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Posts posted by seeh
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https://gist.github.com/sl5net/959773b588556b7f68000de75f1a0b0c
example result:
2021-03-01_0001 pinoto (1106)_maur_vs_seeh (929)_maur
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On 07/03/2021 at 2:11 AM, seeh said:
I have an idea. As AutoCiv lower i now nearly all AutoCiv hotkeys. If i hit several times a build hotkey often the building into turning. not bad. My Idea. Some buildings have the same initial letter. How about if pressing it several times would switch through the same building? (Farmstead, Field, Fortress), Then it would be enough if you only know the first letter to create a building.
what you think about this exampel i tried by changing the ~/snap/0ad/199/.config/0ad/config/user.cfg ?
hotkey.autociv.session.entity.select.Farmstead = "Ctrl+Shift+F", "Ctrl+Shift+F", "Ctrl+F"
hotkey.autociv.session.entity.select.Field = "Ctrl+Shift+F"
hotkey.autociv.session.entity.select.Fortress = "Ctrl+Shift+F", "Ctrl+Shift+F"if i hit
Ctrl+Shift+F (all buildings with F) all this buildings are selected.
( Ctrl+Shift+F, Ctrl+Shift+F selected fortress. )
Ctrl+F select farm
Ctrl+Alt+F selects all farm
selecting all fortress seems not possible for me. but i dont have so many
BTW i set:
hotkey.autociv.session.entity.select.Storehouse = "Ctrl+S"
and sow not conflict somewhere. before it was "Ctrl+J"
hotkey.autociv.session.entity.by.class.select.Dog = "Ctrl+Shift+D"
is this good? A good workaround? good enough to set it as default?
i have problem (kushides) to set new shortcut for select Barrack::
- i disabled: session.gui.barter.toggle - i dont need it. you use it often?
- hotkey.autociv.session.entity.select.Barracks = "Ctrl+B", "Ctrl+Shift+X"
no select.Barracks works aonly with mouse
==> i found out this problem can not to select barack i found only in kusides
not working Cartaginans:
hotkey.autociv.session.entity.select.Dock = "Ctrl+G"- 1
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39 minutes ago, nani said:
user.cfg
thats what i did before, changing user.cfg. but was overwritten always when i start 0ad again.
~/snap/0ad/199/.config/0ad/config/user.cfg
i will find out what happens there
UPDATE :
works now. probably i tried it forst with readonly values.
for example this change works:
hotkey.autociv.open.autociv_readme = "Shift+F6"
this has no effect:
playername.multiplayer = "seehTEST" (but its not importand for me. some have funny names in lobby. said thats a plugin)
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i happy to read sometimes: "new hotkey added"
- how i easy could find out what the new hotkeys are? how i easy could find out what the new hotkeys are?
- can I also configure them in a file. config file? simply for a backap. or so.
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I got this error when i Observer and the game is starting:
i got this error today:found in
~/snap/0ad/199/.config/0ad/logs/mainlog.html
line 1991:
ERROR: File 'maps/random/badmainland.js' does not exist
BTW line 5:<h2>0 A.D. (0.0.24) Main log</h2>
line 1985:
Name:"Balanced Mainland"} ... mapType:"random", map:"maps/random/badmainland", matchID:"0F94A83E195CC440", script:"badmainland.js", ... engine_version:"0.0.24", mods:[["public", "0.0.24"], ["autociv", "1.0.0"]]}, type:"gamesetup"})</p>
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little sh script ? thats opens 0ad, wait for its ended, and then deletes in the replay folder?
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4 hours ago, nani said:
must first train some units
press Alt+Q ( before or while a training ) is in process ( not after training ) it works. training could always reconfigured then as you usual do it. I think that's logical good work super shortcut.
of course if you don't have resources it can not build. but its not start if you have resources again!! (it not remembers!). its not deactivated. it always just repeats the production stack (as it is). if production stack is broken by to less resources you need reconfigure (all) the stack of maybe each building (that's maybe a chance for feature update i think in alpha99 )- 1
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9 minutes ago, nani said:9 minutes ago, nani said:
Press Alt+Q hotkey to enable on the selected buildings
- i select a brack / CC / market / storehouse /farmestead
- press Alt+Q
- waiting
- nothing happens
i use ubuntu.
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is autoTrain implemented in autoCiv ?
i see shorcuts called autoTrain but i never understud if this is working and what autoTrain is doing.
plseas explain
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>"There were enabled cheats, so they used them."
thanks. ok you are right. i think this feature should disabled completely or should be renamed and connected with a warning. probably there historical reason that this is possible.
https://trac.wildfiregames.com/wiki/Manual_Cheatsi tried this (press Enter write in the chat: 'gift from the gods' ) cheat. yes its kind of fun if you want try some building tests with your AI. hmmm. i see a problem when cheats are easily enabled in rated games. it shouldn't be overlooked in a rated game. either deactivate it or clearly indicate it with an extra popup.
On 08/03/2021 at 8:32 PM, Angen said:@seeh
There were enabled cheats, so they used them.
"teamsLocked":true, "cheatsEnabled":true, <--- "disabledTemplates":{},
turn 79 500 cmd 1 {"type":"cheat","action":"addresource","text":"food","player":1,"parameter":50000,"selected":[155,156,157,158]}
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8 minutes ago, asterix said:
are you using this ? https://trac.wildfiregames.com/changeset/24962
ups. i dont know nothing about this.i need train myself 'Java Spring Boot ' and not C++. I know a bit with/about C++ but want get a Job later. With this Project as example.
In my résumé there is an old line with PHP classes development and an old university study with a lots of Java. A bit of C ++ was also part of my univeryity studies. My chances are higher if I don't follow too many lines at the same time.
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For training Java Spring Boot i planed Build tournament for 0ad or something else.
You have fun to to this together with me? on Github?
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I have an idea. As AutoCiv lower i now nearly all AutoCiv hotkeys. If i hit several times a build hotkey often the building into turning. not bad. My Idea. Some buildings have the same initial letter. How about if pressing it several times would switch through the same building? (Farmstead, Field, Fortress), Then it would be enough if you only know the first letter to create a building.
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PeterGamer_55 he was the only one to start with 50,000 resources. In the team game
,"CheatsEnabled":true," <==could that be unprotected by such cheats because of this?
commands.txt -
he was tmetadata.jsonhe only one commands.txtto start with 50,000 resources. In the team game
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Map following mouse exactly. I exit the game, stated new game, problem was there. Exit 0ad, stated 0ad new. no problem then. Thats the very first time that i got this error
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Coral selection (Ctrl+K) probably not implemented yet? (i really not often use it)
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hope linux/ubuntu users (with fresh ubuntu) love this:
0 A.D. Ubuntu install with autoCiv and config 0AD Alpha v 0.24
https://www.youtube.com/watch?v=q4BqJab8jd4- 1
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26 minutes ago, wraitii said:
Not a bad idea. We could also assume that if a player drops for long enough, you've won, but that requires code.
Long-term, I think we'll need several lobby rooms with 'confidence ratings' for players, and once you've proven you're not a cheater you can enter. Need to make sure new players don't have too bad an experience though.
Yes, beginners just close the client (the program). `i dont want loose (so many rating points, i dont like it ==> Ctrl+F4`. Then the 10 or 20 point deposit is gone. And should of course (in full or in part) be credited to the person who has the frustration and has made the well-intentioned effort. I hope we can find a quick and easy fix very soon.
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I have ideas.
I think the easiest way to implement it would be to give everyone rating points as a deposit at the start of the game. If you end it correctly, you get it back.
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What should or is correct is probably already defined.
Perhaps in a future version (Alpaha 0.25) it would be useful to be able to configure this yourself.
For example,
- no problem in the first few minutes or
- if you have much better resources (then it was probably not an intent).
- Or when the connection between partners has been bad all along. -
I never finished a game for the intent that it couldn't be rated.
But it happened to me twice today. Against players who had a 10 to 15% higher rating than me ( Example: https://wildfiregames.com/forum/topic/35314-ratings-disputes-and-offence-reporting/?do=findComment&comment=418605 ) . Then one of them even won that without my presence. Don't know that this is possible.
I don't feel now like starting rated games anymore. I know many have made a new account. I don't really think that's a good perspective. Somehow it should work differently. And if a new account then I lose my account - name and I don't want that. I think that (I've read elsewhere) got the better of it. Occurs more often.I have reported the cases in great detail here in the forum. But does that help?
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what happens with the rating if
- hunterkilla818 was host (we both with perfect internet connection) and
- your opened hunterkilla818 leave the room
me: see
opened: hunterkilla818sadly i was not rated (game rate: ,"RatingEnabled":true). Nobody want loose against a very low rated player like me i
i got not rated i have double eco, double pop, double archer:
he came back later and won the game while i was not ther / not playing / such a ashole, wasn't there, when i wasn't there anymore!!!!!!! that's not how it works for me. sorry. but I won't play 0ad like this any more. come up with something. that I was cheating again
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i report 'violation of the Terms of Use' :
opponent name: PrinceofRusset (1111)
my name: seeh
- he PrinceofRusset was host
- his attacks with many horses runs in my pickers
- he exit the server 10 seconds later without any comment
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Autociv mod 0ad enhancer
in Game Modification
Posted · Edited by seeh
many users will love the new version 1.02
espaccalially this pretty statistic. i will forward this :
UPdate: