wowgetoffyourcellphone Posted yesterday at 07:15 Share Posted yesterday at 07:15 Ah yes, the current body mesh does have some odd distortions. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted yesterday at 07:16 Share Posted yesterday at 07:16 10 hours ago, Alexandermb said: On these cuirasses, I think the armor would have gone a little higher over the clavicles. I know the existing ones aren't really consistent on this or are consistently wrong. Link to comment Share on other sites More sharing options...
Alexandermb Posted 6 hours ago Author Share Posted 6 hours ago @wowgetoffyourcellphone Thoughts? Spoiler Missing the clavicle adjustment and another tweaks. The neck blend's perfectly with the new heads Link to comment Share on other sites More sharing options...
Alexandermb Posted 6 hours ago Author Share Posted 6 hours ago No player color added: Spoiler Link to comment Share on other sites More sharing options...
Alexandermb Posted 6 hours ago Author Share Posted 6 hours ago tunic_short: Spoiler tunic_long: Spoiler player color: Spoiler 1 Link to comment Share on other sites More sharing options...
vladislavbelov Posted 1 hour ago Share Posted 1 hour ago 4 hours ago, Alexandermb said: tunic_short: Reveal hidden contents tunic_long: Reveal hidden contents player color: Reveal hidden contents I hope with PBR we won't need to bake GI into albedo texture 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted 1 hour ago Author Share Posted 1 hour ago 59 minutes ago, vladislavbelov said: I hope with PBR we won't need to bake GI into albedo texture are we going to have cubemaps reflections? Link to comment Share on other sites More sharing options...
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