Balance poll for R29
What balancing change would you like to see in R29?
7 members have voted
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1. Remove Heros from preferred class. Units will no longer chose Heroes as primary target, reducing hero dance efectiveness. [UnitAI] - From community mod
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Yes
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No
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I don't know0
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2. Han Crossbowmen - Increase Attack Range from 45 to 50 - Reduce Prepare time from 600 to 300 ms - Increase Repeat Time from 3000 to 3500. [Unit Balance] - From community mod
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Yes
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No0
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I don't know
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3. Gauls Naked Fanatics - Reduce Health from 200 to 160 - Decrease hack damage by 20%. - Decrease hack armor from 3 to 2. [Unit Balance] - From community mod
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Yes
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No
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I don't know
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4. Persian Immortals - Decrease ranged pierce damage from 12.2 to 10.8 - Increase spread from 1 to 1.75. - Reduce Health from 120 to 100. [Unit Balance] - From community mod
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Yes
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No
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I don't know0
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5. Elephants - Allow all Elephants to be garrisoned on Forts. [Unit Balance] - From community mod
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Yes
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No0
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I don't know0
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6. German Wagon Encampment - Reduce cost from 350 wood, 150 stone to 275 wood, 100 stone. [Unit Balance] - From community mod
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Yes
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No0
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I don't know
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7. German Seeress - Increase Prophecy of Death from 15 to 20 meters - Increase Human Sacrifice aura range from 15 to 20 meters - Increase Hack resistance from 2 to 3 - Increase Pierce resistance from 4 to 6 [Unit Balance] - From community mod
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Yes
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No0
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I don't know
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8. German Slōgijanōz (Champion axemen) - Decrease metal cost from 100 to 80. [Unit Balance] - From community mod
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Yes
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No0
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I don't know
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9. Scout Ship - Range decreased by 4 meters. - Ship counter damage reduced from 3 to 2.5. - Cost increased from 50 food and 50 wood to 50 food and 100 wood. [Unit Balance] - From community mod
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Yes
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No
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I don't know
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10. Foundation Resistance - Building foundation pierce armor increased from 10 to 20. [Unit Balance] - From community mod
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Yes
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No
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I don't know
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11. Cavalry - All Cavalry speed reduced by 15%. [Unit Balance] - From community mod
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Yes
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No
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I don't know
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12. Champion Cavalry - Melee Champion Cavalry health reduced from 260 to 220. - Ranged Champion Cavalry health reduced from 240 to 200. - Champion Cavalry base cost decreased from 150 food, 80 wood and 100 metal to 150 food, 60 wood, and 80 metal.
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Yes
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No
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I don't know
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13. Wall Tower Rebalance - Reduce cost, but reduce health. And add turret slots to all wall towers. [Unit Balance]
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Yes
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No
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I don't know
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14. Catafalque Rebalance - Mild tweaks to make relics aura bonuses' strength a bit more balanced. [Unit Balance]
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Yes
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No0
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I don't know
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15. Spartan Civilians spawn in defensive stance. [UnitAI]
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Yes
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No
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I don't know
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