Emacz Posted yesterday at 18:04 Share Posted yesterday at 18:04 That is what I just said many times, that units do have a counter, but those players force you to play monotonous like him or lose... (I have never seen a Spartans player use stables, for example.) have you ever played @SaidRdz he can sometimes pull off all women, skirmishers, and skirm cavalry He doesnt bother with hoplites 1 Link to comment Share on other sites More sharing options...
Deicide4u Posted 13 hours ago Share Posted 13 hours ago 15 hours ago, AlexHerbert said: I have never seen a Spartans player use stables, for example Well, Spartans don't have good cavalry. That is one of their main weaknesses, the other being poor siege. Every civilization/faction has its strengths and weaknesses. The fact is, you don't choose a playstyle and go with any faction. You choose a faction because you like its playstyle, units and its quirks. 3 Link to comment Share on other sites More sharing options...
AlexHerbert Posted 11 hours ago Author Share Posted 11 hours ago (edited) 2 hours ago, Deicide4u said: Well, Spartans don't have good cavalry. That is one of their main weaknesses, the other being poor siege. Every civilization/faction has its strengths and weaknesses. The fact is, you don't choose a playstyle and go with any faction. You choose a faction because you like its playstyle, units and its quirks. I do not want to repeat the same points because I see my previous replies were not fully read. For me personally it is not a major issue, I know which players rely on spam tactics, I know the counters against hoplites, and I have literally seen those players press essentially the same single button for over three months in 100% of matches I watch them, even more than 3 players in the same match doing the same spam. At that point it become less like a preference and more like an exploit (like market exploit.) That said, I also know I can simply choose not to play with those players (and others also can.) And that's the main point, that situations like this can make it harder that more people play 0 A.D. If there is no intention of that, then it is not really a problem, but if the goal is to encourage more interaction and long-term engagement with the game, then I think it is something that need to be solved. I proposed the solutions in previous messages and I do not really have anything else to add beyond that. Edited 11 hours ago by AlexHerbert Forgot a word Link to comment Share on other sites More sharing options...
Deicide4u Posted 10 hours ago Share Posted 10 hours ago 24 minutes ago, AlexHerbert said: I have literally seen those players press essentially the same single button for over three months in 100% of matches I watch them, even more than 3 players in the same match doing the same spam. At that point it become less like a preference and more like an exploit (like market exploit.) It's not an exploit. You're just playing against people who want to win, and they are using the strongest strategy available to them to achieve victory. This is like complaining about why Protoss players don't build Scouts, or why Terran players don't train Ghosts against Carriers in Brood War. They don't do that because they know all pros and cons of Scouts and Ghosts, and they want to win the match. If you don't care about winning, then sure, train cavalry with Spartans. You'll have access to 2 basic units that are easily countered. Link to comment Share on other sites More sharing options...
guerringuerrin Posted 8 hours ago Share Posted 8 hours ago (edited) 19 hours ago, Emacz said: That is what I just said many times, that units do have a counter, but those players force you to play monotonous like him or lose... (I have never seen a Spartans player use stables, for example.) Being forced into a particular strategy by your opponent is one of the most normal things in RTS games. It's up to your skill to avoid or reverse that situation and force your opponent to react instead. If my opponent is massing sword cavalry and I stubbornly insist on producing only javelin infantry, then I'm most likely going to lose. 19 hours ago, Emacz said: (I have never seen a Spartans player use stables, for example.) And, in fact, every civilization can go for a pikes + jav cav build and, when used properly, it can be quite effective. It's just that with civs that have very strong infantry, like Spartans or Athenians, it often feels like a waste to opt for it instead. 2 hours ago, AlexHerbert said: and I have literally seen those players press essentially the same single button for over three months in 100% of matches I watch them, even more than 3 players in the same match doing the same spam. Come on, Alex. This is not really a trend. It's a small group of players who found a way to beat each other. Personally, whenever I see them play in higher-level matches, they usually perform quite poorly. 2 hours ago, AlexHerbert said: That said, I also know I can simply choose not to play with those players (and others also can.) And that's the main point, that situations like this can make it harder that more people play 0 A.D. If there is no intention of that, then it is not really a problem, but if the goal is to encourage more interaction and long-term engagement with the game, then I think it is something that need to be solved. I proposed the solutions in previous messages and I do not really have anything else to add beyond that. People often believe they have found the key to making the game successful and, frankly, I highly doubt that over nerfing melee options from Athens is it. I'd say that having solid single-player content is far more urgent and effective for long-term engagement than trying to neutralize a marginal tactic. Edited 8 hours ago by guerringuerrin Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now