Phalanx Posted January 9, 2020 Report Share Posted January 9, 2020 ^ I have error messages and all my text characters are weirded out when I launch svn. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted January 9, 2020 Report Share Posted January 9, 2020 So is your svn client(the software that downloads from the repo) telling you that your local repo is corrupted or did you check and you have been around long enough to know how to post a bug report as is you give no real info on what is happening. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 9, 2020 Author Report Share Posted January 9, 2020 7 minutes ago, Loki1950 said: you have been around long enough to know how to post a bug report Touche, mon ami! XD Tortoise SVN does not tell me any error messages. Upon opening Pyrogenesis, it black screens, plays the menu music, but I get this as an error message (Its lenghty) Spoiler Function call failed: return value was -120102 (Invalid/unsupported texture format) Location: tex_dds.cpp:485 (decode_pf) Call stack: decode_pf (tex_dds.cpp:485) pf = 0x1217C04C -> dwSize = 32 (0x00000020) dwFlags = 1 (0x00000001) dwFourCC = 0 (0x00000000) dwRGBBitCount = 8 (0x00000008) dwRBitMask = 0 (0x00000000) dwGBitMask = 0 (0x00000000) dwBBitMask = 0 (0x00000000) dwABitMask = 255 (0x000000FF) bpp = 0x00000001 flags = 0x04E00AF4 -> 0 (0x00000000) TexCodecDds::decode (tex_dds.cpp:610) this = (unavailable) data = 0x0000100F __formal = 524416 (0x00080080) t = 0x04E00AF4 (see above) Tex::decode (tex.cpp:736) this = (unavailable) Data = 0x012377CC -> (shared_ptr<unsigned char>) DataSize = 128 (0x00000080) c = 0x012377CC (see above) OglTex_reload (ogl_tex.cpp:472) ot = 0x00000000 vfs = 0x0760D8C0 -> (shared_ptr<IVFS>) pathname = 0x008FF694 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 4432, 38366, 13112, 63204, 143, 29840, 280 } h = 1179666 (0x0000000000120012) fileSize = 524416 (0x00080080) file = (shared_ptr<unsigned char>) call_init_and_reload (h_mgr.cpp:438) h = 1179666 (0x0000000000120012) type = 0x0123770C -> init = 0x01114120 -> (OglTex_init) reload = 0x01114170 -> (OglTex_reload) dtor = 0x011142C0 -> (OglTex_dtor) validate = 0x01114310 -> (OglTex_validate) to_string = 0x01114580 -> (OglTex_to_string) user_size = 68 (0x00000044) name = 0x011E0474 -> "OglTex" hd = 0x04E00AA0 -> h = 1179666 (0x0000000000120012) key = 217382400 (0x0CF4FE00) refs = 1 (0x00000001) keep_open = 2 (0x00000002) unique = 2 (0x00000002) disallow_reload = 2 (0x00000002) type = 0x0123770C (see above) num_derefs = 0 (0x00000000) pathname = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 49152, 4631, 46536, 4433, 128, 8 } user = [104] [8] { 0 (0x00), 192 (0xC0), 23 (0x17), 18 (0x12), 200 (0xC8), 181 (0xB5), 81 (0x51), 17 (0x11) } 192 (0xC0) 23 (0x17) 18 (0x12) 200 (0xC8) 181 (0xB5) 81 (0x51) 17 (0x11) 128 (0x80) 0 (0x00) 8 (0x08) 0 (0x00) 128 (0x80) 0 (0x00) 0 (0x00) 0 (0x00) ... vfs = 0x0760D8C0 (see above) pathname = 0x008FF694 (see above) init_args = 0x008FF510 -> 0x008FF538 -> [8] { 0, 0, 0, 0, 192, 245, 143, 0 } err = 0 (0x0000000000000000) alloc_new_handle (h_mgr.cpp:481) type = 0x0123770C (see above) vfs = 0x0760D8C0 (see above) pathname = 0x008FF694 (see above) key = 217382400 (0x0CF4FE00) flags = 17 (0x00000011) init_args = 0x008FF510 (see above) hd = 0x04E00AA0 (see above) h = 1179666 (0x0000000000120012) h_alloc (h_mgr.cpp:518) type = 0x0123770C (see above) vfs = 0x0760D8C0 (see above) pathname = 0x008FF694 (see above) flags = 17 (0x00000011) lock = (lock_guard<recursive_mutex>) args = 0x008FF538 (see above) ogl_tex_load (ogl_tex.cpp:544) vfs = 0x0760D8C0 (see above) pathname = 0x008FF694 (see above) flags = 17 (0x00000011) CTextureManagerImpl::LoadTexture (texturemanager.cpp:179) this = (unavailable) texture = 0x008FF6DC -> (shared_ptr<CTexture>) path = 0x008FF694 (see above) flags = 7602286 (0x0074006E) h = 1244682347017601139 (0x11460000002F0073) profile2__ = m_Name = 0x011C5A64 -> "load texture" CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:267) this = (unavailable) texture = 0x008FF6DC (see above) loadPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') hash = m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) } m_Buf = [64] 5 (0x05) 0 (0x00) 0 (0x00) 0 (0x00) 2 (0x02) 0 (0x00) 0 (0x00) 0 (0x00) 2 (0x02) 0 (0x00) 0 (0x00) 0 (0x00) 1 (0x01) 0 (0x00) 0 (0x00) 0 (0x00) ... m_BufLen = 32 (0x00000020) m_InputLen = 32 (0x0000000000000020) CTexture::TryLoad (texturemanager.cpp:566) this = (unavailable) self = (shared_ptr<CTexture>) CTexture::GetHandle (texturemanager.cpp:555) this = (unavailable) CShaderProgram::BindTexture (shaderprogram.cpp:700) this = (unavailable) id = m = 0x00B08C30 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 2869024766 (0xAB01D7FE) tex = (shared_ptr<CTexture>) CTextRenderer::Render (textrenderer.cpp:253) this = (unavailable) vertexes = (unsupported vector<t2f_v2i >) indexes = (unsupported vector<u16 >) x = 0 (0x0000) CGUIText::Draw (cguitext.cpp:464) this = (unavailable) pGUI = 0x08338230 -> m_ScriptInterface = (shared_ptr<ScriptInterface>) m_MousePos = x = 670.000000 (0x44278000) y = 619.000000 (0x441AC000) m_MouseButtons = 0 (0x00000000) m_Tooltip = m_State = 0 (0x00000000) m_PreviousObject = 0x08702CA0 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0837F8B8 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0837F648 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x08338280 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x08338230 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (too much output; skipping to next top-level symbol) m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x08338230 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x086A1C28 -> mNext = 0x0863BDA0 -> mNext = 0x0863B938 -> mNext = 0x086A1EA8 -> mNext = 0x0863DC70 -> mNext = 0x086CB5B8 -> mNext = 0x086743A0 -> mNext = 0x08674708 -> mNext = 0x086A0B20 -> mNext = 0x086A0E88 -> mNext = 0x086A11F0 -> mNext = 0x086A1558 -> mNext = 0x086A18C0 -> mNext = 0x086D1870 -> mNext = 0x086D1BD8 -> mNext = 0x086D0AD0 -> mNext = 0x086A2528 -> mNext = 0x0854C0E0 -> mNext = 0x084DCCF0 -> mNext = 0x084DCF30 -> mNext = 0x0863C670 -> mNext = 0x087022F0 -> mNext = 0x08701550 -> mNext = 0x0870CE70 -> mNext = 0x086581B8 -> mNext = 0x08687F98 -> mNext = 0x086882D8 -> mNext = 0x08688448 -> mNext = 0x0837F598 -> mNext = 0x0863B7C0 -> mNext = 0x0837FA78 -> mNext = 0x0863C4F8 -> mNext = 0x0863C380 -> mNext = 0x0863B648 -> mNext = 0x0863C208 -> mNext = 0x086792E8 -> mNext = 0x08679650 -> mNext = 0x086799B8 -> mNext = 0x0863CED0 -> mNext = 0x0863D238 -> mNext = 0x0863D5A0 -> mNext = 0x0863D908 -> mNext = 0x08673968 -> mNext = 0x08673CD0 -> mNext = 0x08674038 -> mNext = 0x08702D28 -> mNext = 0x0837F6D0 -> mNext = 0x086A1C28 (see above) mPrev = 0x08702D28 (see above) mIsSentinel = false mPrev = 0x08674038 (see above) mIsSentinel = false mPrev = 0x08673CD0 (see above) mIsSentinel = false mPrev = 0x08673968 (see above) mIsSentinel = false mPrev = 0x0863D908 (see above) mIsSentinel = false mPrev = 0x0863D5A0 (see above) mIsSentinel = false mPrev = 0x0863D238 (see above) mIsSentinel = false mPrev = 0x0863CED0 (see above) mIsSentinel = false mPrev = 0x086799B8 (see above) mIsSentinel = false mPrev = 0x08679650 (see above) mIsSentinel = false mPrev = 0x086792E8 (see above) mIsSentinel = false mPrev = 0x0863C208 (see above) mIsSentinel = false mPrev = 0x0863B648 (see above) mIsSentinel = false mPrev = 0x0863C380 (see above) mIsSentinel = false mPrev = 0x0863C4F8 (see above) mIsSentinel = false mPrev = 0x0837FA78 (see above) mIsSentinel = false mPrev = 0x0863B7C0 (see above) mIsSentinel = false mPrev = 0x0837F598 (see above) mIsSentinel = false mPrev = 0x08688448 (see above) mIsSentinel = false mPrev = 0x086882D8 (see above) mIsSentinel = false mPrev = 0x08687F98 (see above) mIsSentinel = false mPrev = 0x086581B8 (see above) mIsSentinel = false mPrev = 0x0870CE70 (see above) mIsSentinel = false mPrev = 0x08701550 (see above) mIsSentinel = false mPrev = 0x087022F0 (see above) mIsSentinel = false mPrev = 0x0863C670 (see above) mIsSentinel = false mPrev = 0x084DCF30 (see above) mIsSentinel = false mPrev = 0x084DCCF0 (see above) mIsSentinel = false mPrev = 0x0854C0E0 (see above) mIsSentinel = false mPrev = 0x086A2528 (see above) mIsSentinel = true mPrev = 0x086D0AD0 (see above) mIsSentinel = false mPrev = 0x086D1BD8 (see above) mIsSentinel = false mPrev = 0x086D1870 (see above) mIsSentinel = false mPrev = 0x086A18C0 (see above) mIsSentinel = false mPrev = 0x086A1558 (see above) mIsSentinel = false mPrev = 0x086A11F0 (see above) mIsSentinel = false mPrev = 0x086A0E88 (see above) mIsSentinel = false mPrev = 0x086A0B20 (see above) mIsSentinel = false mPrev = 0x08674708 (see above) mIsSentinel = false mPrev = 0x086743A0 (see above) mIsSentinel = false mPrev = 0x086CB5B8 (see above) mIsSentinel = false mPrev = 0x0863DC70 (see above) mIsSentinel = false mPrev = 0x086A1EA8 (see above) mIsSentinel = false mPrev = 0x0863B938 (see above) mIsSentinel = false mPrev = 0x0863BDA0 (see above) mIsSentinel = false mPrev = 0x086A1C28 (see above) mIsSentinel = false mPrev = 0x0837F6D0 (see above) mIsSentinel = false mPrev = 0x08702D28 (see above) mIsSentinel = false ptr = 0x075DCBC0 -> (JSObject) m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x08338230 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0837F940 -> mNext = 0x0837F940 (see above) mPrev = 0x0837F940 (see above) mIsSentinel = false mPrev = 0x0837F940 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = true m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x08338230 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0837F6D0 (see above) mPrev = 0x08674038 (see above) mIsSentinel = false ptr = 0x075E6080 -> (JSObject) m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 100.000000 (0x42C80000) bottom = 100.000000 (0x42C80000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 10.000000 (0x41200000) m_Absolute = false m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousMousePos = x = 670.000000 (0x44278000) y = 619.000000 (0x441AC000) m_Time = 6.01347e-154 (0x2020202020202020) m_IsIconTooltip = false m_BaseObject = m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,IGUISetting * >) m_pGUI = 0x08338230 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x08338308 -> mNext = 0x08338308 (see above) mPrev = 0x08338308 (see above) mIsSentinel = false mPrev = 0x08338308 (see above) mIsSentinel = false ptr = 0x00000000 m_Enabled = true m_Hidden = false m_Size = pixel = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) percent = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Style = { (unsupported basic_string<char,char_traits<char> >) } m_Hotkey = { (unsupported basic_string<char,char_traits<char> >) } m_Z = 0.000000 (0x00000000) m_Absolute = true m_Ghost = false m_AspectRatio = 0.000000 (0x00000000) m_Tooltip = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } m_TooltipStyle = { (unsupported basic_string<char,char_traits<char> >) } m_FocusedObject = 0x00000000 m_pAllObjects = (unsupported map<CStr8,IGUIObject * >) m_InternalNameNumber = 45 (0x0000002D) m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(CGUI &) >) m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >) m_GlobalHotkeys = (unsupported map<CStr8,JS::PersistentRooted<JS::Value> >) m_PreDefinedColors = (unsupported map<CStr8,CGUIColor const >) m_Sprites = (unsupported map<CStr8,CGUISprite const * >) m_Styles = (unsupported map<CStr8,SGUIStyle const >) m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle const >) m_Icons = (unsupported map<CStr8,SGUIIcon const >) DefaultColor = 0x434D0000 -> r = (unavailable - internal error) g = (unavailable - internal error) b = (unavailable - internal error) a = (unavailable - internal error) pos = 0x0863DD3C -> x = 76.000000 (0x42980000) y = 670.000000 (0x44278000) z = 100.099998 (0x42C83333) clipping = 0x018FF8B8 -> left = 0.000000 (0x00300030) top = 0.000000 (0x00300030) right = 0.000000 (0x00300030) bottom = 0.000000 (0x00300030) tech = (shared_ptr<CShaderTechnique>) textRenderer = m_Shader = (shared_ptr<CShaderProgram>) m_Transform = _11 = 0.001042 (0x3A888889) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = -0.001852 (0xBAF2B9D6) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = -0.001998 (0xBB02F0E9) _43 = 0.000000 (0x00000000) _14 = -1.000000 (0xBF800000) _24 = 1.000000 (0x3F800000) _34 = 0.800000 (0x3F4CCCCC) _44 = 1.000000 (0x3F800000) _data = [16] 0.001042 (0x3A888889) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.001852 (0xBAF2B9D6) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.001998 (0xBB02F0E9) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.001042 (0x3A888889), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), -0.001852 (0xBAF2B9D6), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -0.001998 (0xBB02F0E9), 0.000000 (0x00000000) } [4] { -1.000000 (0xBF800000), 1.000000 (0x3F800000), 0.800000 (0x3F4CCCCC), 1.000000 (0x3F800000) } m_Clipping = left = 76.000000 (0x42980000) top = 670.000000 (0x44278000) right = 284.000000 (0x438E0000) bottom = 952.000000 (0x446E0000) m_Color = r = 1.000000 (0x3F800000) g = 1.000000 (0x3F800000) b = 1.000000 (0x3F800000) a = 1.000000 (0x3F800000) m_FontName = m = 0x1147D230 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 1642652000 (0x61E8E160) m_Font = (shared_ptr<CFont>) m_Dirty = false m_Batches = (list<CTextRenderer::SBatch >) IGUITextOwner::DrawText (iguitextowner.cpp:96) this = (unavailable) index = 137593392 (0x08338230) color = 0x0863DE10 -> r = 1.000000 (0x3F800000) g = 1.000000 (0x3F800000) b = 1.000000 (0x3F800000) a = 1.000000 (0x3F800000) pos = 0x0863DD3C (see above) z = 100.099998 (0x42C83333) clipping = 0x008FF8B8 -> left = 76.000000 (0x42980000) top = 670.000000 (0x44278000) right = 284.000000 (0x438E0000) bottom = 952.000000 (0x446E0000) CText::Draw (ctext.cpp:230) this = (unavailable) bz = 100.000000 (0x42C80000) cliparea = left = 76.000000 (0x42980000) top = 670.000000 (0x44278000) right = 284.000000 (0x438E0000) bottom = 952.000000 (0x446E0000) IGUIObject::RecurseObject<> (iguiobject.h:274) this = (unavailable) isRestricted = 0x010BCFD0 -> (IGUIObject::IsHidden) callbackFunction = 0x010AF888 -> (IGUIObject::`vcall'{32}') IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) IGUIObject::RecurseObject<> (iguiobject.h:278) this = (unavailable) isRestricted = 0x010BCFD0 (see above) callbackFunction = 0x010AF888 (see above) CGUI::Draw (cgui.cpp:291) this = (unavailable) CGUIManager::Draw (guimanager.cpp:368) this = (unavailable) profile2gpu__ = m_Name = 0x011D357C -> "gui" profile2__ = m_Name = 0x011D357C (see above) Render (gamesetup.cpp:253) profile2__ = m_Name = 0x011BCDA4 -> "render" profile2gpu__ = m_Name = 0x01182426 -> [8] { 139, 84 ('T'), 36 ('$'), 8, 141, 66 ('B'), 12, 139 } profile2__ = m_Name = 0x00000002 cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } transform = _11 = 0.000000 (0x3338995A) _21 = 0.000000 (0x0765A3E0) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00FA506F) _12 = 0.000000 (0x000000C1) _22 = 0.000000 (0x049989A8) _32 = 0.000000 (0x00001010) _42 = 0.000000 (0x008FFA28) _13 = 0.000000 (0x33389922) _23 = 0.000000 (0x0765A3E0) _33 = 0.000000 (0x11441F00) _43 = 0.000000 (0x11441F30) _14 = 0.000000 (0x00001012) _24 = 0.000000 (0x0163C319) _34 = 0.000000 (0x008FFA9C) _44 = 0.000000 (0x3338995A) _data = [16] 0.000000 (0x3338995A) 0.000000 (0x0765A3E0) 0.000000 (0x00000000) 0.000000 (0x00FA506F) 0.000000 (0x000000C1) 0.000000 (0x049989A8) 0.000000 (0x00001010) 0.000000 (0x008FFA28) 0.000000 (0x33389922) 0.000000 (0x0765A3E0) 0.000000 (0x11441F00) 0.000000 (0x11441F30) ... _data2d = [4] [4] { 0.000000 (0x3338995A), 0.000000 (0x0765A3E0), 0.000000 (0x00000000), 0.000000 (0x00FA506F) } [4] { 0.000000 (0x000000C1), 0.000000 (0x049989A8), 0.000000 (0x00001010), 0.000000 (0x008FFA28) } [4] { 0.000000 (0x33389922), 0.000000 (0x0765A3E0), 0.000000 (0x11441F00), 0.000000 (0x11441F30) } [4] { 0.000000 (0x00001012), 0.000000 (0x0163C319), 0.000000 (0x008FFA9C), 0.000000 (0x3338995A) } forceGL = (bool)0xFA Frame (main.cpp:419) realTimeSinceLastFrame = 0.033333 (0x3D088889) time = 1.0895e-14 (0x3D0888893C59A4C8) profile2__ = m_Name = 0x011A4B68 -> "frame" profile2__ = m_Name = 0x3D088889 -> (unavailable - internal error) RunGameOrAtlas (main.cpp:638) argc = 1 (0x00000001) argv = 0x00E50008 -> 0x00E50028 -> "C:\Users\Phalanx\0ad\binaries\system\pyrogenesis.exe" args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) res = 6.7472e-315 (0x0000000051662845) modsToInstall = (unsupported vector<Path >) replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 21801 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 12688 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64720 replay = m_Stream = 0x00000000 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1 m_NumBaseMods = 9436368 (0x008FFCD0) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 20752 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 59332 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64324 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5931 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26604 mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 mods = (unsupported vector<CStr8 >) installedMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 20752 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 59332 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64324 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 5931 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 26604 installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 11506 m_InstalledMods = (unsupported vector<CStr8 >) SDL_main (main.cpp:684) argc = 1 (0x00000001) argv = 0x00E50008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x00E50008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x00AE7928 -> 0x00AE7930 -> 67 (0x0043) wenvp = 0x00ADF0E8 -> 192 (0x00C0) argv = 0x00E50008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) __scrt_common_main_seh (exe_common.inl:253) has_cctor = false is_nested = false CallStartupWithinTryBlock (wseh.cpp:365) ret = 17706672 (0x010E2EB0) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) Now I know diddly squat about code, but if I suppress this and continue, the main menu boots up, but I have weird block symbols instead of text on all buttons. 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Lion.Kanzen Posted January 9, 2020 Report Share Posted January 9, 2020 You must clear the cache. 1 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 9, 2020 Author Report Share Posted January 9, 2020 How do you do that? I can't find it in the right click menu for Tortoise. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 9, 2020 Report Share Posted January 9, 2020 Game cache I dont remember that path. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 9, 2020 Report Share Posted January 9, 2020 I assume windows? %localappdata%\0ad\cache Quote Link to comment Share on other sites More sharing options...
Nescio Posted January 9, 2020 Report Share Posted January 9, 2020 Basically the same issue I had: https://wildfiregames.com/forum/index.php?/topic/27433-unable-to-launch-updated-development-version/ Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 9, 2020 Author Report Share Posted January 9, 2020 Yep! Deleting the cache worked! Thank y'all! 2 Quote Link to comment Share on other sites More sharing options...
KarlyMajor Posted January 16, 2020 Report Share Posted January 16, 2020 You must clear the cache. Quote Link to comment Share on other sites More sharing options...
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