arielenter Posted January 5, 2015 Report Share Posted January 5, 2015 Hello every one, I'm running alpha XVII Quercus on GNU/Linux and I notice that unlike previous version, animals like deers or elephants that can be hunted aren't visible through Fog of War any more.Is this a bug or a feature? I hope is not a development decision. I really liked to hunt, but having to remember the location of discovered animals makes it very difficult.When searching through the Internet I found Development Report that mention that this feature was implemented since Alpha 14 Naukratis:http://play0ad.com/0-a-d-development-report-13/Thank you. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 5, 2015 Report Share Posted January 5, 2015 A bug, That is already fixed in developer version. Quote Link to comment Share on other sites More sharing options...
chaosislife13 Posted January 6, 2015 Report Share Posted January 6, 2015 (edited) Can we make it a feature? Like the animals now count as enemies and will start to actively hunt you? And wolves will hunt the deer and the goats and the idiot gatherers and breed more and more wolves and wolf packs will ravage your tiny lil village devouring women and children? That last bit will work great with the upgraded models, you can watch as your poor terrified civilians are torn apart by gaia, who has decided to stop putting up with your abuse. Edited January 6, 2015 by chaosislife13 Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted January 6, 2015 Report Share Posted January 6, 2015 That does make some sense for the predators but that would also need an AI component lets not pile on the work now BTW the lion,tigers,wolves and boar will attack given the opportunity now Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
chaosislife13 Posted January 6, 2015 Report Share Posted January 6, 2015 Dude, I swear, someone puts together an AI for gaia, I make trees that eat people. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted January 6, 2015 Report Share Posted January 6, 2015 Gaia's fauna do have an very primitive behaviour prey flee and the predators hunt lost a few spearman in the early game when I didn't notice a predator close to the trees they were chopping.Boars are also very aggressive.Enjoy the Choice 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 6, 2015 Report Share Posted January 6, 2015 A bug, That is already fixed in developer version.As far as I can tell it is still bug in svn. I am testing with clean svn version and still do not see animals in fow. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 6, 2015 Report Share Posted January 6, 2015 As far as I can tell it is still bug in svn. I am testing with clean svn version and still do not see animals in fow.hmm The ticket is active, if isn't we can need reopen...I will search about... Quote Link to comment Share on other sites More sharing options...
chaosislife13 Posted January 6, 2015 Report Share Posted January 6, 2015 Ummm, is it really a bug tho? I mean, i get that it's called fog of war, but wild animals don't tend to stay in the same place for months until you come to kill them, so if you don't keep a lock on them in real life you'll lose them. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 7, 2015 Report Share Posted January 7, 2015 Ummm, is it really a bug tho? I mean, i get that it's called fog of war, but wild animals don't tend to stay in the same place for months until you come to kill them, so if you don't keep a lock on them in real life you'll lose them.fog of war is just a gameplay mechanic anyway. letting animals be visible in FOW allows hunting to be a viable thing for player. 1 Quote Link to comment Share on other sites More sharing options...
arielenter Posted January 26, 2015 Author Report Share Posted January 26, 2015 A bug, That is already fixed in developer version.I'm glad to hear it's a bug. Thank you all. I'm very happy to see how active is the community , I really like this game. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 26, 2015 Report Share Posted January 26, 2015 (edited) I'm glad to hear it's a bug. Thank you all. I'm very happy to see how active is the community , I really like this game.Actually was my mistake is not fixed but I'm not sure if this design decision.----http://trac.wildfiregames.com/changeset/13591Here is why I was wrong , supossed be fixed. Edited January 26, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Itms Posted January 26, 2015 Report Share Posted January 26, 2015 Oh hi, I missed this forum post, sorry for that.I am waiting for some patches to be committed before I look into it, but I will fix that before A18. Thanks for reporting. 1 Quote Link to comment Share on other sites More sharing options...
Itms Posted February 7, 2015 Report Share Posted February 7, 2015 It is fixed in r16281! Sorry for the inconvenience! 1 Quote Link to comment Share on other sites More sharing options...
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