Hey everyone,
Hoping you can clear up something that I'm unclear about. In a 4v4 TG the other day, my CC was destroyed and I lost my territory (shoutout @SaidRdz). I was surprised I lost my territory, as I thought that having a fort and a hero building nearby my CC would allow me to maintain my general territory root without losing all of my buildings. I know I've seen people (shoutout @SaidRdz) maintain their territory root with only a hero building , and I'm pretty sure I've seen forts keep territory and even capture a nearby weakened CC in TGs.
A player in the game mentioned that only some hero buildings (maur, maybe others?) have a feature which allows them to keep their root. This seems like a random addition for just one civ, and I do get that we want to differentiate civs, but seems a little silly.
I've attached a screenshot of my base for reference. For what its worth, I thought my buildings were close enough to my pocket Ally to keep my root regardless, but I acknowledge it may have been just out of range.
TL;DR... does a fort have any influence on territory root? Is Maur the only civ that's hero building has territory root, and is this cool or lame?
Thanks!