idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 What do you guys think? Two walls for the Egyptians?Big strong wall and a small weaker wall.@Lion: Do you think you could make a desert block texture for the big wall and a plaster texture with playercolor triangles at the top border for the small wall? 1 Quote Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Report Share Posted March 27, 2013 wow what a beautiful wall nice job !!Unfortunately i don't know how to texture a 3d model can you help me please ? Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 These videos should give you an idea about how to make UV maps and texture an object.If you've got any direct question I will gladly help you. 1 Quote Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Report Share Posted March 27, 2013 thank you idanlwin i will trainig myself now !! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 What do you guys think? Two walls for the Egyptians?Big strong wall and a small weaker wall.@Lion: Do you think you could make a desert block texture for the big wall and a plaster texture with playercolor triangles at the top border for the small wall? yeh but its more easy but that txture for faces.These videos should give you an idea about how to make UV maps and texture an object.If you've got any direct question I will gladly help you.Yeah now its for Learning You forgot to remove the white lines from the black/white shield texture.And could you make the ankh shield with playercolor? upload to FES Webpages XD now nobody can say we dont do anything Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) I made one Historical, now work in your request. i must finish some errors. Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
zaphzaph Posted March 27, 2013 Report Share Posted March 27, 2013 i like it Lion Kanzen !! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Iwain request, its like you, think , like i was thinkingLINK - ALL Shieldshttps://www.dropbox....0and%20B%20.rar Edited March 28, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Enrique Posted March 27, 2013 Report Share Posted March 27, 2013 This site is IMHO one of the best Blender3D training resources in the web right now: http://cgcookie.com/blender/ enjoy 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 This site is IMHO one of the best Blender3D training resources in the web right now: http://cgcookie.com/blender/ enjoyThank you. we will Rise Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) Tower and walls look this idawin Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 27, 2013 Report Share Posted March 27, 2013 I love that tower!!!I'm gonna make that one xDI'll continue to work on the walls I have now as well.The first one dates from 2700~ BC, so that's a really nice eyecandy thing anyway.The second one is from the walls around some Egyptian temple complex, not really meant to keep an army out, just thieves. So it would be great scenery as well, even if we don't use it.I think the Egyptian tower should have extra defence against non-siege weapons, because the door is really high and so the tower would have been really difficult to take over. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) I love that tower!!!I'm gonna make that one xDI'll continue to work on the walls I have now as well.The first one dates from 2700~ BC, so that's a really nice eyecandy thing anyway.The second one is from the walls around some Egyptian temple complex, not really meant to keep an army out, just thieves. So it would be great scenery as well, even if we don't use it.I think the Egyptian tower should have extra defence against non-siege weapons, because the door is really high and so the tower would have been really difficult to take over. And Assyrian and their Tanks ?Chek this linkhttps://www.dropbox.com/s/we69razxg940nrj/Osprey%20-%20for098%20-%20The%20Fortifications%20of%20Ancient%20Egypt%203000-1780%20BC%20%28ocr%29.pdf Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Tyrannosaurus Posted March 27, 2013 Report Share Posted March 27, 2013 I notice that a lot of the "concept art" for the Egyptian units uses reconstructions by modern-day artists. Why not look at how the real ancient Egyptians depicted their own soldiers during the time period in question? Attached are authentic Egyptian images of their own soldiers. In contrast to some of the reconstructions posted earlier, these tend not to wear much protective armor; most of them simply have loincloths and cowhide shields. Also note their dark cocoa-brown skin colors. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 I notice that a lot of the "concept art" for the Egyptian units uses reconstructions by modern-day artists. Why not look at how the real ancient Egyptians depicted their own soldiers during the time period in question? Attached are authentic Egyptian images of their own soldiers. In contrast to some of the reconstructions posted earlier, these tend not to wear much protective armor; most of them simply have loincloths and cowhide shields. Also note their dark cocoa-brown skin colors. we dont mod the skin yet. only create shields and emblem. and we need, a doc civilization profile. Quote Link to comment Share on other sites More sharing options...
Tyrannosaurus Posted March 27, 2013 Report Share Posted March 27, 2013 we dont mod the skin yet. only create shields and emblem. and we need, a doc civilization profile.OK, would you like me to write a .doc profile if someone else hasn't done it already? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 (edited) OK, would you like me to write a .doc profile if someone else hasn't done it already? i was copy in your tread https://docs.google....Dx5PpGrsGE/editbut we need only New kingdom. Edited March 27, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Tyrannosaurus Posted March 27, 2013 Report Share Posted March 27, 2013 i was copy in your tread https://docs.google....Dx5PpGrsGE/editbut we need only New kingdom.I see, but let me look over it and make some revisions. Afterward, you have my permission to use it. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 27, 2013 Report Share Posted March 27, 2013 I see, but let me look over it and make some revisions. Afterward, you have my permission to use it. you can contribute, my team is not too rigid. 1 Quote Link to comment Share on other sites More sharing options...
LordGood Posted March 27, 2013 Report Share Posted March 27, 2013 Those are some high walls, it might be difficult to make the tower taller without looking oddit does look very unique though!and yes, primary source materials are the best references. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 28, 2013 Report Share Posted March 28, 2013 Those are some high walls, it might be difficult to make the tower taller without looking oddit does look very unique though!and yes, primary source materials are the best references. that is sentry tower not wall turret. Quote Link to comment Share on other sites More sharing options...
LordGood Posted March 28, 2013 Report Share Posted March 28, 2013 Well the sentry towers should be taller than the wall turrets if they work the same as in the main game, wouldn't want shorter towers outranging taller ones....again 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 28, 2013 Report Share Posted March 28, 2013 Well the sentry towers should be taller than the wall turrets if they work the same as in the main game, wouldn't want shorter towers outranging taller ones....again yeah we see how, looks, i have in mind design document about visual unity.hey nice Italian XD Cavalry, you can draw the Romans Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 28, 2013 Report Share Posted March 28, 2013 Shield C; a really tall (almost as tall as a person) shield:@Lion: Don't forget to remove the white lines from shield A1 (the cow-hide one) Quote Link to comment Share on other sites More sharing options...
idanwin Posted March 28, 2013 Report Share Posted March 28, 2013 (edited) These are starting to look like real egyptians, I think:(for the hair texture I just used a brownish black color)@Lion: Here's the hair texture (and the 3d image so you know where what part of the hair is): EDIT: And no, that wasn't Lady Gaga I was modelling! Edited March 28, 2013 by idanwin 1 Quote Link to comment Share on other sites More sharing options...
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