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missing mods and mods that don't exist


josephfs
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I tried to open 0ad this morning, but it crashed.

One of the windows that opened up said something about a missing mod. I haven't ever tried to download any mods. And the modifications window only lists the original game as an available mod and "This mod does not exist" as enabled mods. I'm confused how this could have happened, seeing as I haven't been messing with anything since I last played.

I'd like to paste a screenshot of the error, but "You cannot paste images directly. Upload or insert images from URL", only there is no button to upload an image, and the screenshot does not have a URL.

I'd also like to share the crashlog it generated, but "The text/plain file format(s) is not supported".

After disabling "this mod does not exist" and enabling the main game and relaunching the game works. But I don't know why it broke in the first place.

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Hi @josephfs and welcome to the forums.

Since you re-started the game the logs are now overwritten, unless you happen to have a copy. Did you try the "choose files..." at the bottom of the editor window to upload the screenshot?

Next time you encounter a problem you could .zip the logs folder and (hopefully) upload it.

Even the vanilla game uses a mod which is called "0ad" in the "public" folder. Totally guessing here, but maybe an antivir was checking the 0AD files while you were trying this morning, and was done with them the next time you tried.

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10 hours ago, vladislavbelov said:

Could you attach interestinglog.html and userreport_hwdetect.txt as well?

No, those were overwritten. I've only uploaded the files that weren't overwritten.

3 hours ago, Stan` said:

If you upgraded the game and had mods in the previous version(s) that would happen.

I have neither upgraded the game nor ever installed mods. I only just started playing this week.

Again, not super high priority, because there was such an easy and intuitive work around. But I thought I'd let you all know.

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It's happened again!

image.thumb.png.cc4c6a1c5553a64a819c8c966b34d923.png

(Full text of the above error. Not sure if this is the same or different than what is in crashlog.txt, but here it is) 

Assertion failed: "Tech"
Location: canvas2d.cpp:105 (CCanvas2D::Impl::BindTechIfNeeded)

Call stack:

CCanvas2D::Impl::BindTechIfNeeded (canvas2d.cpp:105)
    this = 0x1010CCD8 -> 
        DeviceCommandContext = 0x10101EE8 -> 
            (Renderer::Backend::IDeviceObject<Renderer::Backend::IDeviceCommandContext>)

        Tech = (shared_ptr<CShaderTechnique>)
        BindingSlots = 
            transform = 0 (0x00000000)
            colorAdd = 0 (0x00000000)
            colorMul = 0 (0x00000000)
            grayscaleFactor = 0 (0x00000000)
            tex = 0 (0x00000000)


    this = (unavailable)
    defines = 
        
            m_Items = 0x012F0BE4 -> 
                items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
                hash = 0 (0x00000000)

    transform = 
        _11 = 0.000000 (0x00E885A4)
        _21 = 0.000000 (0x00000000)
        _31 = 0.000000 (0x00AFF1C8)
        _41 = 0.000000 (0x00E885D0)
        _12 = 0.000000 (0x10628B14)
        _22 = 0.000000 (0x10628B08)
        _32 = 0.000000 (0x10628B08)
        _42 = 0.000000 (0x00000000)
        _13 = 0.000000 (0x00000000)
        _23 = 0.000000 (0x00000000)
        _33 = 0.000000 (0x00000000)
        _43 = 0.000000 (0x0179008C)
        _14 = 0.000000 (0x1069C008)
        _24 = 0.000000 (0x00AFF27C)
        _34 = 0.000000 (0x00AFF27C)
        _44 = 0.000000 (0x00AFF27C)
        _data = [16] 
            0.000000 (0x00E885A4)
            0.000000 (0x00000000)
            0.000000 (0x00AFF1C8)
            0.000000 (0x00E885D0)
            0.000000 (0x10628B14)
            0.000000 (0x10628B08)
            0.000000 (0x10628B08)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x0179008C) ...
        _data2d = [4] 
            [4] { 0.000000 (0x00E885A4), 0.000000 (0x00000000), 0.000000 (0x00AFF1C8), 0.000000 (0x00E885D0) }
            [4] { 0.000000 (0x10628B14), 0.000000 (0x10628B08), 0.000000 (0x10628B08), 0.000000 (0x00000000) }
            [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x0179008C) }
            [4] { 0.000000 (0x1069C008), 0.000000 (0x00AFF27C), 0.000000 (0x00AFF27C), 0.000000 (0x00AFF27C) }

    shader = (unavailable - internal error)


CCanvas2D::DrawTexture (canvas2d.cpp:365)
    this = (unavailable)
    texture = (shared_ptr<CTexture>)
    destination = 0x00AFF2A4 -> 
        left = 8.000000 (0x41000000)
        top = 643.000000 (0x4420C000)
        right = 1496.000000 (0x44BB0000)
        bottom = 909.000000 (0x44634000)

    source = 0x00AFF2B4 -> 
        left = -nan(ind) (0xFFC00000)
        top = -nan(ind) (0xFFC00000)
        right = -nan(ind) (0xFFC00000)
        bottom = -nan(ind) (0xFFC00000)

    multiply = 0x10628B48 -> 
        r = 0.000000 (0x00000000)
        g = 0.000000 (0x00000000)
        b = 0.000000 (0x00000000)
        a = 0.000000 (0x00000000)

    multiply = 0x10628B48 (see above)
    add = (unavailable)
    add = 0x10628B38 -> 
        r = 0.000000 (0x00000000)
        g = 0.000000 (0x00000000)
        b = 0.000000 (0x00000000)
        a = 0.333333 (0x3EAAAAAB)

    grayscaleFactor = 0.000000 (0x00000000)
    vertices = (unsupported array<float,12>)
    uvs = (unsupported array<float,12>)

GUIRenderer::Draw (guirenderer.cpp:323)
    Calls = (unavailable)
    canvas = 0x00AFF3A0 -> 
        m = (unique_ptr<CCanvas2D::Impl,default_delete<CCanvas2D::Impl> >)

    cit = (unavailable)
    rect = 
        left = 8.000000 (0x41000000)
        top = 643.000000 (0x4420C000)
        right = 1496.000000 (0x44BB0000)
        bottom = 909.000000 (0x44634000)

    texCoords = 
        left = -nan(ind) (0xFFC00000)
        top = -nan(ind) (0xFFC00000)
        right = -nan(ind) (0xFFC00000)
        bottom = -nan(ind) (0xFFC00000)


CGUISpriteInstance::Draw (cguisprite.cpp:36)
    this = (unavailable)
    pGUI = 0x0C216550 -> 
        m_ScriptInterface = (shared_ptr<ScriptInterface>)
        m_MousePos = 
            X = 603.000000 (0x4416C000)
            Y = 712.000000 (0x44320000)

        m_MouseButtons = 0 (0x00000000)
        m_Tooltip = 
            m_State = 0 (0x00000000)
            m_PreviousObject = 0x101185C0 -> 
                m_CachedActualSize = 
                    left = 2.000000 (0x40000000)
                    top = 2.000000 (0x40000000)
                    right = 1502.000000 (0x44BBC000)
                    bottom = 963.000000 (0x4470C000)

                m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                m_Children = (unsupported vector<IGUIObject * >)
                m_pParent = 0x0FE82FD8 -> 
                    m_CachedActualSize = 
                        left = 1190.000000 (0x4494C000)
                        top = 849.000000 (0x44544000)
                        right = 1500.000000 (0x44BB8000)
                        bottom = 999.000000 (0x4479C000)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Children = (unsupported vector<IGUIObject * >)
                    m_pParent = 0x104EEAE0 -> 
                        m_CachedActualSize = 
                            left = 0.000000 (0x00000000)
                            top = 0.000000 (0x00000000)
                            right = 0.000000 (0x00000000)
                            bottom = 0.000000 (0x00000000)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Children = (unsupported vector<IGUIObject * >)
                        m_pParent = 0x104F1D58 -> 
                            m_CachedActualSize = 
                                left = 0.000000 (0x00000000)
                                top = 0.000000 (0x00000000)
                                right = 0.000000 (0x00000000)
                                bottom = 0.000000 (0x00000000)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Children = (unsupported vector<IGUIObject * >)
                            m_pParent = 0x00000000
                            m_LastClickTime = [6] 
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                            m_MouseHovering = false
                            m_Settings = (unsupported map<CStr8,IGUISetting * >)
                            m_pGUI = 0x0C216550 (see above)
                            m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                            m_JSObject = (too much output; skipping to next top-level symbol)

                        m_LastClickTime = [6] 
                            0 (0x0000000000000000)
                            0 (0x0000000000000000)
                            0 (0x0000000000000000)
                            0 (0x0000000000000000)
                            0 (0x0000000000000000)
                            0 (0x0000000000000000)
                        m_MouseHovering = false
                        m_Settings = (unsupported map<CStr8,IGUISetting * >)
                        m_pGUI = 0x0C216550 (see above)
                        m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                        m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >)
                        m_Enabled = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = true 

                        m_Hidden = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = false

                        m_Size = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = 
                                pixel = 
                                    left = 0.000000 (0x00000000)
                                    top = 0.000000 (0x00000000)
                                    right = 0.000000 (0x00000000)
                                    bottom = 0.000000 (0x00000000)

                                percent = 
                                    left = 0.000000 (0x00000000)
                                    top = 0.000000 (0x00000000)
                                    right = 0.000000 (0x00000000)
                                    bottom = 0.000000 (0x00000000)

                        m_Style = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = { (unsupported basic_string<char,char_traits<char> >) }

                        m_Hotkey = 
                            
                                
                                    m_pObject = 0x104EEAE0 (see above)

                                m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                                m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


                        m_Z = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = 10.000000 (0x41200000)

                        m_Absolute = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = true 

                        m_Ghost = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = false

                        m_AspectRatio = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = 0.000000 (0x00000000)

                        m_Tooltip = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }

                        m_TooltipStyle = 
                            
                                m_pObject = 0x104EEAE0 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


                    m_LastClickTime = [6] 
                        0 (0x0000000000000000)
                        0 (0x0000000000000000)
                        0 (0x0000000000000000)
                        0 (0x0000000000000000)
                        0 (0x0000000000000000)
                        0 (0x0000000000000000)
                    m_MouseHovering = false
                    m_Settings = (unsupported map<CStr8,IGUISetting * >)
                    m_pGUI = 0x0C216550 (see above)
                    m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                    m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >)
                    m_Enabled = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = true 

                    m_Hidden = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = false

                    m_Size = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = 
                            pixel = 
                                left = -314.000000 (0xC39D0000)
                                top = -154.000000 (0xC31A0000)
                                right = -4.000000 (0xC0800000)
                                bottom = -4.000000 (0xC0800000)

                            percent = 
                                left = 100.000000 (0x42C80000)
                                top = 100.000000 (0x42C80000)
                                right = 100.000000 (0x42C80000)
                                bottom = 100.000000 (0x42C80000)

                    m_Style = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = { (unsupported basic_string<char,char_traits<char> >) }

                    m_Hotkey = 
                        
                            
                                m_pObject = 0x0FE82FD8 (see above)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


                    m_Z = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = 10.000000 (0x41200000)

                    m_Absolute = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = true 

                    m_Ghost = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = false

                    m_AspectRatio = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = 0.000000 (0x00000000)

                    m_Tooltip = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }

                    m_TooltipStyle = 
                        
                            m_pObject = 0x0FE82FD8 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


                m_LastClickTime = [6] 
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                m_MouseHovering = true 
                m_Settings = (unsupported map<CStr8,IGUISetting * >)
                m_pGUI = 0x0C216550 (see above)
                m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                m_JSObject = (unique_ptr<IGUIProxyObject,default_delete<IGUIProxyObject> >)
                m_Enabled = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = true 

                m_Hidden = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = false

                m_Size = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = 
                        pixel = 
                            left = 2.000000 (0x40000000)
                            top = 2.000000 (0x40000000)
                            right = -2.000000 (0xC0000000)
                            bottom = -40.000000 (0xC2200000)

                        percent = 
                            left = 0.000000 (0x00000000)
                            top = 0.000000 (0x00000000)
                            right = 100.000000 (0x42C80000)
                            bottom = 100.000000 (0x42C80000)

                m_Style = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = { (unsupported basic_string<char,char_traits<char> >) }

                m_Hotkey = 
                    
                        
                            m_pObject = 0x101185C0 (see above)

                        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                        m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


                m_Z = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = 10.000000 (0x41200000)

                m_Absolute = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = true 

                m_Ghost = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = false

                m_AspectRatio = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = 0.000000 (0x00000000)

                m_Tooltip = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }

                m_TooltipStyle = 
                    
                        m_pObject = 0x101185C0 (see above)

                    m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                    m_Setting = { (unsupported basic_string<char,char_traits<char> >) }


            m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) }
            m_PreviousMousePos = 
                X = 603.000000 (0x4416C000)
                Y = 712.000000 (0x44320000)

            m_Time = 3.71933e-320 (0x0000000000001D68)

        m_BaseObject = (unique_ptr<IGUIObject,default_delete<IGUIObject> >)
        m_FocusedObject = 0x00000000
        m_pAllObjects = (unsupported map<CStr8,IGUIObject * >)
        m_InternalNameNumber = 45 (0x0000002D)
        m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(CGUI &) >)
        m_ProxyData = (unsupported unordered_map<js::BaseProxyHandler const *,unique_ptr<GUIProxyProps,default_delete<GUIProxyProps> >,hash<js::BaseProxyHandler const *>,equal_to<js::BaseProxyHandler const *> >)
        m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >)
        m_GlobalHotkeys = (unsupported map<CStr8,map<CStr8,JS::PersistentRooted<JS::Value> > >)
        m_PreDefinedColors = (unsupported map<CStr8,CGUIColor const  >)
        m_Sprites = (unsupported map<CStr8,unique_ptr<CGUISprite const ,default_delete<CGUISprite const > > >)
        m_Styles = (unsupported map<CStr8,SGUIStyle const  >)
        m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle const  >)
        m_Icons = (unsupported map<CStr8,SGUIIcon const  >)
        m_EventObjects = (unsupported unordered_map<CStr8,vector<IGUIObject * >,hash<CStr8>,equal_to<CStr8> >)

    canvas = 0x00AFF3A0 (see above)
    Size = (unavailable)
    Size = 0x0FFD9E40 -> 
        left = 8.000000 (0x41000000)
        top = 643.000000 (0x4420C000)
        right = 1496.000000 (0x44BB0000)
        bottom = 909.000000 (0x44634000)

    Sprites = 0x0C2165EC -> (unsupported map<CStr8,unique_ptr<CGUISprite const ,default_delete<CGUISprite const > > >)

CImage::Draw (cimage.cpp:36)
    this = (unavailable)
    canvas = 0x00AFF3A0 (see above)

CGUI::Draw (cgui.cpp:346)
    this = (unavailable - internal error)

    canvas = (unavailable)
    canvas = 0x00AFF3A0 (see above)
    arena = 
        m_Blocks = (unsupported vector<Allocators::DynamicArena<131072>::Block >)

    visibleObjects = (unsupported vector<`anonymous namespace'::VisibleObject,ProxyAllocator<`anonymous namespace'::VisibleObject,Allocators::DynamicArena<131072> > >)
    <begin>$L0 = (unavailable - internal error)

    <end>$L0 = (unavailable - internal error)

    <end>$L1 = (unavailable)
    <begin>$L1 = (unavailable)

CGUIManager::Draw (guimanager.cpp:395)
    this = (unavailable)
    canvas = 0x00AFF3A0 (see above)
    profile2gpu__ = 
        m_Name = 0x00FAB1A4 -> "gui"

    profile2__ = 
        m_Name = 0x00FAB1A4 (see above)

    <begin>$L0 = (unavailable)
    <end>$L0 = (unavailable)
    p = (unavailable - internal error)


CRenderer::RenderFrame2D (renderer.cpp:504)
    this = (unavailable)
    renderGUI = (unavailable - internal error)

    renderLogger = true 
    canvas = 
        m = (unique_ptr<CCanvas2D::Impl,default_delete<CCanvas2D::Impl> >)

    scopedLabel = 
        m_DeviceCommandContext = 0x10101EE8 (see above)

    scopedLabel = 
        m_DeviceCommandContext = (unavailable - internal error)


    scopedLabel = 
        m_DeviceCommandContext = (unavailable - internal error)


    scopedLabel = 
        m_DeviceCommandContext = (unavailable - internal error)


    g_AtlasGameLoop = (unavailable - internal error)


CRenderer::RenderFrameImpl (renderer.cpp:478)
    this = 0x0BCEE578 -> 
        (Singleton<CRenderer>)
        m = (unique_ptr<CRenderer::Internals,default_delete<CRenderer::Internals> >)
        m_Width = 1504 (0x000005E0)
        m_Height = 1003 (0x000003EB)
        m_Viewport = 
            m_X = 0 (0x00000000)
            m_Y = 0 (0x00000000)
            m_Width = 1504 (0x000005E0)
            m_Height = 1003 (0x000003EB)

        m_Stats = 
            m_DrawCalls = 0 (0x00000000)
            m_TerrainTris = 0 (0x00000000)
            m_WaterTris = 0 (0x00000000)
            m_ModelTris = 0 (0x00000000)
            m_OverlayTris = 0 (0x00000000)
            m_BlendSplats = 0 (0x00000000)
            m_Particles = 0 (0x00000000)

        m_ShouldPreloadResourcesBeforeNextFrame = false
        m_ScreenShotType = NONE

    this = (unavailable)
    renderGUI = (unavailable - internal error)

    renderLogger = (unavailable - internal error)

    profile2__ = 
        m_Name = 0x00F97674 -> "render"

    g_AtlasGameLoop = (unavailable - internal error)

    g_Game = (unavailable - internal error)


CRenderer::RenderFrame (renderer.cpp:431)
    this = (unavailable)
    needsPresent = true 

Frame (main.cpp:446)
    realTimeSinceLastFrame = 0.033333 (0x3D088889)
    time = (unavailable - internal error)

    need_update = (unavailable)
    profile2__ = 
        m_Name = 0x00F73D60 -> "frame"

    profile2__ = 
        m_Name = (unavailable - internal error)


    g_Profiler2 = 
        m_Initialised = (unavailable - internal error)

        m_FrameNumber = (unavailable - internal error)

        m_MgContext = (unavailable - internal error)

        m_GPU = (unavailable - internal error)

        m_Mutex = (mutex)
        m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >)

    g_SoundManager = (unavailable - internal error)

    g_XmppClient = (unavailable - internal error)

    g_Game = (unavailable - internal error)

    g_RLInterface = (unique_ptr<RL::Interface,default_delete<RL::Interface> >)
    g_ResizedH = (unavailable - internal error)

    g_ResizedW = (unavailable - internal error)

    g_NetClient = (unavailable - internal error)


RunGameOrAtlas (main.cpp:687)
    argc = 1 (0x00000001)
    argv = 0x032E0008 -> 0x032E0028 -> "C:\Users\summe\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    isNonVisualReplay = false
    flags = 8 (0x00000008)
    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')

        m_ArgsWithoutName = (unsupported vector<CStr8 >)

    isNonVisual = false
    isUsingRLInterface = false
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Contexts = (unsupported list<JSContext const * >)

    res = 1e-07 (0x3E7AD7F29ABCAF48)
    isVisualReplay = (unavailable - internal error)

    modsToInstall = (unsupported vector<Path >)
    replayFile = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')

    <begin>$L0 = 0x00000000
    <end>$L0 = 0x00000000
    modPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 203

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 52888

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62736

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62832

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2047

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63428

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 5576

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63400


    replay = 
        m_Stream = 0x00000000

    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_NumBaseMods = 3205166663 (0xBF0AF647)

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 52888

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62736

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62832

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2047

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63428

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 5576

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63400


    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 63136

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 63332

    mods = (unsupported vector<CStr8 >)
    i = (unavailable - internal error)

    installedMods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 52888

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62736

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62832

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2047

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63428

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 5576

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 63400


    installer = 
        m_VFS = (shared_ptr<IVFS>)
        m_ModsDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1919

        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 16385

        m_CacheDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')

        m_InstalledMods = (unsupported vector<CStr8 >)

    modInterface = 
        m_CmptPrivate = 
            pScriptInterface = 0x006E6F69 -> 
                m_CmptPrivate = 
                    pScriptInterface = (unavailable - internal error)

                    pCBData = (unavailable - internal error)


                m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
                m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)

            pCBData = 0x04F36032

        m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
        m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)

    <end>$L1 = (unavailable)
    <begin>$L1 = (unavailable - internal error)

    result = (unavailable - internal error)

    g_Profiler2 = 
        m_Initialised = (unavailable - internal error)

        m_FrameNumber = (unavailable - internal error)

        m_MgContext = (unavailable - internal error)

        m_GPU = (unavailable - internal error)

        m_Mutex = (mutex)
        m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >)

    g_Game = (unavailable - internal error)

    g_NetClient = (unavailable - internal error)

    g_Shutdown = (unavailable - internal error)


SDL_main (main.cpp:739)
    argc = 1 (0x00000001)
    argv = 0x032E0008 (see above)

main_getcmdline (sdl_windows_main.c:74)
    argvw = (unavailable)
    argc = (unavailable)

__scrt_common_main_seh (exe_common.inl:288)
    has_cctor = false
    main_result = (unavailable - internal error)

    tls_init_callback = (unavailable - internal error)

    is_nested = false
    tls_dtor_callback = (unavailable - internal error)

    main_result = 0 (0x00000000)
    __scrt_current_native_startup_state = (unavailable - internal error)


CallStartupWithinTryBlock (wseh.cpp:363)
    ret = (unavailable)
    ret = 0 (0x00000000)

RtlGetFullPathName_UEx (:0)

RtlGetFullPathName_UEx (:0)


errno = 2 (Error during IO)
OS error = 0 (no error code was set)

logs.zip

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