Servo Posted April 12, 2017 Report Share Posted April 12, 2017 Ohhh if that's the case they should just not include it. It has very less significance. At least they could make it game option that can be turned off if not agreeable between players. They could just make it expensive to bribe like double or triple the resources to bribe a target unit. Say if a unit to be bribed cost 100 food, 100, wood, 100 stone, 100 metal then there should be 2 to 3 times that amount will be given to the enemy or lost from bribing player. Or some suggest that if should cost more plus the technology. There might be no point of training it instead of other combat units but if it's included then just see how some players would like it. For me it will be very nice. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 12, 2017 Report Share Posted April 12, 2017 500 of each resource is actual cost. Quote Link to comment Share on other sites More sharing options...
Servo Posted April 12, 2017 Report Share Posted April 12, 2017 Just to bribe enemy merchants only never mind. I like enemies to have more merchants in single player so they can produce units. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted April 13, 2017 Report Share Posted April 13, 2017 Your trying to bribe the man not give him a tip for good service. Enjoy the Choice 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2017 Report Share Posted April 13, 2017 6 hours ago, Servo said: Just to bribe enemy merchants only never mind. I like enemies to have more merchants in single player so they can produce units. In middle game you can see enemy merchant LOS for a little time. in Delenda Est each support unit can be bribed. ( best way) quick tip : is random. Quote Link to comment Share on other sites More sharing options...
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