Andrettin Posted February 9, 2015 Report Share Posted February 9, 2015 Have you considered adding Bronze Age (pre-)Germanics to the mod? More specifically, I mean having a civilization based on the Nordic Bronze Age, during which the Proto-Germanic language was probably developed. For example, here are some bronze shields from that culture:(these are from the National Museum of Denmark)If you are interested in more references, let me know and I will provide them. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 9, 2015 Report Share Posted February 9, 2015 I think vanilla game needs support minifactions and mercenaries first, needs be very documentated to be full faction even incluiding heroes , marvels , champion units and heroes Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 I think vanilla game needs support minifactions and mercenaries first, needs be very documentated to be full faction even incluiding heroes , marvels , champion units and heroesYes, I see what you mean. It would be really nice if minifactions and mercenaries were supported, since then it would be possible to "start small" with new factions, instead of needing to create the entire civilization from the first.I think that the units could use the weapons and etc. from the Nordic Bronze Age findings, while their names could be in Proto-Germanic. There is a Proto-Germanic dictionary available here.For instance, a swordsman could use the Nordic Bronze Age broad sword, shield and helmet, and be called "Erala" ("warrior" in Proto-Germanic). This is what was done for the bronze age Germanic units of my game, and here is the result:I suppose that graphics such as these could provide a good reference for the modellers working on Aristeia.These were the swords and helmet used as references to create this warrior: 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 9, 2015 Report Share Posted February 9, 2015 Other problem how they call themselves? I not sure pro germanicarchitecture?All are question about designing Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 Other problem how they call themselves? I not sure pro germanicarchitecture?All are question about designingI think just "Germanic" would fit. We don't know how they called themselves, since they didn't possess writing and during this period Romans hadn't yet met (Pre-)Germanic peoples to describe them, as they would later on.As for the architecture, here is a reconstruction of a farm of theirs:A house:...and a longhouse:Here is an interpretation of how a civic center of theirs could look like:...barracks:...smithy (this one is partially based on a later smithy, from a reconstructed Germanic settlement in the Danube from the time of the Marcomanni; but adapted to have bronze age weapons and tools):...and house/farmstead: 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 9, 2015 Report Share Posted February 9, 2015 Now we are speaking same language. continue... Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 Now we are speaking same language. continue...Cool =)Here are some burial sites, which can be used as a reference for the units' clothing:The hat there (which is made of wool) can be used to help differentiate one type of unit from another. For instance, it could be used to differentiate an archer from the swordsman: 1 Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 For ships, there are some ship drawings that they made that can give us insight on how their ships would look like:...there are also depictions of chariots, which could be used as a base for a chariot unit: 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 9, 2015 Report Share Posted February 9, 2015 Aristeia artist here. Are you sure those swords are accurate ? Also I want to know what license ls your game. ( To avoid copyright infringement if repoducing stuff. 1 Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 Aristeia artist here. Are you sure those swords are accurate ? Also I want to know what license ls your game. ( To avoid copyright infringement if repoducing stuff.The game itself is licensed under the GPLv2, and these graphics are dual-licensed under the GPLv2 and CC-BY-SA 3.0 licenses (the artists from whom I commissioned them agreed to release the graphics under both licenses) =)The swords are accurate, yes. These images are from the National Museum of Denmark (unfortunately they have been making modifications to their website in the last few days, so that the English version of these pages doesn't seem to be working properly):http://natmus.dk/historisk-viden/danmark/oldtid-indtil-aar-1050/bronzealderen-1700-fkr-500-fkr/kvinder-og-maend-i-bronzealderen/maend-gik-med-svaerd/http://natmus.dk/historisk-viden/danmark/oldtid-indtil-aar-1050/bronzealderen-1700-fkr-500-fkr/forbindelser-sydpaa/fjerne-forbindelser/The swords in the second link are said to be "imported", probably meaning that they were made in Central Europe (by Celtic cultures); but they were used by the pre/proto-Germanics in Scandinavia. The sword in the first link is not described as being imported; it is said to be a "full-grip sword".There are also these swords:http://natmus.dk/historisk-viden/danmark/oldtid-indtil-aar-1050/bronzealderen-1700-fkr-500-fkr/svaerdene-fra-roerby/But although they look very interesting, they were probably only used for rituals. But I suppose that these swords could be used for combat units as an "artistic license", if you prefer to use them than the other ones. Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 9, 2015 Author Report Share Posted February 9, 2015 Remains of a chariot wheel:And some axe-heads, along with a depiction of an axe-wielding warrior:http://natmus.dk/historisk-viden/danmark/oldtid-indtil-aar-1050/bronzealderen-1700-fkr-500-fkr/vognudstyret-fra-gallemose/importerede-og-hjemlige-oekser/ 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 9, 2015 Report Share Posted February 9, 2015 The chariot warfare is one of most interesting aspects from Bronze Age. Quote Link to comment Share on other sites More sharing options...
av93 Posted February 10, 2015 Report Share Posted February 10, 2015 @Andrettin the sprites are from a Warcraft 2 mod? Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 10, 2015 Author Report Share Posted February 10, 2015 (edited) @Andrettin the sprites are from a Warcraft 2 mod?No, it is from a game I'm working on (the one on my signature) which uses a graphical style inspired by Warcraft 2. No actual Warcraft 2 assets were used in it. Edited February 10, 2015 by Andrettin Quote Link to comment Share on other sites More sharing options...
Germanic_celt79 Posted February 10, 2015 Report Share Posted February 10, 2015 Ooh this is a cool idea, maybe if it doesn't go in game then it can be added to Aristeia? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2015 Report Share Posted February 10, 2015 Ooh this is a cool idea, maybe if it doesn't go in game then it can be added to Aristeia?is possible but I'm worrying with the heroes matterThe marvel would be Burial Site a kind necropolis site. Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 10, 2015 Author Report Share Posted February 10, 2015 is possible but I'm worrying with the heroes matterThe marvel would be Burial Site a kind necropolis site.A burial site is a great idea for a wonder for this civilization. I suggest using the "Kiviksgraven" burial site, which belongs to the Nordic Bronze Age. Although this article about the monument is in Swedish, its abstract is in English, and it has a few pictures.Here is a picture of the site:And how it looks from afar: 1 Quote Link to comment Share on other sites More sharing options...
Germanic_celt79 Posted February 10, 2015 Report Share Posted February 10, 2015 That's true, any ideas on what the heros would be, Andrettin? Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 10, 2015 Author Report Share Posted February 10, 2015 About the heroes: although we don't have writings from this period, I imagine that heroes from the Scandinavian sagas that fit the time period could be used.For instance: in the Ynglinga Saga, "Odin's people" migrates from just east of the Don river, pass through the region of the Volkhov river, going then through what is today northern Germany, and finally arriving in Scandinavia and settling there. Historically, Indo-European peoples (from whom Germanic culture, amongst others such as Celtic, Latin and etc. originate) migrated to Scandinavia using pretty much this route. Although we cannot be sure, it is possible that this legend about the settlement of Scandinavia contains traditions about the great (historical) migration of Indo-Europeans to Scandinavia, passed down orally.So we could presuppose that the heroes mentioned in the sagas about the settlement of Scandinavia (if they existed) lived around the time when it was historically settled (c. 2800 BC). At this time, Scandinavia was still in the neolithic, rather than the bronze age, but those heroes could still be used for this bronze age civilization as an "artistic license".One such hero is Skjold (Skjöldr/Skjaldun):"Then Odin began his way northward, and came into the land which they called Reidgothland; and in that land he took possession of all that pleased him. He set up over the land that son of his called Skjöldr, whose son was Fridleifr;--and thence descends the house of the Skjöldungs: these are the kings of the Danes. And what was then called Reidgothland is now called Jutland." Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2015 Report Share Posted February 10, 2015 (edited) Achilles, Agamemnon and Odysseus have mythical facts but is probably have a historical background and should be heroes to Myceneans King Minos too for Minoans and Goliath for Sea People.The mythical heroes are in mostly of cases are inspired by real heroes. Is better than nothing.We need at last a single heroe for faction. Edited February 10, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Stan` Posted February 10, 2015 Report Share Posted February 10, 2015 Just a stupid question what is different between a faction and a mini faction ? If it is just less buildings that´s easy. Maybe we could ask mimo or agentx to do a simple ai that just gathers Quote Link to comment Share on other sites More sharing options...
Andrettin Posted February 10, 2015 Author Report Share Posted February 10, 2015 Just a stupid question what is different between a faction and a mini faction ? If it is just less buildings that´s easy. Maybe we could ask mimo or agentx to do a simple ai that just gathersI think the idea of a mini faction is to work sort of like the natives in AoE3, having only one (or very few) buildings, which would be neutral, and a few units which could be recruited as mercenaries. But AFAIK the engine does not support this yet. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2015 Report Share Posted February 10, 2015 Just a stupid question what is different between a faction and a mini faction ? If it is just less buildings that´s easy. Maybe we could ask mimo or agentx to do a simple ai that just gathersMinifaction is more limited than a full factionCan be limited by:Haven't no HeroesHaven't no MarvelsHaven't Champion units ( very rare)Haven't own achitecture. Uses other factions building set.they history is very simple conditioned by a Full Faction. Example Pergamon are most a secondary actor than principal in Roman-Syrian war. Numidia is other limited by Punic wars. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 10, 2015 Report Share Posted February 10, 2015 I think the idea of a mini faction is to work sort of like the natives in AoE3, having only one (or very few) buildings, which would be neutral, and a few units which could be recruited as mercenaries. But AFAIK the engine does not support this yet.That one of many purposes. The other is will be playable in specials maps but limited by features I was mentioned before.and other proposition is like a Reinforcements or Embassy system ( slightly diferent mercenary) Quote Link to comment Share on other sites More sharing options...
Germanic_celt79 Posted February 10, 2015 Report Share Posted February 10, 2015 Derp, didn't see this suggestion was specifically for Aristeia. Quote Link to comment Share on other sites More sharing options...
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