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PyrrhicVictoryGuy

Balancing Advisors
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Posts posted by PyrrhicVictoryGuy

  1. Will the camel archer receive a nerf to its acuracy in A25? If so  then making them a merc could bring about some problems like our friend Gurken Khan mentioned. To combat their use nowadays as a omnipotent harrassment machine and still make them useful I would sugest giving a negative bonus( 0< multiplier < 1) to infantry and women in phase 1 that would disappear when the player reaches phase 2. This way you could still hunt and keep your harassment machines, although if you do go for the harassment route then you will need to commit to it since you'll need a good mass of them to achieve the intended result. Now this came to mind just now and I do not know if this is possible. In conclusion no they shouldn't be a merc.

  2. 10 minutes ago, Thorfinn the Shallow Minded said:

    Pyrrhus would also be a great addition by far.  Honestly I'm not sure how much this sort of a option would be enjoyed as a staple to the game, but I could definitely see it introduced either as a mod or an alternate game mode.

    The problem with heroes is that if you want to add a lot of them, you need to add more factions and then you would get a civ roster that is like 60 % greek

  3. I think Iphicrates is nice, who would you include? Solon? Xnophon, who is already in the editor at least. As for poor Cleo's place, we already got the two ptolemies, so perhaps a prominent general or admiral in the ptolemaic army. Btw how hard is it to make an actor?

  4. 20 minutes ago, m7600 said:

    I'm the one who made that image, but I didn't make everything from scratch, I used 0AD's model for the helmet and clothes, and for the face I used a model from MakeHuman. All I did was combine them in Blender and then I edited them a little bit in Gimp.

    It's true that there's a lack of expressions in the portraits I made. But these hero portraits are just placeholders for now, at least as far as I'm concerned. I'm not satisfied with them, and I wholeheartedly welcome any attempts to replace them with something better.

    That being said, there's only one thing you can't do, @Saatamia: you can't use copyrighted work like that painting that you posted, at least not without the artist's permission.

    I don't know what u are talking about, he looks pissed, as all spartans should be. Anyway a more pressing matter would be why is he in the game? From what little I know he did little but get beaten by Antipater.

  5. 2 minutes ago, Lopess said:

     

    With a little research you will see that there are many differences, just for a start the Iberians were not Indo-European, what happens now and that the current Iberica civ is a large coopilation of the peoples of the Iberian penisula at the time. The fact is that the research-based Lusitanian mod focuses precisely on the Lusitanian tribes and is therefore more accurate, I don't think we should worry about being radically different from the Iberian 0ad for two reasons. 1. The Lusitanians and Iberians geographically close would have one thing or another in common. 2. The civilization represented in 0ad has some characteristics of the Lusitanians (ex hero Viriato).

     

    About " guerrila warfare" some things being done in Delenda est, I haven't seen the background as I don't have much time to play lately. But nothing is too difficult to prevent you from being tempted.

    Yeah, so the fact that they have said things in common plus the fact that gameplay wise, they would have very similar units and roles makes it so hard me thinks

  6. 45 minutes ago, Duileoga said:

    Buenos días/tardes;

    -Gracias por preguntar @PyrrhicVictoryGuy ;

    -La jugabilidad y las bonificaciones aún necesitan pulirse , hace falta más apoyo de la comunidad para dejar claras las diferencias con los íberos y otras facciones.(Los íberos también necesitan una ligera modificación)En este caso pasaría lo mismo que con los "celtas" que se segregaron hace tiempo en dos ;"Britanos" y "Galos". (En este caso , los actuales "íberos" representan a todas las tribus de La Península ibérica , eso es un error histórico ...Además , las mayores guerras que se libraron entre indígenas de la Península Ibérica y los invasores romanos , fueron las Guerras Lusitanas  (que llegaron a combatir en África) y las Guerras Celtíberas (pero los Celtíberos son facción con menos posibilidades).De esta forma las facciones quedan más definidas e históricamente más fieles.

    -Todo está en desarrollo , cualquier sugerencia , crítica , aportación... son tanto bienvenidas como necesarias.

    -¿Qué Bonificaciones o jugabilidad plantea usted @PyrrhicVictoryGuy ?^_^

     

    Disculpen las molestias*

    I won't pretend like I did any interested in the Iberian peoples, only after sertorias did these people come to my attention and i think it is hard to give differentiate them significantly from the Iberian faction as it stands right now. Iberia is land of plenty so naturally it highly valued by the powers that be. To reflect this I would sugest a slight metal gather rate increase, in the order of 8%. It is also very difficult to reflect guerrila warfare, even fabian warfare so I don't see a way around this.

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  7. Just now, PyrrhicVictoryGuy said:

    I divised some plans for the unique build : "Fortified Port", now only need a sketch. Its not perfect but I think it can help to visualize the proportions. It's to ocupy roughly the same area a military colony.1012866036_CapturadeEcr(138).thumb.png.18ab958d587ac2364fcfa07799a0fd22.png 

    Damm, I'm so illiterate, can't even spell roof tiles right...

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