Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 Tomorrow in 20-18 hours I am going to texture the model, otherwise it will become very complex later. Link to comment Share on other sites More sharing options...
Sagarakti Posted April 13, 2023 Share Posted April 13, 2023 4 hours ago, Lion.Kanzen said: Tomorrow in 20-18 hours I am going to texture the model, otherwise it will become very complex later. Since you're busy modeling, is it possible to rethink the building "house"? I mean, it would be better to give all nations the ability to build one big house, for example, with four times the population bonus and the area occupied by the texture also will be at 4 times bigger, than to build four separate small houses. Instead of Roman insulae-huts, build a Pompeian-level house with an atrium? 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 (edited) 4 hours ago, Sagarakti said: Since you're busy modeling, is it possible to rethink the building "house"? I mean, it would be better to give all nations the ability to build one big house, for example, with four times the population bonus and the area occupied by the texture also will be at 4 times bigger, than to build four separate small houses. Instead of Roman insulae-huts, build a Pompeian-level house with an atrium? do you have an example in mind? I mean a visual example. Edited April 13, 2023 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 9 hours ago, Sagarakti said: Since you're busy modeling, is it possible to rethink the building "house"? I mean, it would be better to give all nations the ability to build one big house, for example, with four times the population bonus and the area occupied by the texture also will be at 4 times bigger, than to build four separate small houses. Instead of Roman insulae-huts, build a Pompeian-level house with an atrium? there is no doubt that it can be done, the problem is that you are asking for something that concerns the gameplay team, so it goes in gameplay forum. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 On 12/04/2023 at 1:03 AM, Lion.Kanzen said: sometimes you have to look at the details in the game and copy them. it seems that Lordgood while texturing added new faces to add more embellishments. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2023 Author Share Posted April 13, 2023 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 14, 2023 Author Share Posted April 14, 2023 the main structure almost done Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 14, 2023 Author Share Posted April 14, 2023 18 hours ago, Lion.Kanzen said: I - is a space that I will make for a stable or area for horses. II - is a space for a tent as a prop. as i said before it will be modular. you will be able to move things around as you please. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 14, 2023 Author Share Posted April 14, 2023 do we have this? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 14, 2023 Author Share Posted April 14, 2023 (edited) now the props. Edited April 14, 2023 by Lion.Kanzen 1 Link to comment Share on other sites More sharing options...
Sagaracti Posted April 14, 2023 Share Posted April 14, 2023 (edited) 17 hours ago, Lion.Kanzen said: do you have an example in mind? I mean a visual example. https://en.m.wikipedia.org/wiki/House_of_Menander https://youtu.be/ljKzaPUbZpo It was started at 180 B.C. - perfect age for 0 A.D. restrictions... You know, if the developers hadn't divided Rome into a republic and an empire, there would have been a lot more space for designers now. Maybe you should combine B.C.E. with the antique part of C.E.? Edited April 14, 2023 by Sagaracti Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 14, 2023 Author Share Posted April 14, 2023 7 hours ago, Sagaracti said: You know, if the developers hadn't divided Rome into a republic and an empire, there would have been a lot more space for designers now. Maybe you should combine B.C.E. with the antique part of C.E.? The Rome in the game is the Middle Republic. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 15, 2023 Author Share Posted April 15, 2023 22 hours ago, Lion.Kanzen said: now the props. Yesterday I was left without being able to do a lot of things to the model. I was already tired. Let's add props, banners, minor palisades, horse props and infantry props. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 18, 2023 Author Share Posted April 18, 2023 I will make a version following the Delenda est pattern. I will make several versions to cover all points of view. 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 18, 2023 Author Share Posted April 18, 2023 (edited) Missing Props. •Trough. •Sawhorse •Banners •Palisades •Barrels •Ladder tourches table Edited April 18, 2023 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 18, 2023 Author Share Posted April 18, 2023 1 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 18, 2023 Author Share Posted April 18, 2023 I have not finished it but it already has the sawhorse and the palisades. 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 27, 2023 Author Share Posted April 27, 2023 (edited) On 18/04/2023 at 3:32 AM, Lion.Kanzen said: Missing Props. •Trough. •Sawhorse •Banners •Palisades •Barrels •Ladder tourches table •Trough. •Sawhorse •Banners •Palisades •Barrels •Ladder tourches table I haven't had much time lately. here I am advancing the props. Edited April 27, 2023 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 27, 2023 Author Share Posted April 27, 2023 I plan to make an inferior or simpler adaptation based on the DE concept. then this version would be Mercenary camp fortified. a more difficult version to capture. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 27, 2023 Author Share Posted April 27, 2023 Spoiler I will make an arabic version of this one in the future. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 16, 2023 Author Share Posted May 16, 2023 On 27/04/2023 at 5:31 AM, Lion.Kanzen said: •Trough. •Sawhorse •Banners •Palisades •Barrels •Ladder tourches table I haven't had much time lately. here I am advancing the props. There are still missing the banner and the torch. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 17, 2023 Share Posted May 17, 2023 Nice. Shields? Spears? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted May 17, 2023 Share Posted May 17, 2023 On 27/04/2023 at 8:45 AM, Lion.Kanzen said: Hide contents I will make an arabic version of this one in the future. I wonder how it can look more Arabic. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 17, 2023 Author Share Posted May 17, 2023 (edited) 14 hours ago, wowgetoffyourcellphone said: I wonder how it can look more Arabic. According to the archives I saw one called as greek tent. And also I had already posted references, some of the texture as I understand black goat hair was used. "Traditionally Bedouin tents were made from goat hair. Not only is it a strong fibre, it also swells when it becomes wet and therefore provides a water-resistant cover in rain. Here’s a close-up of the fabric of the Bedouin tent we have at the Cobb Institute of Archaeology, Mississippi. Goat hair was also used to weave mantels." https://timfrankarchaeology.wordpress.com/2012/01/14/the-goat/ Edited May 17, 2023 by Lion.Kanzen 1 Link to comment Share on other sites More sharing options...
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