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[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)


Trinketos
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  On 17/04/2014 at 10:10 PM, MuteLovestone said:
Not Found

The requested URL /183/MESOAMERICAN_ARCHITECTURE was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

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  On 24/04/2014 at 3:37 AM, Trinketos said:

Hello, I need someone who knows how to make textures.

I just need one for all buildings for my mod.

PS: I'm very bad to make textures.

thanks for reading :sweatdrop:

I maybe can do something for you (though I have other tasks on my hand too)

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  On 24/04/2014 at 7:34 PM, Trinketos said:

Ya eh resuelto el problema

I try to do sketches to help. You need many spb( special buildings) and remove blacksmith and others.

This Olmecs have architecture very similar to Mayan and that big heads around. Try to provide visual info, check official team research a lots of pictures to inspired artist.

Lo mejor es que te ayude consiguiendo fotos y haciendo sketch trata de usar inspiración de age of Empires sin violar los derechos de autor.

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  On 24/04/2014 at 11:23 PM, Lion.Kanzen said:

I try to do sketches to help. You need many spb( special buildings) and remove blacksmith and others.

This Olmecs have architecture very similar to Mayan and that big heads around. Try to provide visual info, check official team research a lots of pictures to inspired artist.

Lo mejor es que te ayude consiguiendo fotos y haciendo sketch trata de usar inspiración de age of Empires sin violar los derechos de autor.

I was thinking that, but years ago I do not have the age of empires
and have been looking for photos of Mesoamerican architecture
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  On 25/04/2014 at 10:20 PM, Trinketos said:

I was thinking that, but years ago I do not have the age of empires

and have been looking for photos of Mesoamerican architecture

I know I see them, but many of them are very big in scale. I don't think you can found thinks like barracks

I'm thinking in prepare a tutorial explained how adapt architecture to determinate civilization.

Our game is based in Aok proportions. And have a list how distribute buildings in blocks.

Share the screenshots to us.

EzfI8oE.jpg

95DZcEh.png

That my proposition to CC.

Edited by Lion.Kanzen
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  On 26/04/2014 at 7:42 AM, Trinketos said:

ok, Who is stan

stanislas69
  On 26/04/2014 at 7:47 AM, stanislas69 said:

I think they were true pyramids and red. Check the internet :)

you remember that we do it in the crosses, export that map I I'll try to give good textures

VzLwNcX.jpg

Edited by Lion.Kanzen
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