burzum2 Posted December 31, 2013 Report Share Posted December 31, 2013 Like the title suggests. If your king or whatever dies game over. Like AOE II but the unit needs to be able to attack and much greater hitpoints. This unit can also be a hero Quote Link to comment Share on other sites More sharing options...
hollth Posted December 31, 2013 Report Share Posted December 31, 2013 I do think we need more game modes. Maybe king of the hill too? Quote Link to comment Share on other sites More sharing options...
RoekeloosNL Posted December 31, 2013 Report Share Posted December 31, 2013 Yep love too see more game modes. and someday singleplayer. Quote Link to comment Share on other sites More sharing options...
feneur Posted December 31, 2013 Report Share Posted December 31, 2013 http://trac.wildfiregames.com/ticket/2160 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 31, 2013 Report Share Posted December 31, 2013 We have one more in SVN , the wonders I play Wonder mode, but was too easy XD .This can be easy too, but we need improved AI. Quote Link to comment Share on other sites More sharing options...
burzum2 Posted December 31, 2013 Author Report Share Posted December 31, 2013 It would be cool if the Romans can get a Tribune or general in place of a king (reblicsn Rome that is)It gives a touch of RPG to it but its cool Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 31, 2013 Report Share Posted December 31, 2013 It would be cool if the Romans can get a Tribune or general in place of a king (reblicsn Rome that is)It gives a touch of RPG to it but its coolAll factions will use their Heroes for this propose. Quote Link to comment Share on other sites More sharing options...
idanwin Posted January 1, 2014 Report Share Posted January 1, 2014 I think regicide should be with kings/emperors that can't fight (or at least are barely useful).The regicide mode could also have 'spies' so that you can easily find out where enemy rulers are hiding.This could be a temporary technology (you hire spies to find out where the ruler(s) are hiding, but you only see them for a short period of time and if you want to reveal them again you have to hire spies again). Quote Link to comment Share on other sites More sharing options...
burzum2 Posted January 1, 2014 Author Report Share Posted January 1, 2014 I think regicide should be with kings/emperors that can't fight (or at least are barely useful).The regicide mode could also have 'spies' so that you can easily find out where enemy rulers are hiding.This could be a temporary technology (you hire spies to find out where the ruler(s) are hiding, but you only see them for a short period of time and if you want to reveal them again you have to hire spies again).That would be unrelistic.Kings can certaintly fight and should.And why not have real spy units that you can spy with? Quote Link to comment Share on other sites More sharing options...
idanwin Posted January 1, 2014 Report Share Posted January 1, 2014 Kings/rulers could fight, but didn't. They wouldn't risk their lives in battle (except in movies).What's the point of spy units that you move around? That's so much micromanagement! Quote Link to comment Share on other sites More sharing options...
hollth Posted January 2, 2014 Report Share Posted January 2, 2014 How would a spy unit work? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 (edited) Ok, we must prose the mechanics of this gameplay.1. The spies have missions open enemy gates, spying obviusly( see into enemy territory without be attacked when is invisible)2. It's "invisible" for some time.3. You can have only 5.4. Outpost and Heroes can detected and lost his/her invisibility.5. Can ambush heroes and kill them( assasin upgrade may be)6.the abilities of the spy are: gather Intelligence(we select enemy building and we can press some tech upgrades), assassinate( ambush), poison food resources( this aura effect) spy buildings. Can shows enemy queue. But.... And I say but. Can have 2 abilities of them per match. The anti bonus are weak, with low hp.The Regicide mode is called Herocide. And have a ticket open.Actually it's avaible in SVN Wonder Victory Mode. Edited January 2, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 (edited) Now why I/we proposed this way and this unit.HistoryEvents involving espionage are well documented throughout history. The ancient writings of Chinese and Indian military strategists such as Sun-Tzu and Chanakya contain information on deception and subversion. Chanakya's student Chandragupta Maurya, founder of the Maurya Empire in India, made use of assassinations, spies and secret agents, which are described in Chanakya's rastra. The ancient Egyptians had a thoroughly developed system for the acquisition of intelligence, and the Hebrews used spies as well, as in the story of Rahab. Spies were also prevalent in the Greek and Roman empires.[2] During the 13th and 14th centuries, the Mongols relied heavily on espionage in their conquests in Asia and Europe. Feudal Japan often used ninja to gather intelligence. More recently, spies played a significant part in Elizabethan England (see Francis Walsingham). Many modern espionage methods were well established even then.[3] Aztecs used Pochtecas, people in charge of commerce, as spies and diplomats, and had diplomatic immunity. Along with the pochteca, before a battle or war, secret agents, quimitchin, were sent to spy amongst enemies usually wearing the local costume and speaking the local language, techniques similar to modern secret agents.And Why these AbilitiesTargets of espionageEspionage agents are usually trained experts in a specific targeted field so they can differentiate mundane information from targets of intrinsic value to their own organisational development. Correct identification of the target at its execution is the sole purpose[citation needed] of the espionage operation.Broad areas of espionage targeting expertise include:a spyNatural resources: strategic production identification and assessment (food, energy, materials). Agents are usually found among bureaucrats who administer these resources in their own countriesPopular sentiment towards domestic and foreign policies (popular, middle class, elites). Agents often recruited from field journalistic crews, exchange postgraduate students and sociology researchersStrategic economic strengths (production, research, manufacture, infrastructure). Agents recruited from science and technology academia, commercial enterprises, and more rarely from among military technologistsMilitary capability intelligence (offensive, defensive, maneuver, naval, air, space). Agents are trained by special military espionage education facilities, and posted to an area of operation with covert identities to minimize prosecutionCounterintelligence operations specifically targeting opponents' intelligence services themselves, such as breaching confidentiality of communications, and recruiting defectors or moleshttp://en.wikipedia.org/wiki/Espionage Edited January 2, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
hollth Posted January 2, 2014 Report Share Posted January 2, 2014 (edited) You want spies only for this game type? I'm not following how spies add anything more to this particular game type? I see those as arguments towards having a spy unit in general more than for the herocide/regicide victory condition. Edited January 2, 2014 by hollth Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 I want for whole game and mods. But no all like the spies. Or want them in his gameplay. But we can have many modes, Custom ( gamer set rules) Standar ( wonder, relics etc) and the other victory conditions.I link the ticket where is open. Some basic modes, even Wonder is already in game for alpha16.http://trac.wildfiregames.com/ticket/1649And this one is for actual request.http://trac.wildfiregames.com/ticket/2160 Quote Link to comment Share on other sites More sharing options...
Romulus Posted January 2, 2014 Report Share Posted January 2, 2014 Really exactly. WHO SAID ANYTHING about having spies??? lol.... Jeez.How would a spy work???? Here idanwin learn the ABC before you read this........ http://en.m.wikipedia.org/wiki/Spies Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 Upsss XD.Ok but with Regicide or Herocide. May be we can see in this alpha(16). And sorry with the topic off, I was awake late and when I read that I think you want talk about spies.Now if you want a eye candy unit. We need make 3d props and the give some texture. Idanwin open a eye candy art we can use a default king, queen, etc. Quote Link to comment Share on other sites More sharing options...
Romulus Posted January 2, 2014 Report Share Posted January 2, 2014 Upsss XD.Ok but with Regicide or Herocide. May be we can see in this alpha(16). And sorry with the topic off, I was awake late and when I read that I think you want talk about spies.Now if you want a eye candy unit. We need make 3d props and the give some texture. Idanwin open a eye candy art we can use a default king, queen, etc.I was talking to idanwin It will be cool to have spy units though. Also you can use them as assassins!! That will be cool and fun. Kings and queens need to be able to fight. You can also use them in battle as a hero because they will have added hitpoints and attack and moral boosting abilities to nearby troops. Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted January 2, 2014 Report Share Posted January 2, 2014 I would like to point out that having spies capable of assassinating heroes would be overpowered without some balancing. Quote Link to comment Share on other sites More sharing options...
Romulus Posted January 2, 2014 Report Share Posted January 2, 2014 I would like to point out that having spies capable of assassinating heroes would be overpowered without some balancing.Yes definitely.I would suggest making them very expensive and weak but a script that gives them an added attack bonus against heros and kings 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 But which units will have that bonus? Quote Link to comment Share on other sites More sharing options...
Romulus Posted January 2, 2014 Report Share Posted January 2, 2014 The assassins. They will have an added attack bonus against a hero and king. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 The assassins. They will have an added attack bonus against a hero and king. or special attack can be both. The special attack kill hero with one hit. Quote Link to comment Share on other sites More sharing options...
Romulus Posted January 2, 2014 Report Share Posted January 2, 2014 The Romans in republic have no kings especially in Ceasars time. So the Romans get a Tribune or general. He will be the "king" or hero figure which if he's jilled game over. But he must have greater hitpoints and attack, possibly an aura that if troops are in the aura they gather faster have added attack etc, etc, etc... Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 2, 2014 Report Share Posted January 2, 2014 (edited) The Romans in republic have no kings especially in Ceasars time. So the Romans get a Tribune or general. He will be the "king" or hero figure which if he's jilled game over. But he must have greater hitpoints and attack, possibly an aura that if troops are in the aura they gather faster have added attack etc, etc, etc... kill two consuls.The half Hp of a king, each of course, for regicide can be difficult against Romans or Carthage(republic). Edited January 2, 2014 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
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