nifa Posted March 11 Report Share Posted March 11 (edited) Hi all, right now all civilizations use a carthagian actor for formations, though especially the romans had their own, very unique standards, e.g. Aquila (eagle), Signum and Vexillum. I put together 4 standards, which I'm adding as a mod here. Alpha for player colour still needs to be added. @wowgetoffyourcellphone @Stan` @real_tabasco_sauce maybe someone could take a look on it and make a PR? we could also put together a standard bearer unit, similar to the gaul trumpeter, as a scenario unit or upgradable legionary in vanilla? They used to be called "Aquilifier" (https://en.wikipedia.org/wiki/Aquilifer) or "Signifier" (https://en.wikipedia.org/wiki/Signifer). references: Spoiler wikipedia links: Spoiler https://en.wikipedia.org/wiki/Roman_military_standards https://en.wikipedia.org/wiki/Aquila_(Roman) https://en.wikipedia.org/wiki/Vexillum https://de.wikipedia.org/wiki/Signum_(Rom) standards.zip Edited March 11 by nifa 4 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 11 Report Share Posted March 11 Hey nifa, nice to see you back! They look pretty nice. The polycount looks high though 1 Quote Link to comment Share on other sites More sharing options...
nifa Posted March 12 Author Report Share Posted March 12 18 hours ago, Stan` said: Hey nifa, nice to see you back! They look pretty nice. The polycount looks high though Hey, thanks! Yeah, polycount is higher than the carthagian actor, which was basically 2d. The first three standards have 1.5 to 1.9 k tris, the last one only 800 tris. The most consuming are the items on top (eagle 1.5k, hand and wolf each 900 tris). I tried saving geometry where I could and baked a lot to normals, maybe the eagle could spare some tris though. But I think all in all it's not unreasonable high, or is it? Btw everything is baked on one texture. Anybody who wants could easily combine the parts to make more or different standards for variety or ones with less geometry. Quote Link to comment Share on other sites More sharing options...
Genava55 Posted March 12 Report Share Posted March 12 I take the opportunity to share this study on the military standards: https://books.ub.uni-heidelberg.de/propylaeum/catalog/book/1394 It is written in German. 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted March 12 Report Share Posted March 12 @wowgetoffyourcellphone maybe the Eagle standard can be made available when the Marian reforms tech is researched? Quote Link to comment Share on other sites More sharing options...
nifa Posted March 12 Author Report Share Posted March 12 3 hours ago, Genava55 said: I take the opportunity to share this study on the military standards: https://books.ub.uni-heidelberg.de/propylaeum/catalog/book/1394 It is written in German. cool stuff, a lot of nice references at the end. The museum is close to where I am from. I'm thinking about modelling a draco standard according to the one they found there. It's roman, maybe too late for 0 AD timeframe, but possible to use it for persians or scythians? Further references for other civs are very welcome Quote Link to comment Share on other sites More sharing options...
Genava55 Posted March 12 Report Share Posted March 12 27 minutes ago, nifa said: but possible to use it for persians or scythians? Scythians maybe, at least the Saka seem to use something similar, although maybe without the dragon/wolf head: https://en.wikipedia.org/wiki/Orlat_plaques Although the Dacians clearly should have them, in the future. 1 Quote Link to comment Share on other sites More sharing options...
Mirza Shakiba Posted March 12 Report Share Posted March 12 57 minutes ago, Genava55 said: Scythians maybe, at least the Saka seem to use something similar, although maybe without the dragon/wolf head: https://en.wikipedia.org/wiki/Orlat_plaques Although the Dacians clearly should have them, in the future. Nice background bro! Viva Immorality! 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 12 Report Share Posted March 12 12 hours ago, nifa said: Hey, thanks! Yeah, polycount is higher than the carthagian actor, which was basically 2d. The first three standards have 1.5 to 1.9 k tris, the last one only 800 tris. The most consuming are the items on top (eagle 1.5k, hand and wolf each 900 tris). I tried saving geometry where I could and baked a lot to normals, maybe the eagle could spare some tris though. But I think all in all it's not unreasonable high, or is it? Btw everything is baked on one texture. Anybody who wants could easily combine the parts to make more or different standards for variety or ones with less geometry. Hey sorry for the delayed answer. The polycount limitations highly depend on the number of units with those things. You can check out the number of tris in the editor, (disable shadows in atlas first) but i feel like it should be 400-500 considering unit models without props are around 1000. Lods are an option though and we could have a higher quality version for high quality model level. Does that make sense? Quote Link to comment Share on other sites More sharing options...
nifa Posted March 12 Author Report Share Posted March 12 1 hour ago, Stan` said: Hey sorry for the delayed answer. The polycount limitations highly depend on the number of units with those things. You can check out the number of tris in the editor, (disable shadows in atlas first) but i feel like it should be 400-500 considering unit models without props are around 1000. Lods are an option though and we could have a higher quality version for high quality model level. Does that make sense? np, thanks for your answer. Primarily use I designed it for was as formation banner like in this picture, so once for every formation. Secondary use could be for a standard bearer. There are two carnyx (the trumpets) for the gaul trumpeter, which both have around 1.500 tris, so I figured to aim for a similar polycount. Don't get what you mean with the last sentence? Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 13 Report Share Posted March 13 For formation banners given the size the polycount would be okay. Yeah some of Alexandermb's models have a way too high polycount. I mean the game supports setting three different meshes depending on the quality options. You can check the barrel actor for an example. 1 Quote Link to comment Share on other sites More sharing options...
nifa Posted March 13 Author Report Share Posted March 13 (edited) 16 hours ago, Stan` said: For formation banners given the size the polycount would be okay. ok nice 16 hours ago, Stan` said: I mean the game supports setting three different meshes depending on the quality options. You can check the barrel actor for an example. cool, i didn't know. If there's a wish to implement roman standard bearers (Signifer, Aquilifer or vexillarius) I would be happy to make meshes with less tris. Here are some references Edited March 13 by nifa added links Quote Link to comment Share on other sites More sharing options...
Stan` Posted March 14 Report Share Posted March 14 That would be a question for @real_tabasco_sauce for the main game or @wowgetoffyourcellphone for DE. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted March 15 Report Share Posted March 15 On 12/03/2025 at 5:12 AM, Genava55 said: @wowgetoffyourcellphone maybe the Eagle standard can be made available when the Marian reforms tech is researched? I'm not sure if a technology can change something like the standard, but I think that would be a really nice touch. On 13/03/2025 at 4:17 PM, nifa said: If there's a wish to implement roman standard bearers (Signifer, Aquilifer or vexillarius) I would be happy to make meshes with less tris I feel like a standard bearer unit would be a bit redundant with the animated standard when using formations no? Plus, we already have the centurion for the romans, so its hard to imagine a gameplay role for them too. That being said, it might be useful for campaign development/cinematics. 2 Quote Link to comment Share on other sites More sharing options...
nifa Posted March 15 Author Report Share Posted March 15 7 hours ago, real_tabasco_sauce said: I feel like a standard bearer unit would be a bit redundant with the animated standard when using formations no? Plus, we already have the centurion for the romans, so its hard to imagine a gameplay role for them too. That being said, it might be useful for campaign development/cinematics. Alright, I'll just leave like that, maybe someone wants to pick it up in the future :) I'm not sure I could do it myself 1 Quote Link to comment Share on other sites More sharing options...
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