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phosit

WFG Programming Team
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phosit last won the day on December 22 2025

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  1. Sorry I don't quite understand: Is this an existing implementation or something you propose?
  2. Making "goodness" quantifiable is a good input. This way AI devs know what to strife for. As I understand the hard AI should produce 10 pop per minute (or ppm to introduce a unit ) What ppm should the very easy and very hard AIs have? Is pop per minute a good measurement? Maybe points per minute is better.
  3. There is a new release candidate at https://releases.wildfiregames.com/rc/.
  4. Which? There were many AI's in the past. I'd like to not make another one.
  5. Maybe this helps: https://gitea.wildfiregames.com/0ad/0ad/pulls/8181
  6. I think the engine only allows the bounding box to be prism.
  7. https://gitea.wildfiregames.com/0ad/0ad/issues/7682 There was a problem in 0.27.x with so that it erroneously loaded "Acropolis Bay (2)". It's related to the filter. Removing the keyword of your map should solve it. When i read correctly, you edit the map between the save and the load. That isn't supported.
  8. There is a new RC at https://releases.wildfiregames.com/rc/ There are small changes to the Germans and the warning in on the summary page has been fixed.
  9. Yes, I think that is correct. But @Vantha has more knowledge.
  10. Trigger-scripts are executed in the simulation js-interface. I took a look at the tutorial and saw that it uses Engine.QueryInterface(SYSTEM_ENTITY, IID_GuiInterface).PushNotification(...); to send a message to the gui. The gui receives the messages in "session/messages.js".
  11. That would require to move gui element around. This would require an engine change.
  12. How does one "set the trading ratios for ressources fixed for every game"?
  13. There is no open PR. So soonish there is no civilisation added. But most work on civilisations is either-way done in the forum and in mods.
  14. Currently the whole history-description of athens is: On my screen this covers 4 of 5 lines. If there is more then 5 lines there is a scrollbar. So don't worry about a too long text. While at it, the Seleucids could have a longer history-description. Currently it's only:
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