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Current trend in 0 A.D.: Hoplites spam.


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Posted (edited)
19 hours ago, Emacz said:

That is what I just said many times, that units do have a counter, but those players force you to play monotonous like him or lose... (I have never seen a Spartans player use stables, for example.) 

Being forced into a particular strategy by your opponent is one of the most normal things in RTS games. It's up to your skill to avoid or reverse that situation and force your opponent to react instead. If my opponent is massing sword cavalry and I stubbornly insist on producing only javelin infantry, then I'm most likely going to lose. 

19 hours ago, Emacz said:

(I have never seen a Spartans player use stables, for example.) 

And, in fact, every civilization can go for a pikes + jav cav build and, when used properly, it can be quite effective. It's just that with civs that have very strong infantry, like Spartans or Athenians, it often feels like a waste to opt for it instead.

2 hours ago, AlexHerbert said:

and I have literally seen those players press essentially the same single button for over three months in 100% of matches I watch them, even more than 3 players in the same match doing the same spam.

Come on, Alex. This is not really a trend. It's a small group of players who found a way to beat each other. Personally, whenever I see them play in higher-level matches, they usually perform quite poorly.

 

2 hours ago, AlexHerbert said:

That said, I also know I can simply choose not to play with those players (and others also can.) And that's the main point, that situations like this can make it harder that more people play 0 A.D. If there is no intention of that, then it is not really a problem, but if the goal is to encourage more interaction and long-term engagement with the game, then I think it is something that need to be solved.

I proposed the solutions in previous messages and I do not really have anything else to add beyond that.

People often believe they have found the key to making the game successful and, frankly, I highly doubt that over nerfing melee options from Athens is it. I'd say that having solid single-player content is far more urgent and effective for long-term engagement than trying to neutralize a marginal tactic.

Edited by guerringuerrin
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Posted (edited)

346 Athenian Hoplites, at least he made 33 ranged units. 

(Make these units use more pop cap like rams is also a possible way to mitigate, or maybe bonus for army diversity)

However is up to you whether is done or not.

Good games.

Screenshot 2026-05-13 at 5.02.13 PM.png

Edited by AlexHerbert
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On 13/05/2026 at 11:04 PM, AlexHerbert said:

346 Athenian Hoplites

Easily destroyed by 300 Spartan Hoplites.

I'ma see myself out, thank you.

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Posted (edited)
58 minutes ago, Deicide4u said:

Easily destroyed by 300 Spartan Hoplites.

I'ma see myself out, thank you.

I know, that’s the loop „automate“ won’t fix.

 

Edited by AlexHerbert
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