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Pepre

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Everything posted by Pepre

  1. Lesser distance between civic centres To be able to make settlements more closer to each other (change limit from 200m to 150m). New health system Lower health points for units to make combat more realistic and more power for ranked units (quick kill against civilians and low ranked units). Wider zoom out It would be very usefull in some occassions, especially in moutain areas but also for general map view. More civilian buildings and miscellaneous objects Like roads, flags, statues, religiuos objects (like crosses, totems, kumirs) etc. gardens, punishment posts, prisons, shacks etc. Just for fun. Civic center could be just single building and other objects arround should be addable separately by player will.
  2. Lesser distance between civic centres To be able to make settlements more closer to each other (change limit from 200m to 150m). New health system Lower health points for units to make combat more realistic and more power for ranked units (quick kill against civilians and low ranked units). Wider zoom out It would be very usefull in some occassions, especially in moutain areas but also for general map view. More civilian buildings and miscellaneous objects Like roads, flags, statues, religiuos objects (like crosses, totems, kumirs) etc. gardens, punishment posts, prisons, shacks etc. Just for fun. Civic center could be just single building and other objects arround should be addable separately by player will.
  3. I like borders, but not on sea. Any way how to turn them off on sea?
  4. It's sensless to jutst spawn a slave. It would be better if there is option to enslave enemy units and use them as civilians (or keep them in prisons). Eventually they woulld have option to broke slavery and join back to their own faction (either with rebellion or release by their army).
  5. What about ending health system? One or two hit = death? Defender units with greater rank = more chance to kill?
  6. Like in video, just longer time before corpses disappear.
  7. Is it possible to make diplomacy more detailed (like in CIV 4 for example)?
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