Souldbyt Posted Friday at 23:21 Share Posted Friday at 23:21 So... I got 0AD compiling with libnx on switch. It doesn't run yet but spidermonkey works perfectly. I hope to get it working with OpenGL and JIT SpiderMonkey Link to comment Share on other sites More sharing options...
Souldbyt Posted Saturday at 01:52 Author Share Posted Saturday at 01:52 1 Link to comment Share on other sites More sharing options...
Souldbyt Posted Saturday at 15:23 Author Share Posted Saturday at 15:23 Boots. Now time for input 2 Link to comment Share on other sites More sharing options...
Souldbyt Posted Saturday at 20:21 Author Share Posted Saturday at 20:21 3 Link to comment Share on other sites More sharing options...
vladislavbelov Posted Saturday at 20:40 Share Posted Saturday at 20:40 @Souldbyt very nice! Is it possible to run Vulkan there? Link to comment Share on other sites More sharing options...
Souldbyt Posted Saturday at 22:29 Author Share Posted Saturday at 22:29 Unfortunately not easily, I will probably write a deko3D backend since it's native and will be best Link to comment Share on other sites More sharing options...
vladislavbelov Posted Sunday at 07:05 Share Posted Sunday at 07:05 8 hours ago, Souldbyt said: Unfortunately not easily, I will probably write a deko3D backend since it's native and will be best If you have any questions about our Vulkan or render backend interface, you can write to me Link to comment Share on other sites More sharing options...
Souldbyt Posted 1 hour ago Author Share Posted 1 hour ago (edited) Full controller/touch support 2026062919164100_s.mp4 Edited 1 hour ago by Souldbyt Link to comment Share on other sites More sharing options...
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