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Implementing forces in Unit Motion (HELP WANTED)


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1 hour ago, nifa said:

The ship's movement looks really natural.

My favorite too :laugh: Hopefully it can be a good starting point to make naval battles very different then land battles.

1 hour ago, nifa said:

(on the elephant attack too late, on the catapult impact too early?). I think it's nice and I wanna encourage anyone who is able to test it :)

Right.

 

Edited by Atrik
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11 hours ago, Atrik said:

Already ships not going through each other is an astronomical improvement (although realistically, for the more direct impacts the ram would perforate the other ship and reversing would be needed to separate them). I hope the same could be implemented for land units, making their movements more natural and their tactics more relevant.

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