNext = 0x0105B4A8 (see above) mPrev = 0x0105B138 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x0105A848 (see above) mIsSentinel = (bool)0xF0 mPrev = 0x0105AD18 (see above) mIsSentinel = (bool)0x40 mPrev = 0x0105B3F8 (see above) mIsSentinel = (bool)0x50 mPrev = 0x0105AA58 (see above) mIsSentinel = (bool)0x20 mPrev = 0x0105AB08 (see above) mIsSentinel = false mPrev = 0x01054980 (see above) mIsSentinel = (bool)0x60 mPrev = 0x0105A8F8 (see above) mIsSentinel = (bool)0x10 mPrev = 0x01054C98 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01054B10 (see above) mIsSentinel = false mPrev = 0x0105A588 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105A460 (see above) mIsSentinel = (bool)0x18 mPrev = 0x01059A80 (see above) mIsSentinel = (bool)0x90 mPrev = 0x010598E0 (see above) mIsSentinel = (bool)0x68 mPrev = 0x010567C0 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01055828 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x01055148 (see above) mIsSentinel = (bool)0xC8 mPrev = 0x01053F00 (see above) mIsSentinel = (bool)0x30 mPrev = 0x01053B90 (see above) mIsSentinel = (bool)0x50 mPrev = 0x010535E8 (see above) mIsSentinel = (bool)0x08 mPrev = 0x010536D0 (see above) mIsSentinel = (bool)0x98 mPrev = 0x772E5D8C (see above) mIsSentinel = (bool)0xF0 mPrev = 0x08730278 (see above) mIsSentinel = (bool)0xD8 mPrev = 0x08730068 (see above) mIsSentinel = (bool)0x94 mPrev = 0x0872FFB8 (see above) mIsSentinel = (bool)0x80 mPrev = 0x087301C8 (see above) mIsSentinel = (bool)0x70 mPrev = 0x08730538 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x0872FC48 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x08730328 (see above) mIsSentinel = (bool)0x40 mPrev = 0x0872FF08 (see above) mIsSentinel = (bool)0x50 mPrev = 0x0872FE58 (see above) mIsSentinel = (bool)0x30 mPrev = 0x08730ED8 (see above) mIsSentinel = (bool)0x10 mPrev = 0x08730E28 (see above) mIsSentinel = (bool)0x60 mPrev = 0x08730CC8 (see above) mIsSentinel = (bool)0xE0 mPrev = 0x0872FAE8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x08730D78 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x08730C18 (see above) mIsSentinel = (bool)0xF0 mPrev = 0x08730488 (see above) mIsSentinel = (bool)0x80 mPrev = 0x08730AB8 (see above) mIsSentinel = (bool)0x20 mPrev = 0x087308A8 (see above) mIsSentinel = (bool)0x90 mPrev = 0x08730748 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x087307F8 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x08730A08 (see above) mIsSentinel = (bool)0x50 mPrev = 0x01061950 (see above) mIsSentinel = false mPrev = 0x01061530 (see above) mIsSentinel = (bool)0x10 mPrev = 0x01061060 (see above) mIsSentinel = (bool)0x58 mPrev = 0x01060E50 (see above) mIsSentinel = (bool)0x38 mPrev = 0x01061320 (see above) mIsSentinel = (bool)0x68 mPrev = 0x01060CF0 (see above) mIsSentinel = (bool)0x58 mPrev = 0x010615E0 (see above) mIsSentinel = (bool)0x28 mPrev = 0x01061270 (see above) mIsSentinel = (bool)0xF8 mPrev = 0x01060FB0 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x01060980 (see above) mIsSentinel = (bool)0x78 mPrev = 0x01060DA0 (see above) mIsSentinel = (bool)0xB8 mPrev = 0x01060B90 (see above) mIsSentinel = (bool)0x88 mPrev = 0x01060C40 (see above) mIsSentinel = (bool)0xA8 mPrev = 0x01060AE0 (see above) mIsSentinel = (bool)0x98 mPrev = 0x010611C0 (see above) mIsSentinel = (bool)0x48 mPrev = 0x01061AB0 (see above) mIsSentinel = (bool)0xE8 mPrev = 0x010608D0 (see above) mIsSentinel = (bool)0xC8 mPrev = 0x01061E20 (see above) mIsSentinel = (bool)0xB8 mPrev = 0x01061110 (see above) mIsSentinel = (bool)0xD8 mPrev = 0x0105A798 (see above) mIsSentinel = (bool)0x28 mPrev = 0x01060188 (see above) mIsSentinel = (bool)0x18 mPrev = 0x0105ADC8 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105B298 (see above) mIsSentinel = (bool)0x90 mPrev = 0x0105AFD8 (see above) mIsSentinel = (bool)0xD0 mPrev = 0x0105A9A8 (see above) mIsSentinel = (bool)0xA0 mPrev = 0x0105AC68 (see above) mIsSentinel = (bool)0xE0 mPrev = 0x0105A638 (see above) mIsSentinel = (bool)0xB0 mPrev = 0x01056900 (see above) mIsSentinel = (bool)0x70 mPrev = 0x01054FB8 (see above) mIsSentinel = (bool)0x40 mPrev = 0x01054E28 (see above) mIsSentinel = (bool)0x08 mPrev = 0x01055F28 (see above) mIsSentinel = (bool)0xC0 mPrev = 0x0105B4A8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x0105B1E8 (see above) mIsSentinel = (bool)0x30 mPrev = 0x0105A798 (see above) mIsSentinel = (bool)0x88 ptr = asBits_ = 7113046358545661952 (0x62B69DFA00000000) m_MapSettings = { (js::WrappedPtrOperations<JS::Value,JS::PersistentRooted<JS::Value> >) } mNext = 0x08000827 -> mNext = 0x0307A811 -> mNext = (unavailable - internal error) mPrev = (unavailable - internal error) mIsSentinel = (unavailable - internal error) mPrev = 0x0307D800 -> mNext = (unavailable - internal error) mPrev = (unavailable - internal error) mIsSentinel = (unavailable - internal error) mIsSentinel = false mPrev = 0x01053F00 (see above) mIsSentinel = (bool)0xE8 ptr = asBits_ = 73662915391337968 (0x0105B408010535F0) m_LoadedScripts = (unsupported set<Path >) m_TurnNumber = 1983444544 (0x7638F640) m_EnableOOSLog = false m_OOSLogPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 45076, 261, 23568, 30510, 10611, 58620, 0, 0 } m_EnableSerializationTest = (bool)0x10 m_RejoinTestTurn = 3841730931 (0xE4FC2973) m_TestingRejoin = false m_SecondaryTerrain = 0x00000000 m_SecondaryContext = 0x01053C40 -> m_ComponentManager = 0x01053BE4 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x01053C40 (see above), pCBData = 0x01053C40 (see above) } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x0105A8B0 -> m_ComponentManager = 0x01053F68 -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = 0x08730860 -> m_CmptPrivate = { pScriptInterface = 0x00000000, pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x00000000 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) , pCBData = 0x00000000 } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = 0x08730C8C -> lcf = _x = 73530956816190996 (0x01053C0401060E14) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = 0x76540000 -> m_ComponentManager = 0x00905A4D -> m_ScriptInterface = m_CmptPrivate = { pScriptInterface = (unavailable - internal error) , pCBData = (unavailable - internal error) } m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >) m_rng = (unavailable - internal error) m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >) m_SimContext = (unavailable - internal error) m_SystemEntity = m_Id = (unavailable - internal error) m_ComponentCache = (unavailable - internal error) m_CurrentComponent = (unavailable - internal error) m_CurrentlyHotloading = (unavailable - internal error) m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = (unavailable - internal error) m_NextEntityId = (unavailable - internal error) m_NextLocalEntityId = (unavailable - internal error) m_RNG = lcf = _x = (unavailable - internal error) m_UnitManager = 0x00000003 m_Terrain = 0x00000004 m_SystemEntity = m_Id = 65535 (0x0000FFFF) m_ComponentCache = 0x000000B8 m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x2A776C2B -> { numInterfaces = (unavailable - internal error) , interfaces = [1] { (unavailable - internal error) } m_CurrentComponent = 30854272 (0x01D6CC80) m_CurrentlyHotloading = (bool)0xC4 m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 7077996 (0x006C006C) m_NextEntityId = 5046272 (0x004D0000) m_NextLocalEntityId = 1991679470 (0x76B69DEE) m_RNG = lcf = _x = 0 (0x0000000000000000) m_UnitManager = 0x010610C8 -> m_Units = (unsupported vector<CUnit * >) m_ObjectManager = 0x00000000 m_Terrain = 0x01053BF9 -> m_MapSize = 2952857012 (0xB00105B4) m_MapSizePatches = 1610679720 (0x600105A8) m_Patches = 0xD40105A9 -> m_WorldBounds = m_Data = [2] X = (unavailable - internal error) Y = (unavailable - internal error) Z = (unavailable - internal error) X = (unavailable - internal error) Y = (unavailable - internal error) Z = (unavailable - internal error) m_Transform = _11 = (unavailable - internal error) _21 = (unavailable - internal error) _31 = (unavailable - internal error) _41 = (unavailable - internal error) _12 = (unavailable - internal error) _22 = (unavailable - internal error) _32 = (unavailable - internal error) _42 = (unavailable - internal error) _13 = (unavailable - internal error) _23 = (unavailable - internal error) _33 = (unavailable - internal error) _43 = (unavailable - internal error) _14 = (unavailable - internal error) _24 = (unavailable - internal error) _34 = (unavailable - internal error) _44 = (unavailable - internal error) _data = [16] (unavailable - internal error) _data2d = [4] [4] { (unavailable - internal error) m_InvTransform = _11 = (unavailable - internal error) _21 = (unavailable - internal error) _31 = (unavailable - internal error) _41 = (unavailable - internal error) _12 = (unavailable - internal error) _22 = (unavailable - internal error) _32 = (unavailable - internal error) _42 = (unavailable - internal error) _13 = (unavailable - internal error) _23 = (unavailable - internal error) _33 = (unavailable - internal error) _43 = (unavailable - internal error) _14 = (unavailable - internal error) _24 = (unavailable - internal error) _34 = (unavailable - internal error) _44 = (unavailable - internal error) _data = [16] (unavailable - internal error) _data2d = [4] [4] { (unavailable - internal error) m_RenderData = (unavailable - internal error) m_BoundsValid = (unavailable - internal error) m_MiniPatches = [16] [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... [16] Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) Tex = (unavailable - internal error) Priority = (unavailable - internal error) ... ... m_X = (unavailable - internal error) m_Z = (unavailable - internal error) m_Parent = (unavailable - internal error) m_Heightmap = 0xAC010610 -> (unavailable - internal error) m_BaseColor = R = [8] { 177 (0xB1), 5 (0x05), 1 (0x01), 141 (0x8D), 12 (0x0C), 115 (0x73), 8 (0x08), 0 (0x00) } G = 5 (0x05) B = 1 (0x01) A = 141 (0x8D) m_HeightMipmap = m_MapSize = 553740 (0x0008730C) m_Mipmap = (unsupported vector<SMipmap >) m_SystemEntity = m_Id = 0 (0x00000000) m_ComponentCache = 0x00000000 m_SystemEntity = m_Id = 17148256 (0x0105A960) m_ComponentCache = 0x010610D4 -> { numInterfaces = 0 (0x00000000), interfaces = [1] { 0x087302EC -> m_EntityHandle = m_Id = 0 (0x00000000) m_ComponentCache = 0x010610D5 -> { numInterfaces = 3959422976 (0xEC000000), interfaces = [1] { 0x04087302 -> m_EntityHandle = m_Id = (unavailable - internal error) m_ComponentCache = (unavailable - internal error) m_SimContext = (unavailable - internal error) } } m_SimContext = 0x74620000 -> m_ComponentManager = 0x00905A4D (see above) m_UnitManager = 0x00000003 m_Terrain = 0x00000004 m_SystemEntity = m_Id = 65535 (0x0000FFFF) m_ComponentCache = 0x000000B8 } } m_CurrentComponent = 17150380 (0x0105B1AC) m_CurrentlyHotloading = (bool)0x8D m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >) m_ScriptedSystemComponents = (unsupported vector<int >) m_ComponentsByInterface = (unsupported vector<unordered_map<size_t,IComponent *,hash<size_t>,equal_to<size_t> > >) m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >) m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >) m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >) m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >) m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >) m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >) m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >) m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >) m_DestructionQueue = (unsupported vector<size_t >) m_NextScriptComponentTypeId = 5111890 (0x004E0052) m_NextEntityId = 4980805 (0x004C0045) m_NextLocalEntityId = 3276851 (0x00320033) m_RNG = lcf = _x = 29554872559599692 (0x00690000004C004C) m_UnitManager = 0x01053BE4 (see above) m_Terrain = 0x00000000 m_SystemEntity = m_Id = 4294967295 (0xFFFFFFFF) m_ComponentCache = 0x00000000 m_SecondaryComponentManager = 0x01053C40 (see above) m_SecondaryLoadedScripts = 0x01053C40 (see above) f = (basic_ofstream<char,char_traits<char> >) modstring = { (unsupported basic_string<char,char_traits<char> >) } mods = (unsupported vector<CStr8 >) RunGameOrAtlas (main.cpp:682) argc = 1 (0x00000001) argv = 0x03050008 -> 0x03050028 -> "D:\W.B.R. alpha\binaries\system\W.B.R..exe" isNonVisualReplay = false flags = 8 (0x00000008) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) isNonVisual = false scriptEngine = (Singleton<ScriptEngine>) m_Contexts = (unsupported list<JSContext const * >) res = 1e-07 (0x3E7AD7F29ABCAF48) isVisualReplay = (unavailable - internal error) modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') <begin>$L0 = 0x00000000 <end>$L0 = (unavailable - internal error) modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 58072 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 284 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31168 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 22526 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63064 m_NumBaseMods = 1998608382 (0x772057FE) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 49152 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26744 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16383 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 46711 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36864 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 53529 mods = (unsupported vector<CStr8 >) i = (unavailable - internal error) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 49152 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26744 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 16383 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 46711 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 2 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 34696 m_InstalledMods = (unsupported vector<CStr8 >) <end>$L1 = (unavailable - internal error) <begin>$L1 = (unavailable - internal error) g_Profiler2 = m_Initialised = (unavailable - internal error) m_FrameNumber = (unavailable - internal error) m_MgContext = (unavailable - internal error) m_GPU = (unavailable - internal error) m_Mutex = (mutex) m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >) g_Shutdown = (unavailable - internal error) SDL_main (main.cpp:764) argc = 1 (0x00000001) argv = 0x03050008 (see above) main_utf8 (sdl_windows_main.c:126) argc = (unavailable) argv = (unavailable) wmain (sdl_windows_main.c:151) argc = (unavailable) wargv = (unavailable) wenvp = (unavailable) argv = (unavailable) retval = (unavailable) i = (unavailable) __scrt_common_main_seh (exe_common.inl:288) has_cctor = false main_result = (unavailable - internal error) tls_init_callback = (unavailable - internal error) is_nested = false tls_dtor_callback = (unavailable - internal error) main_result = 0 (0x00000000) __scrt_current_native_startup_state = (unavailable - internal error) CallStartupWithinTryBlock (wseh.cpp:365) ret = (unavailable) ret = 0 (0x00000000) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 7, 2020 Author Report Share Posted December 7, 2020 (edited) This problem has been fixed. Thank you for your help. Edited December 7, 2020 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 8, 2020 Author Report Share Posted December 8, 2020 @wraitii I tested the latest SVN24344, and when I used NSISBI3.06.1.3-nsis-Binary - Binary -7208-3 to make the installation package, an error occurred: Processing script file: "D:\trunk\source\tools\dist\0ad.nsi" (ACP) warning 8020: SetCompressor ignored due to previous call with the /FINAL switch (D:\trunk\source\tools\dist\0ad.nsi:5) !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\MUI2.nsh" (UTF8) !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh" (UTF8) NSIS Modern User Interface version 2.1 - Copyright 2002-2020 Joost Verburg (C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh:14) !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Contrib\Modern UI 2\MUI2.nsh" !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\MUI2.nsh" !include: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\LogicLib.nsh" (UTF8) !include: closed: "C:\Users\2015\Desktop\nsis-binary-7208-3\nsis-binary-7208-3\Include\LogicLib.nsh" !include: could not find: "source/tools/dist/FileAssociation.nsh" Error in script "D:\trunk\source\tools\dist\0ad.nsi" on line 9 -- aborting creation process Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 8, 2020 Author Report Share Posted December 8, 2020 (edited) I'm not missing any documents. !include "source/tools/dist/FileAssociation.nsh This file is here, it's not lost. Edited December 8, 2020 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 9, 2020 Author Report Share Posted December 9, 2020 @Stan` It's a document oad.nsi There is something wrong with the ninth line. Please help. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 9, 2020 Report Share Posted December 9, 2020 It seems to be working here https://jenkins.wildfiregames.com/blue/organizations/jenkins/macOS-all-bundles/detail/macOS-all-bundles/27/pipeline/ Quote Link to comment Share on other sites More sharing options...
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