dvaosta Posted August 3, 2017 Share Posted August 3, 2017 Launch 0ad, select tools and options -> options, click close; it will show the message box telling that there are changes and asking if you really want to close, also if you didn't change any option. Link to comment Share on other sites More sharing options...
Stan` Posted August 3, 2017 Share Posted August 3, 2017 @elexis Link to comment Share on other sites More sharing options...
vladislavbelov Posted August 3, 2017 Share Posted August 3, 2017 1 hour ago, dvaosta said: Launch 0ad, select tools and options -> options, click close; it will show the message box telling that there are changes and asking if you really want to close, also if you didn't change any option. Which version do you use and which operation system? Also you can repeat it every time when you launch the game? Link to comment Share on other sites More sharing options...
elexis Posted August 3, 2017 Share Posted August 3, 2017 Noticed and mentioned that too, it's reproducible for others but not reported yet. It was mentioned in D332. Unfortunately the problem didn't solve itself yet. 1 Link to comment Share on other sites More sharing options...
dvaosta Posted August 3, 2017 Author Share Posted August 3, 2017 11 minutes ago, vladislavbelov said: Which version do you use and which operation system? Also you can repeat it every time when you launch the game? Version 22 on windows 10. Yes, I tried several times and it always happens. Link to comment Share on other sites More sharing options...
elexis Posted August 21, 2017 Share Posted August 21, 2017 We figured this out. It's when the user config contains values that are outside of the range of sliders. For example sound volume 0.984365863485768345 while the slider only supports 0.01, 0.02 and so forth. The slider corrects that value and rounds I think, thus changes the setting. So it's not lying. Eventually the perceived bug will go away by itself, as almost noone edits the config files other than using the options dialog. Link to comment Share on other sites More sharing options...
dvaosta Posted August 21, 2017 Author Share Posted August 21, 2017 (edited) I never edited the config files. If you tell me where these files are located, I can see if there are strange values. Edited August 21, 2017 by dvaosta Link to comment Share on other sites More sharing options...
Loki1950 Posted August 21, 2017 Share Posted August 21, 2017 Have look here https://trac.wildfiregames.com/wiki/GameDataPaths for where all the critical files are found. Enjoy the Choice Link to comment Share on other sites More sharing options...
dvaosta Posted August 22, 2017 Author Share Posted August 22, 2017 This is the content of the user.cfg file (I omit the lobby credentials and the userreport.id): gui.splashscreen.enable = "true" gui.splashscreen.version = "1478828772" multiplayerhosting.port = "20595" multiplayerjoining.port = "20595" multiplayerserver = "127.0.0.1" playername.multiplayer = "dvaosta" playername.singleplayer = "DavideV" shadows = "false" showsky = "false" splashscreenversion = "0" userreport.enabledversion = "0" waterugly = "true" Link to comment Share on other sites More sharing options...
elexis Posted August 22, 2017 Share Posted August 22, 2017 In alpha 21 we could set arbitrary numbers in the sound volumne settings (numerical input), in alpha 22 we can only set like 10 different values. Perhaps that works too with not having specified a value before, or the default.cfg one. Link to comment Share on other sites More sharing options...
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