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[Skirmish] Crossroads (4)


wackyserious
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Crossroads (4)

A forest map with numerous road junctions. The woodlands are rich in natural resources and is suitable for foraging and hunting.

This map was created using the technique that I discussed at,

Map overview (Reduced fog level in the map overview screenshot to help visualize the whole map)

cr00.jpg

Screenshots

cr03.jpg

cr01.jpg

Thanks to niektb,

Quote

For everyone's info: the extension of the zip folder on the first post needs to be changed to .rar, then you can uncompress it.

crossroads.zip

Edited by wackyserious
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Thank you guys :) Do test it, I provided the .zip on the first post

I'll try to add niektb's suggestions on the next map that I'm working on

wip.thumb.jpg.ea7e6541ebadf5eee1eff9edb3

(By the way, how do I make the decal comply with the terrain height? When I make hills one of the decals that I use (grass_underbush_mediterranean.xml) floats and doesn't adapt to the terrain unlike the decal_stone_medit which adapts to terrain height)

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