Grautvornix Posted yesterday at 12:43 Share Posted yesterday at 12:43 (edited) Trying Atlas I found a few things I wasn't able to manage properly (or wasn't careful or patient enough) such as properly connected wall segments and turrets. I finally started to write (with heavy support by Anthropic Claude) a little map analyzer/checker/converter tool, written in python, able to check the maps created with Atlas and offer options to correct issues analyze existing maps , also from older game versions, giving statistics, finding and offering to fix glitches (resource placed underneath a building or wall, trapped units, gaps in wall segments etc.) add a (poor) map preview if not existing or convert the Atlas screenshot into a preview file. converting and fixing older scenario and skirmish maps using the conversion scripts by @Stan` (e.g. renaming persian objects/units to achaemenids) I was only able to test on windows, it should theoretically work on Linux or MacOS as well (Python 3.14, pyQT6 and a pillow needed, see documentation). No real guarantee to always work (definitely NOT on random maps), but I was able to successfully convert a few great maps from past I found in the forum and play them. Note: I only started experimenting with maps so I haven't seen all pitfalls by far. Should you have observed further typical mapping issues, I'd be interested to know and try integrating these into the analyzing and fixing section of the tool if possible. post-atlas-2026.9.19.zip README.md Edited 37 minutes ago by Grautvornix Updated tool version plus new screenshots Link to comment Share on other sites More sharing options...
Asher Posted yesterday at 15:34 Share Posted yesterday at 15:34 Just ran it on macos, it worked, though I didn't really try anything. The gui is pretty small, could you make it bigger please 1 Link to comment Share on other sites More sharing options...
Grautvornix Posted yesterday at 16:38 Author Share Posted yesterday at 16:38 Thanks exellent news! Your are right - the GUI is a bit "fiddly" and appears overloaded will have a careful look and try and imporve. Used it to convert very nice older skirmish and scenario maps already that I was missing 1 Link to comment Share on other sites More sharing options...
Grautvornix Posted 37 minutes ago Author Share Posted 37 minutes ago (edited) Did a total review and refactoring of the user interface and functionality. Hope it is better now. I am placing the python code and new screenshots in the original post on top of this conversation. @Asher I'd love to have your comemnts - please have a look! Edited 28 minutes ago by Grautvornix Link to comment Share on other sites More sharing options...
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