Grautvornix Posted 8 hours ago Author Share Posted 8 hours ago Thanks @Asher for your kind offer! Possibly if you could test the conversion of old maps (pmp version 5 or so). I am currently preparing another version 1.6.0 of post-Atlas that includes (1) the capability to randomly turn trees so they look less uniform as implemented by @vladislavbelov as a standalone Python script in https://wildfiregames.com/forum/topic/109382-atlas-scenario-editor-random-facing-direction-for-trees-on-placement/ (2) when converting an old map where there are units and other elements that cannot be anymore found (due to renaming, regrouping etc.) off er choosing an alternate elemetn from the currently available lsit. 1 Link to comment Share on other sites More sharing options...
Grautvornix Posted 7 hours ago Author Share Posted 7 hours ago Here is the latest version 1.6.0 (the topmost post of this thread goes often locked when I add a new version) CHANGELOG.md README.md post-atlas-1.6.0.zip CREDITS.md Link to comment Share on other sites More sharing options...
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