Scarecrow Posted April 18, 2019 Report Share Posted April 18, 2019 (edited) An extension of 'Northern Island (2)'. Enjoy Northern Islands (4).xml.8674c491c13f2570.xmb Northern Islands (4).zip Northern Islands (4).pmp Edited April 19, 2019 by Scarecrow 4 Quote Link to comment Share on other sites More sharing options...
JonasTuo Posted April 18, 2019 Report Share Posted April 18, 2019 how do I install? 1 Quote Link to comment Share on other sites More sharing options...
Scarecrow Posted April 18, 2019 Author Report Share Posted April 18, 2019 (edited) You have to put the downloaded file in you maps folder. Edited April 18, 2019 by Scarecrow 1 Quote Link to comment Share on other sites More sharing options...
JonasTuo Posted April 18, 2019 Report Share Posted April 18, 2019 yea it doesnt work, i have already tried it.. thanks anyway 1 Quote Link to comment Share on other sites More sharing options...
Scarecrow Posted April 18, 2019 Author Report Share Posted April 18, 2019 (edited) To find your maps folder, check out these posts: https://trac.wildfiregames.com/wiki/GameDataPaths https://trac.wildfiregames.com/wiki/Atlas_Tricks Find your saved map files (to be able to send them to others etc) Currently this can be a bit hard, as Atlas isn't set up to save files to a specific directory but rather to save them to a directory that's been set during the install. Eventually Atlas should hopefully have a mod management tool of some sort which will not only help you to package scenarios to send to others but also help with managing objects and other things you may want to move from one mod to another. For now you'll have to find the directory where Atlas saves it's files, see GameDataPaths (mod data) for the correct path and then look in mods\user\maps\scenarios, for SVN users it's binaries\data\mods\public\maps\scenarios (in the directory where you checked out 0 A.D. and on Linux it's the same but with slashes instead of backslahes, i.e. binaries/data/mods/public/maps/scenarios). ---------- You may have to go further, for example: C:\Users\[USERNAME]\Documents\My Games\0ad\mods\user\maps\skirmishes and look for file names you recognise as maps you have made in Atlas. ---------- Hope this helps, Edited April 19, 2019 by Scarecrow 1 Quote Link to comment Share on other sites More sharing options...
coworotel Posted April 18, 2019 Report Share Posted April 18, 2019 @Scarecrow do you mind if it is included in the Community Maps mod? 1 Quote Link to comment Share on other sites More sharing options...
nani Posted April 18, 2019 Report Share Posted April 18, 2019 @Scarecrow remember, practice is the road to perfection. Keep improving & enjoy it and more people will see your efforts ... if that is what you want. Quote Link to comment Share on other sites More sharing options...
coworotel Posted April 19, 2019 Report Share Posted April 19, 2019 Guys, can you liberate @Scarecrow's post limit? He's trying to update the map. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted April 19, 2019 Report Share Posted April 19, 2019 @feneur Can you do it please ? 2 1 Quote Link to comment Share on other sites More sharing options...
Scarecrow Posted April 19, 2019 Author Report Share Posted April 19, 2019 (edited) Thanks guys. Appropriate files attached to original post. Many thanks to 'nani' and 'ValihrAnt' - wouldn't ever have uploaded otherwise. Also thanks to 'coworotel' et al. Edited April 19, 2019 by Scarecrow 1 1 Quote Link to comment Share on other sites More sharing options...
niektb Posted April 20, 2019 Report Share Posted April 20, 2019 just as a tip: enable all fancy graphics when you create such showcasing screenshots, it becomes much more attractive that way Also, as the creator of the original map, I would like to make a few comments on the map design : I haven't try to play it so I can't comment on how the maps plays but it looks as if the two players on the most northern island have much less resources than the other two. On the upper two islands you can see quite a bit of texture tiling (especially in the flat areas), you might be able to take a few clues by looking at the original island and see how I blended the textures together and got rid of most of the texture tiling The small island in the northwest could do with a bit more effort I think, try to come up with some fancy spots and terrain features to make it more interesting! (but don't overdo it, keep it natural and realistic :P) Other than that, a nice idea for an extension! 1 Quote Link to comment Share on other sites More sharing options...
coworotel Posted April 20, 2019 Report Share Posted April 20, 2019 I played the map, it is really nice. The only annoyance is when you have trees on slopes, because the workers always get stuck, but I don't know if there's something you can do except not using trees on elevations... 2 Quote Link to comment Share on other sites More sharing options...
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