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AI not working


ManasManushya
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Hello @ManasManushya,

welcome to the Community!

In the Match Setup, when selecting a competitor ('player') in the Player Placement, i.e. PetraAI, you can Configure AI by clicking the gear symbol and set the AI Difficulty from 'Sandbox' to 'Very Hard'. May it be, the difficulty level ist set to 'sandbox'?

I'd recommend you to try out the AI Difficulty 'Very Easy'.

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12 hours ago, Obelix said:

Hello @ManasManushya,

welcome to the Community!

In the Match Setup, when selecting a competitor ('player') in the Player Placement, i.e. PetraAI, you can Configure AI by clicking the gear symbol and set the AI Difficulty from 'Sandbox' to 'Very Hard'. May it be, the difficulty level ist set to 'sandbox'?

I'd recommend you to try out the AI Difficulty 'Very Easy'.

Actually, my aim is not to make a match against the bot. I was making a map but when I test it in my game, the AI does nothing for some reasons.
Also, Im getting this new errors after updating my fork:

ERROR: art/meshes/skeletal/new/m_tunic_long.dae: Exception caught while parsing a COLLADA document from file.
ERROR: Could not load mesh 'art/meshes/skeletal/new/m_tunic_long.dae'
ERROR: CObjectEntry::BuildVariation(): Model art/meshes/skeletal/new/m_tunic_long.dae failed to load
ERROR: Error loading object variation (actor: art/actors/units/athenians/infantry_archer_c.xml)
ERROR: JavaScript error: simulation/components/UnitAI.js line 4253
Script value conversion check failed: v.isNumber() (got type Array)
ERROR: Script message handler OnOwnershipChanged failed
ERROR: JavaScript error: simulation/components/UnitAI.js line 4253

 

there is much more below it but I am keeping it this short for the sake of it.

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19 hours ago, ManasManushya said:

Tôi đang cố gắng tạo một bản đồ nhưng vì một số lý do, AI không làm gì cả mặc dù tôi đã thiết lập nó là "Petra Bot".

Have you assigned that Civic Center to the AI-controlled player? That building must be designated as belonging to that player. Also, check if you’ve given them any starting resources.

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