Asher Posted 17 hours ago Share Posted 17 hours ago I think it would be cool/nice if there was a mod maker gui, so you can easily make mods: add new units, structures, techs, etc. I started making one in Godot, but we could make it in something else, if anybody would want to help that would be great! Link to comment Share on other sites More sharing options...
Lopess Posted 16 hours ago Share Posted 16 hours ago 22 minutes ago, Asher said: I think it would be cool/nice if there was a mod maker gui, so you can easily make mods: add new units, structures, techs, etc. I started making one in Godot, but we could make it in something else, if anybody would want to help that would be great! Interesting idea, I've thought about doing something simpler like a repository on Github with the main folders, e.g., at least a civ, a range unit, a melee unit, etc... Something that would help those who are really starting out, but I ended up putting it aside, the learning curve is quite steep after a while. Link to comment Share on other sites More sharing options...
Asher Posted 6 hours ago Author Share Posted 6 hours ago 10 hours ago, Lopess said: Interesting idea, I've thought about doing something simpler like a repository on Github with the main folders, e.g., at least a civ, a range unit, a melee unit, etc... Something that would help those who are really starting out, but I ended up putting it aside, the learning curve is quite steep after a while. I'd be fine working on that instead, what were you thinking? Just a basic civ that someone would look through themselves, or like more like a tutorial? 1 Link to comment Share on other sites More sharing options...
Perzival12 Posted 1 hour ago Share Posted 1 hour ago 15 hours ago, Asher said: I think it would be cool/nice if there was a mod maker gui, so you can easily make mods: add new units, structures, techs, etc. I started making one in Godot, but we could make it in something else, if anybody would want to help that would be great! That would be interesting, though what we really need is better documentation and tutorials on how to mod in general. I've thought about writing a few up, but I can never find the time. 2 Link to comment Share on other sites More sharing options...
Lopess Posted 39 minutes ago Share Posted 39 minutes ago (edited) I think the two ideas wouldn't be mutually exclusive. And with a pre-existing file structure, a small explanation of how they work would be a good complement to a tutorial. Edited 33 minutes ago by Lopess Link to comment Share on other sites More sharing options...
Asher Posted 14 minutes ago Author Share Posted 14 minutes ago @Lopess and @Perzival12, would you want to help me make a tutorial or something? Link to comment Share on other sites More sharing options...
Lopess Posted 11 minutes ago Share Posted 11 minutes ago 1 minute ago, Asher said: @Lopess and @Perzival12, would you want to help me make a tutorial or something? I can create this file with the created folders and example files, but unfortunately I'm not an English speaker, so I won't be a good tutorial creator. Link to comment Share on other sites More sharing options...
Perzival12 Posted 10 minutes ago Share Posted 10 minutes ago 2 minutes ago, Asher said: @Lopess and @Perzival12, would you want to help me make a tutorial or something? What type of tutorial? I was just thinking of editing this: https://gitea.wildfiregames.com/Dunedan/0ad/wiki/Modding_Guide.md and all of its subsidiary files. I'm a good writer, and have experience modding, so I could probably get a better tutorial there. Link to comment Share on other sites More sharing options...
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