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Observation on Diplomacy


Grautvornix
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Small observation on Alpha 27 RC2 (may not be new, may not be a bug by any means, just did not experience it before):

While still paying my tributes to create an alliance, my potential new ally offered the alliance right away for free (while I did not finish paying).

I certainly accepted. and then I had a strange combination of messages "welcome as my new ally" and "if you are not paying the tribute, there will be no alliance" afterwards. Seems that there are rare occasions where two concurrent processes appear.

Did anyone experience the same?

The only way to verify that an alliance is actually in place seems to be by researching the "uncover your ally's map" feature.

My own diplomacy settings of alliance/neutral/adversary are certainly only single-sided settings and do not reflect the actual mutual state in game. (i.e. believing we are allied does not mean we are in fact - visible when a previous neutral partner cancels neutrality and starts attacking while my own diplomacy settings are not yet changed to "adversary". this has to be done manually).

I would be interested to know if there are other means to know the real actual status. Thank you very much!

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Almost (800/1000), but in between he offered the alliance for free (which I never saw before), so I accepted and he confirmed. After that he reminded me of paying the remaining tribute. Most likely a glitch somewhere in the code? Concurrent processes? First time I saw it.

Interesting enough that I was not able to confirm we actually had an alliance after he confirmed it (before we were just neutral) other than researching the "view your ally's map" technology.

Basically it may be seen as an element of suspense or strategy to only know the diplomatic relationship I set myself and not  the actual status.

Like sometimes (rarely) a previously neutral civ declares war on me and becomes an enemy but I cannot fight back until I switch my own diplomatic relationship from neutral to "adversary".

Hence I am not sure this is actually a bug but possibly intended?

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