seeh Posted August 14, 2023 Author Report Share Posted August 14, 2023 (edited) Latest Copy all chat messages was sent to you, ignoreInCompatibilityChecks: false released this 14 Aug 18:08 update legend text update mod.json "ignoreInCompatibilityChecks": false add functions Copy all chat messages was sent to you v1.0.41 add functions Copy only N messages from your chat v1.0.41 add functions Copy only N messages from your chat copy by using msgN fix autoAssign civ by add return Assets 2 Source code (zip) Source code (tar.gz) Edited August 22, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 16, 2023 Author Report Share Posted August 16, 2023 (edited) Latest two versions. the version this release offers two versions: the autocivp1.0.42_igCoChecktrue_noMpJS.zip dont changing the username. All games, including those hosted by you, will now be saved as replays, again. Added an option to automatically update ratedDefault in the game name. If isRated and proGUI are used and no special icon is selected, a message will be posted at the start of the game to indicate their usage. Increased the maximum length for in-game chat recovery to 80 characters. Introduced an option to automatically send a hello message during game setup. This feature can be enabled or disabled as per preference. Displayed the used mods when they are important and not visible in the username for other players in a rated game. Implemented a watcher to prevent endless reloads and improved flexibility in checking mod folder names. Updated modBuildScript.sh to use a special temporary folder for each version and i-com-check setting. Added keywords to icon.json. Fixed the auto-assign civ function by adding a return statement. Introduced the Copy function to selectively copy a specific number of messages from your chat history using msgN. Updated the legend text. Improved the Copy all chat messages sent to you function. These updates aim to enhance the overall user experience and address various issues. We hope you enjoy this release! Edited September 2, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 16, 2023 Author Report Share Posted August 16, 2023 (edited) Latest 1.0.43 some little changes or updates like the following: some quick fixes late in the night replace get chat by type tab in empty chat with msgall command fixed and improved userping. no change for players who are used to pinging update: improved cursor position update player count trick to force update always to other players during setup add trick workaround to make always updates during setup visible to other players. because it was not always before visible without using a short mouse click at radio buttons or so update modBuildScript.sh add option to autoUpdate ratedDefault in gameName if isRated and proGUI used and not special icon used post message that it's used at gameStart fix typo set max length in-game for 80 for chat recover fix some typos update mods used message add option to auto say hello in game setup update mods used message update modBuildScript.sh update used mods when important and not visible in username for other players show used mods when important and not visible in username for other players update watcher for replays to be more flexible fix watcher of reloads add watcher of reloads and prevent endless reloads check mod-folder names more flexible update modBuildScript.sh use special temp-folder for each version and i-com-check-setting add keywords to icon.json update version nr remove comment fix autoAssign civ by adding return add function to copy only N messages from your chat copy by using msgN update legend text to copy only N messages from your chat copy by using msgN update legend text Assets 4 autocivp.pyromod autocivp1.0.43_igCoChecktrue_noMpJS.zip Source code (zip) Source code (tar.gz) Footer Edited August 22, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 17, 2023 Author Report Share Posted August 17, 2023 (edited) Latest Edited August 22, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 18, 2023 Author Report Share Posted August 18, 2023 "little updates" and "little fixes" Latest sl5net released this 18 Aug 12:27 v1.0.44 8731a5a update different hello when many players already in use different hello when many players already in versionNr to ...P when use: modsImCurrentlyUsing+Ta update doRatedDefaultAutoupdate to much smilies set maxJoinLeaveMessagesInLobby a option in options with default 30 update suggestion on game login don't allow mote yourself. could be confusing add experimental flag add g_selfNick as default to search chat if tab pressed in search state https://api.mod.io/v1/games/5/mods/3105810/files/4186045/download Assets 4 autocivp.pyromod 905 KB 2023-08-18T12:27:21Z autocivp1.0.44_igCoChecktrue_noMpJS.zip 678 KB 2023-08-18T12:27:30Z Source code (zip) 2023-08-18T09:18:57Z Source code (tar.gz) 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted August 21, 2023 Author Report Share Posted August 21, 2023 (edited) option menu for different local rating formats + ... released this 21 Aug 14:11 thank you very much for help here @leitoso Add an option menu for different local rating formats in the userName Change the welcome messageBox text Reduce message effects to only show one Add optional local rating to the userName when in the inGame state Add a debug option and fix two typos Explain what's AlliedView Fix ratingDefault not being automatically set correctly (set a bit too early) Use the ♤ symbol for proGui as the icon, as starGUI uses a star Update the search chat with "s" for regex search (its like normal search but with more features) Edited August 21, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 21, 2023 Author Report Share Posted August 21, 2023 (edited) fixed: option menu for different local rating formats + ... Latest there was a little bug in the name. it shows null in https://github.com/sl5net/autocivP/releases/edit/v1.0.45 option menu for different local rating formats + ... ( i will delete v1.0.45 later ) please use this here Edited August 22, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 23, 2023 Author Report Share Posted August 23, 2023 the idea: 1. using different graphics settings for YouTube production and large team games 2. toggle quick between Pretty and Lower Graphics settings with the command: prettyToggle Higher Graphics: e.g. When creating content for YouTube, using higher graphics settings can enhance the visual appeal of the game. Lower Graphics for Large Team Games: In large team games, such as multiplayer games with many players, using lower graphics settings can help reduce delays or lag. By reducing the graphics quality, the game can run more smoothly. prettyToggle - Lower Graphics <-> Gigher Lower Graphics Latest add prettyToggle command to toggle quick between Pretty and Lower Graphics settings add hint when is enabled to use localRaing mod but mod is not enabled dont ask for restore profiles when proGUI is added or removed from mods dont ask for restore profiles when feldmap is added or removed from mods fix pRestoreLastProfile was not showed when mod have changed set for intuitive hotkeys hotkey.console.toggle to nothing fix if proGUI is not used shows a null string rename in options loclalRating names change the welcome messageBox text option menu for different localrating format in userName remove a pipe from userName, when its still good to read, because name is sometimes a bit long remove matches count from username optional 1 Quote Link to comment Share on other sites More sharing options...
AlexanDerGrosse Posted August 23, 2023 Report Share Posted August 23, 2023 (edited) Hi all, Hi @seeh, autocivP mod has helped me a lot to improve my hotkey usage (for Unit/Building selection, Formations etc.), and therefore to strengthen my game. It also brings some cool commands e.g. to handle the lobby and game settings smoothly. For me the autocivP is a great experience and I can recommend it especially to players who are working to improve their hotkey selection and trying to get to the next level. Definetely a good choice on the path from nub to OP player... thank you @seeh Edited August 23, 2023 by AlexanDerGrosse 2 Quote Link to comment Share on other sites More sharing options...
seeh Posted August 27, 2023 Author Report Share Posted August 27, 2023 (edited) v1.0.48 little fixes better readme Latest update README.md add a comparion to two hokey setups fix typo, use showLocalRatingsDropdown != false add Minister to hotkey.autociv.session.entity.by.class.select.Siege|(Minister): Alt+V, set var playerIsGreeted to var to get global . its a 0ad special rule update hotkey description update hotkeys add Crossbowman to the archer list Alt+A add updateJSLineNumbersWithBash.sh fix g_PlayerAssignments[msg.guid] is undefined Edited August 27, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 29, 2023 Author Report Share Posted August 29, 2023 fix some typos Latest update recognize ping username fix text was stored two times. is usually send two times. but should not stored two times fix some typos Assets 4 autocivp.pyromod 22 Bytes 2023-08-29T09:47:44Z autocivp1.0.49_igCoChecktrue_noMpJS.zip 686 KB 2023-08-29T09:47:24Z Source code (zip) 2023-08-28T21:34:00Z Source code (tar.gz) Quote Link to comment Share on other sites More sharing options...
seeh Posted August 31, 2023 Author Report Share Posted August 31, 2023 (edited) restart automatically + small improvements everywhere Latest v1.0.50 add feature 0ad restart automatically when mods changing remove tips for start in infinite loop add 0ad_TTS_userCfg.py experimental add branch voice-language-alignment-of-ai. Ensure that the voice language of an AI aligns with the language of the message it is posting. Currently, the AIs voice language is fixed to English, but it should be adjusted dynamically to match the language preference of the user. add experimental feature audio talking AI. Example: https://youtu.be/Uj0uMxQgyZ0 add options to setup servers for game, jitsi, translator servers suppress error playerIndex + 1 is undefined when use it in this trick for milliseconds only limit the functionality for translation languages when you in the lobby add option to translate from to any lang you want by using gogle tranlator. add option to open jitsi talk fast add drop-down Jitsi Server List to options update README.md add a comparison to two hokey setups fix typo, use showLocalRatingsDropdown != false update README.md add a comparison to two hokey setups Assets 4 autocivp.pyromod autocivp1.0.50_igCoChecktrue_noMpJS.zip Source code (zip) Source code (tar.gz) Edited August 31, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted September 1, 2023 Author Report Share Posted September 1, 2023 read and talk in other language helper. same feature but with translator included: Quote Link to comment Share on other sites More sharing options...
seeh Posted September 1, 2023 Author Report Share Posted September 1, 2023 (edited) search with or command in chat Example search for when2 or check : s?when2|check ( BTW technic used is called regex or pregex ) Edited September 5, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted September 4, 2023 Author Report Share Posted September 4, 2023 (edited) better translate chat text feature Latest automatically open your translation request if you self are Host update translate chat text feature fix typo set prettyToggle permanent in caption. for easier set off on Edited September 4, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted September 8, 2023 Author Report Share Posted September 8, 2023 (edited) v1.0.53 update translation API Latest remove URLs before send text to translation API explain whatsProGUI maybe is, explain whatsBatchTRaining maybe is update modProfile_alwaysIn set modToggle Commands more aggressive add mainlandTwilightToggle Assets 4 autocivp.pyromod autocivp1.0.53_igCoChecktrue_noMpJS.zip Source code (zip) Source code (tar.gz Edited September 8, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted September 11, 2023 Author Report Share Posted September 11, 2023 (edited) why not try to let run some security tool's at this mod? first of all mod.io itself seems have very good security scans.for you it should look like so: as modder looks like so, here you see a scan is running at the moment: of course there are other services that can scan online source. e.g. check viruses with virustotal https://www.virustotal.com/gui/url/fb6659bb29431c709f0ef3e72363d66bbf6f971320abcbcb60b50a21fb78109e/detection or maybe better snyk ( i guess this is more solid check then for virus only ) github itself also checks for risks:https://docs.github.com/en/code-security/secret-scanning/about-secret-scanning Edited September 16, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
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