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real_tabasco_sauce

0 A.D. Gameplay Team
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Posts posted by real_tabasco_sauce

  1. 1 minute ago, Seleucids said:

    We can do this already, but it will apply for all units and even spearman  will walk past to attack ranged units. This will not work out well. 

    @leopard 's problem can be resolved by always pressing ctrl+Q when attacking, instead of the normal attack move. This will make your troops attack only enemy soldiers. They will even ignore enemy women. 

    You can also press H, although I am not sure exactly what command that is attached to. 

     

    H is stop, which halts existing orders. This way the stopped units check for targets anew, and if there are higher priority targets, they will instead attack those ones.

    • Thanks 1
  2. This has nothing to do with sniping.

    Sniping is where you task ranged units to shoot other ranged units beyond melee units. It was about getting past the "meatshield meta".

    I suppose you could cheat and set a unit's top preference to be ranged units to do this but that would be almost guaranteed to go OOS. Also it would be incredibly lame and uninteresting.

    • Like 2
  3. On 05/02/2025 at 11:21 AM, real_tabasco_sauce said:

    Could we schedule a "fast PC" TG for this weekend? I expect that those with really slow computers or adversely affected setups like @Meister are slowing turns for everyone, leading to many reports from players that otherwise have good performance. However, I have never really tried to verify this is the case.

    If we get a 4v4 where everyone has ideally >20 fps (min) in combat demo huge (found in scenarios -> demo maps -> combat demo (huge)), we can make sure that this is really the cause.

    I'd like to do it on Sunday, maybe when we did the a27 RC test, 18:00 UTC.

    @MetaPhyZic @BreakfastBurrito_007 @Ginnungagap, and any others that have good performance in a27.

    Well, I suppose with the issue identified (maybe just one of the issues), we probably don't need to do this today. Its telling enough that it takes place, albeit to a lesser extent, even in the first minutes of some games when CPU load from simulation should be really low.

    • Like 1
  4. On 31/01/2025 at 5:26 AM, Meister said:

    I had up to 10 fps, but when it came to a 200 pop situation, it was more like 0.5 to 1 fps. I played with lowest graphic settings, which used to get me 20-40 fps on a26. I tried both OpenGL and Vulkan, no notable difference detected.
    Any idea why it is so much slower now?

    are your a26 numbers including autociv? The feature that turns off bodies is pretty impactful when big fights are happening.

  5. Could we schedule a "fast PC" TG for this weekend? I expect that those with really slow computers or adversely affected setups like @Meister are slowing turns for everyone, leading to many reports from players that otherwise have good performance. However, I have never really tried to verify this is the case.

    If we get a 4v4 where everyone has ideally >20 fps (min) in combat demo huge (found in scenarios -> demo maps -> combat demo (huge)), we can make sure that this is really the cause.

    I'd like to do it on Sunday, maybe when we did the a27 RC test, 18:00 UTC.

    @MetaPhyZic @BreakfastBurrito_007 @Ginnungagap, and any others that have good performance in a27.

    • Like 1
  6. Its true, your fps is changing quite a bit.

    Do the stutters happen in combat demo huge? (Scenarios -> Demo Maps -> combat demo (huge))

    if they don't, I think they might be because of someone else in that game slowing things down for everyone. For example, when the women are stopped, the walking animation is still playing smoothly.

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