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Map making support and conversion tool: post-Atlas


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Trying Atlas I found a few things I wasn't able to manage properly (or wasn't careful or patient enough) such as properly connected wall segments and turrets. I finally started to write (with heavy support by Anthropic Claude) a little map analyzer/checker/converter tool, written in python, able to 

  • check the maps created with Atlas and offer options to correct issues
  • analyze existing maps , also from older game versions, giving statistics, finding and offering to fix glitches (resource placed underneath a building or wall, trapped units, gaps in wall segments etc.)
  • add a (poor) map preview if not existing or convert the Atlas screenshot into a preview file.
  • converting and fixing older scenario and skirmish maps using the conversion scripts by @Stan` (e.g. renaming persian objects/units to achaemenids)

I was only able to test on windows, it should theoretically work on Linux or MacOS as well (Python 3.14, pyQT6 and a pillow needed, see documentation). No real guarantee to always work (definitely NOT on random maps), but I was able to successfully convert a few great maps from past I found in the forum and play them.

 

Note: I only started experimenting with maps  so I haven't seen all pitfalls by far.
Should you have observed further typical mapping issues, I'd be interested to know and try integrating these into the analyzing and fixing section of the tool if possible.

 

 

Setup_panel.jpg

Setup-panel_dark_scheme.jpg

Analyse_Panel_with_generated_preview.jpg

Findings_panel.jpg

post-atlas-2026.9.18.zip README.md

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