Vallon Posted May 12, 2004 Report Share Posted May 12, 2004 Hi! I'm new to the world of modding/programming, and I haven't created anything of my own yet...but after seeing this game-in-progress and many mods, i'm kinda inspired to try my hand at it. I know absolutely jack about triggers and programming AI and graphics and all that... but I do have quite a few ideas for some good scenarios and perhaps even total conversion projects/games... Anyhow, the main reason i'm posting is that I'd like to check out other mods/games... the more I see, the more I learn and the more ideas I get for my own stuff...So if you guys could show me some really cool and interesting mods/games I'd love to check them out...I'm particularly interested in Arthurian related stuff... so if anyone can help, that would be greatly appreciated...Again, i'm new to all of this... but i'd like contribute and learn some stuff so I can create my own mods/games...thanx--vallon Quote Link to comment Share on other sites More sharing options...
ZeZar Posted May 13, 2004 Report Share Posted May 13, 2004 Hmm, whatever Arthurian or whatever it was is .. Anyway, i am the project leader on the first 0ad mod ever. Its not officially in development yet, but it is unofficial .. Anyway, the first you gotta do is getting some members into the modding team, so you can discuss the ideas with them. Then you got to get a game to mod, and then start planning. After most of the plans are made, make A LOT of sketches... and then start modelling, adding, fixing and all that stuff!We are in a need for Scenario makers, and AI maker on our modding team, so you might contact me, if you want to join it, or just wanna chat: zezar_88@hotmail.com !! Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 13, 2004 Report Share Posted May 13, 2004 I could do some scenario design to, at least I know how to work with the AoM editor, I hope I can that to with the 0AD one Quote Link to comment Share on other sites More sharing options...
ZeZar Posted May 13, 2004 Report Share Posted May 13, 2004 I could do some scenario design to, at least I know how to work with the AoM editor, I hope I can that to with the 0AD one hmm, oki. You know my MSN, so just tell me, or post in the Viking Mod forum at the forum, you know what i mean ! Quote Link to comment Share on other sites More sharing options...
Zeusthor Posted May 15, 2004 Report Share Posted May 15, 2004 first 0ad mod in development, eh? will it be the first released? . Quote Link to comment Share on other sites More sharing options...
ZeZar Posted May 15, 2004 Report Share Posted May 15, 2004 Hmm, i dont really know if its the first, but i say so And its brings some attention sometimes, saying it.Is there any other known real 0ad mod?? will it be the first released?Thats pretty sure yeh. Off course, small one caracter mods and tha stuff will probably come first, because of all the data and stuff we have to do before we can release it, but since we are allready working on some models, and the website + all the planning, im pretty sure this will be the first mod, that is actually adding 1+ civs !! Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 16, 2004 Report Share Posted May 16, 2004 hmm, oki. You know my MSN, so just tell me, or post in the Viking Mod forum at the forum, you know what i mean What should I tell you? Quote Link to comment Share on other sites More sharing options...
ZeZar Posted May 16, 2004 Report Share Posted May 16, 2004 Moderators please close this one know @Arga, ill tell you on MSN Quote Link to comment Share on other sites More sharing options...
Argalius Posted May 16, 2004 Report Share Posted May 16, 2004 knowZezar it's now, I know that your name is Zezar and I go now. Got it? Quote Link to comment Share on other sites More sharing options...
King Tutankhamun Posted May 16, 2004 Report Share Posted May 16, 2004 I could close it if you want, so you want this thread closed? Quote Link to comment Share on other sites More sharing options...
ZeZar Posted May 16, 2004 Report Share Posted May 16, 2004 @Got it Arga!As you can see Desmond, i dont think there will be much on topic talk, since he also have made this thread at TLA forum. But its your call !! Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted May 16, 2004 Report Share Posted May 16, 2004 Closed after a request from ZeZar. Quote Link to comment Share on other sites More sharing options...
Wijitmaker Posted May 25, 2004 Report Share Posted May 25, 2004 Didn't find any reason to close the thread, so I reopened it. Closed threads look bad, because it implies something bad occured. Nothing bad occured, therefore re-opened. Quote Link to comment Share on other sites More sharing options...
deaconwar Posted July 10, 2004 Report Share Posted July 10, 2004 So the Oad editor may be simailar to aom editor If so thats great news thats the only game editor im really good with. Quote Link to comment Share on other sites More sharing options...
Aeros Posted July 10, 2004 Report Share Posted July 10, 2004 Nah, the 0AD will most likely be like the "0AD Editor" It's a class of it's own, I don't think it should be compared to another game's editor. However, if you're familiar with AoK or AoM's editor, or Empire Earth's editor, then you'll be fine. Quote Link to comment Share on other sites More sharing options...
Sam Posted July 10, 2004 Report Share Posted July 10, 2004 Nah, the 0AD will most likely be like the "0AD Editor"lol, classic cHeezY reply Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 10, 2004 Report Share Posted July 10, 2004 Have to agree with CheeZy there. After viewing the initial editor GUI concepts, this editor will be the finest with which I have had the pleasure of designing. Quote Link to comment Share on other sites More sharing options...
ZeZar Posted July 10, 2004 Report Share Posted July 10, 2004 Like Empire Earth? Awsome .. The only thing i didnt get there was the effects, and so on editors But ill guess i can learn Quote Link to comment Share on other sites More sharing options...
deaconwar Posted July 10, 2004 Report Share Posted July 10, 2004 Ill take your word for it Mythos Ruler cant wait to design some sweet scenarios Quote Link to comment Share on other sites More sharing options...
Aeros Posted July 11, 2004 Report Share Posted July 11, 2004 Ah, I haven't actually shown any Editor Technical concepts to the public yet, I just remembered.Meh, you guys want some new material from us, right? Here's a taste of what you can expect.I can't emphasize enough that things are so massivly subject to change that you shouldn't trust what you see in that concept at all - it's just an idea of "what we're aiming for". Oh, and this was made 6 months ago for those of you wondering. This is one of the 30 (and counting) concepts that are part of the Scenario Editor Document - which is 17,000 words long (900 paragraphs - 51 pages at size 9 font in Word), which is part of the Technical Design Document, which is something like 250,000 words Yeah, there's alot of written work here. Quote Link to comment Share on other sites More sharing options...
Argalius Posted July 11, 2004 Report Share Posted July 11, 2004 Wow, that's a big document. Anyway, will you include a flat map for in the editor? Because AoM didn't have it, very annoying. Quote Link to comment Share on other sites More sharing options...
Aeros Posted July 11, 2004 Report Share Posted July 11, 2004 The default will probably have elevation, but you can quickly make a flat map in about 2 seconds by clicking New, and selecting Blank from the list. Quote Link to comment Share on other sites More sharing options...
phantom_rider2 Posted July 12, 2004 Report Share Posted July 12, 2004 Hmm, i dont really know if its the first, but i say so And its brings some attention sometimes, saying it.Is there any other known real 0ad mod?? will it be the first released?Thats pretty sure yeh. Off course, small one caracter mods and tha stuff will probably come first, because of all the data and stuff we have to do before we can release it, but since we are allready working on some models, and the website + all the planning, im pretty sure this will be the first mod, that is actually adding 1+ civs !! I would think about moving KoM to 0ad but I'm not sure if I want to go through all the work of redoing the game design. And in the end it's about what type of team you can make and if they will do work/stay on.Also I'm shying away from RTS work. Not much support in modding communities now-a-days Quote Link to comment Share on other sites More sharing options...
Aeros Posted July 12, 2004 Report Share Posted July 12, 2004 If you're making your own units and buildings, then 0AD would be a good choice for the mod.However, you'd best wait it out abit until it this game looks more solid and has a clearly image of whether it'll finish or not. Making an entire game is 20 times more work than making a total conversion mod, that's for sure. Quote Link to comment Share on other sites More sharing options...
phantom_rider2 Posted July 12, 2004 Report Share Posted July 12, 2004 True, and I'm not even sure that (given my modders for AoM don't pick up activity again) I'll continue KoM or any part of it.It is interesting making up all the concepts though. Quote Link to comment Share on other sites More sharing options...
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