Trinketos Posted October 25, 2017 Report Share Posted October 25, 2017 I plan to do something similar to what they have planned for 0 A.D. with the settlements, it is for a map that I am doing in the templates i see this: <BuildRestrictions> <Territory>own neutral</Territory> <Category>CivilCentre</Category> <Distance> <FromClass>CivilCentre</FromClass> <MinDistance>200</MinDistance> </Distance> </BuildRestrictions> Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 25, 2017 Report Share Posted October 25, 2017 More info. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 26, 2017 Author Report Share Posted October 26, 2017 like building a town center in a settlement, But with other types of buildings 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 26, 2017 Report Share Posted October 26, 2017 6 minutes ago, Trinketos said: like building a town center in a settlement, But with other types of buildings Yep, I call it "slotting." 1 Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 26, 2017 Author Report Share Posted October 26, 2017 sorry, I do not write very well in English Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 26, 2017 Report Share Posted October 26, 2017 1 minute ago, Trinketos said: sorry, I do not write very well in English No te esta corrigiendo tu inglés, solo le esta dando el nombre apropiado a la petición. ósea un tecnicismo. Quote Link to comment Share on other sites More sharing options...
Trinketos Posted October 26, 2017 Author Report Share Posted October 26, 2017 3 minutes ago, Lion.Kanzen said: No te esta corrigiendo tu inglés, solo le esta dando el nombre apropiado a la petición. ósea un tecnicismo. ups Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 27, 2017 Report Share Posted October 27, 2017 23 hours ago, Trinketos said: like building a town center in a settlement, But with other types of buildings Yes, I think it would be cool to be able to build a Storehouse on a slot and claim a gold mine for your civilization. Stuff like that. 2 Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted October 27, 2017 Report Share Posted October 27, 2017 (The same was in the past suggested for fields) Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 27, 2017 Report Share Posted October 27, 2017 41 minutes ago, wowgetoffyourcellphone said: Yes, I think it would be cool to be able to build a Storehouse on a slot and claim a gold mine for your civilization. Stuff like that. Or a mill in farmstead. Or an abandoned settlement build a CC? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 27, 2017 Report Share Posted October 27, 2017 (edited) 9 minutes ago, fatherbushido said: (The same was in the past suggested for fields) In what way? Maybe farm fields would be constant map objects and the player claims a group of fields by building a farmstead on a farmstead slot. Edited October 27, 2017 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Grugnas Posted October 27, 2017 Report Share Posted October 27, 2017 as long as buildings are capturable, this would be nice. I am not sure that civs at time had technologies to dig mines and use carts though. The most annoying thing about the current system, is that there are many points from where to mine a mine (lol at words joke) and units don't choose the mining spot with the shortest path from the dropsite, often happens to build a storehouse to shorten the path of delivery but units keep to gather on the otherside of the mines being forced to turn around the whole mine. 1 Quote Link to comment Share on other sites More sharing options...
fatherbushido Posted October 27, 2017 Report Share Posted October 27, 2017 @wowgetoffyourcellphone https://trac.wildfiregames.com/wiki/XML.Entity.Traits.Creation#Location Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 27, 2017 Report Share Posted October 27, 2017 (edited) Just now, fatherbushido said: @wowgetoffyourcellphone https://trac.wildfiregames.com/wiki/XML.Entity.Traits.Creation#Location Yeah, old school v0.0.0.1 0 A.D. lol Edited October 27, 2017 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Trinketos Posted November 9, 2017 Author Report Share Posted November 9, 2017 On 27/10/2017 at 3:29 AM, fatherbushido said: @wowgetoffyourcellphone https://trac.wildfiregames.com/wiki/XML.Entity.Traits.Creation#Location Is not implemented Quote Link to comment Share on other sites More sharing options...
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