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Barrack Hack (Bug or Feature)


manowar
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For a while myself and others when playing nomad have been referring to an issue as the 'barrack hack' but I am interested to know if it is a bug or intended. It occurs when two nomad players place CCs relatively close together. If player one then places a barrack building up against the opponents CC then the CC begins to lose health - presumably due to the territorial influence of the barracks. Personally I feel that the influence of the CC should win out in this case so I was looking for opinions from devs about what the intended behavior is. 
I have attached some screenshots to demonstrate this from a game yesterday. Further to the normal influence gain over the CC @gianlucalp  also had his storehouse decay to Gaia and to his opponent (uff). This understandably made several players think there was a cheat in action so I think this deserves attention. 

Attachments:

  • 102: Notice uff's barracks against the opponent (gian) CC - we have been calling this the barrack hack. The CC is losing health because of the barracks.
  • 104: gian built a storehouse which immediately loses health to Gaia ? and to the opponent
  • 108: Notice the house also losing health to Gaia and opponent despite arguably being closer to gian's CC 

screenshot0102.png

screenshot0104.png

screenshot0108.png

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I have been toying around with potential fixes for this issue. I had tried to counter TerritoryDecay to trigger only when the relevant territory was owned by an actual enemy, preventing neutral or one-sided allied barrack influence from draining capture points during a ceasefire.

That had mixed success so I then attempted to block CC placement within 200 meters of another placed CC and I think I might prefer that method as it would also reduce arguments in-game when people place too closely together. 

I'd appreciate feedback / thoughts from players. 

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