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Wijitmaker

WFG Retired
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Everything posted by Wijitmaker

  1. Welcome to the forums Rahik. Not sure about how ogl compares to dx because we have only been using ogl (for platform independance). Reverie Entertainment uses dx, you could check with them: http://www.reverieentertainment.net/ BTW, hats off to the work being done at Templar Games, I've been following some of the progress you have made at gamedev.net
  2. Its pretty interesting factoid isn't it here is a quote from another article citing the same thing: http://www.fosters.com/October_2004/10.31....s/sun_1031s.asp
  3. try experimenting with the new [codebox]{content}[/codebox] bbtag
  4. Historically there was women warriors in the ancient world, you guys should do some googling and investigate for youself. Joshua also has a nice article on the role of women in the ancient world on the 0 A.D. website.
  5. hmm, need a new button eh? ok, I'll get on that. Nice mod Tim! *gives Tim a rep up IOU*
  6. The forums will be shutting down in appoximately 12 hours for an undetermined length of time (hopefully less than 48 hours, but no promises)
  7. Visually, you guys hopefully won't notice any difference than what you see on any of the 3 forums. The only thing that will change will be the url's and the new forum skins.
  8. Yes, we will hopefully be able to keep all the posts from all the forum. Not sure about the down time... the entire process might take 48 hours, but really we aren't sure (haven't done this before). Some information will be lost such as the mods that Tim made to the forums (currency and reputation). The only things we are able to save are the catagories, forums, topics, posts, users, and private messeges. Everything else will be lost or redone.
  9. We are scheduling the forum to be down (possibly twice) sometime in the next 1-2 weeks. The goals are: We thank you for your patience and are excited for the presentation of 'new and improved' forums.More details of exact times for this downtime will be posted once we are more certain of when exactly these 2 phases will be initiated. ~Jason
  10. A mod for Command and Conquer Renegade: http://web.archive.org/web/20030817093954/...m/insurrection/ It got shut down because of legal problems from Hasbro.
  11. nickname it the Kerry GUI Shame on me! *slaps self* Seriously though... I know you guys aren't used to stuff being on the top, but as Stuart mentioned... putting it at the bottom is putting it right in the way of where all the action will be. I imagine as player you would want to keep focused on the stuff that is 'closest' to you. With a perspective camera, the stuff at the top of the screen is naturally farther away. Hence, why I suggested to Stuart to put it up at the top. For us western european folks, its natural for our eyes to be drawn from the top left to the top right to the bottom right and the lastly the bottom left. Example... Window programs, all your controls are featured in the top left. This might also be a factor for mods and other games that use the same engine. Perhaps they want to show part of the skybox in their camera angle? Well, putting the GUI at the top would make it completely out of the way and mimize the stealing space from the important stuff on the ground. Anyway.. that my 2 cents Certainly could do a mod to flip it though. BTW I like the map rotation idea Mark, especially if the buttons around the square minimap turned with it.
  12. Smack me if I'm crazy ... but: Did Gee make a GUI circle element like the rectangle? Could we specify say a circle object that (however that is done), then put the unit icon inside of it using the wierd notation of making its width and height 80% of its parent? So what you end up with is a larger circle object, with a smaller image imposed on top of it with a border around it that is 10% on all sides? *flinches*
  13. Well, I don't have much to add about this because I have been giving Stuart comments that leads up to what see here. I think we could squeeze in text for the names somewhere too. True, you memorize what the units are after playing for a bit, but I think we do need something somewhere to at least throw up the name of the player who owns it and the generic name. We are going to hopefully have a lot of random helmets, textures, and shields for the units (more historical, more realistic, and pleasing to the eye [i HATE Rome Total War's attack fo the clones]) So its going to be important for players to be able to see what they are. But, I must say: Given the choice between this and the ES GUI, I would rather use this one hands down.
  14. The Irish were originally a Bronze Age civilization that was transformed with the arrival of the Celts in 6th-5th Century B.C. Since then the Celtic Irish culture and ways continue to this day in recognizable form in many parts of Ireland. The Celts first arrived in the British Isles around 500 B.C. (in the form of the Brythonic tribes) and continued to arrive in waves after that. It is debated on whether it was an invasion or gradual cultural assimilation that brought about the Celtic Irish culture and people. Another wave of Celtic immigration came much later to Ireland when two peoples called the Fir Blog and Goidels (also called the Milesians) arrived. Some modern historians believe the Fir Blog were Belgae in origin and the Goidels possible kin of the Celtic peoples in Iberia. Other historians dismiss the notion in its entirety because the two groups are found in the old mythology of Ireland. Regardless it is now widely accepted the Goidels’ arrival and intermarriage with the existing Brythonic tribes led to the eventual creation of the Gaels, whom the Romans called Scoti. Later in time as the Gaels began to settle themselves more firmly kingdoms began to form and with them a distinct culture. According to the folk stories and later archaeological evidence, the Gaels began to form many different kingdoms or Tuath as they became more settled on the island. By the end of the B.C. era, there was as many as 200 Tuath in Ireland. By this time the Gaels developed a royal grade system that measured a king’s power based on how much land he owned. A Ri Tuaithe ruled a single kingdom. A Ruiri was the overlord of many local kings. A Ri Ruirech was the king of an entire province. Higher then all was the Ard Ri, the High King of the Gaels who was selected by process of election between the greatest of the lesser ri. Each Tuath had a royal site from which the king ruled over his kingdom. These royal sites were usually heavily defended forts. By the beginning of its known history, Ireland had five major kingdoms that are the focus of Irish historical studies. The first of these major kingdoms was the Kingdom of Ulster, which was located in modern day Northern Ireland. The Kingdom of Ulster was the most powerful kingdom until the early AD era when it collapsed. Only to reform itself into several smaller kingdoms loosely united under the rule of the Ui Neill, the descendants of the Niall of the Nine Hostages (Rome’s greatest Gaelic foe). Ulster’s royal site was Emain Macha (today called Navan Fort). The second major Kingdom was Connaught, which was situated in the county that bears its name. Connaught started out weak but became more powerful as time went on, it would eventually merge with the Kingdom of Mide. Connaught shared her royal site with Munster and Mide at Tara or Teamhaidh, a religious sanctuary that was also the royal site of the Ard Ri. The third Kingdom was Munster. It was based in the county that bears its name. Munster was a powerful state but it would not equal the power of Ulster before its decline and Connaught. Munster shared her royal site of Tara with Connaught and Mide. The fourth Kingdom was Leinster that like Connaught and Munster was located in the county that bears it name. Leinster again like Munster was powerful but never attained the status of Ulster and Connaught. Leinster’s royal seat was Dun Ailinne. The last of the major Kingdoms was Mide. Mide was situated like the previous kingdoms in the county that bears it name. Mide was a close follower and ally of Connaught and led many attacks on Ulster, leading to its eventual collapse, this lead the eventual merging between Connaught and Mide. Mide shared her royal seat with Connaught and Munster. It is important to mention that while all of these major kingdoms may have started around the modern counties that bare their name all five kingdoms grew and shrunk throughout their history well outside modern territorial lines. Not all the above kingdoms necessarily existed concurrently either for that matter or under the same name, making Gaelic history a potentially confusing course of study. In 55 B.C. the Romans under Julius Caesar invaded Britain, this at first did not affect the Irish, but the fall of the all of kingdoms south of Pictland in 43 AD was a cause for alarm. Shortly after a brief expedition into southern Pictland the Roman General Agricola considered an invasion but knew that Emperor Domitian would probably not allow it. While the Romans never invaded Ireland they did trade with them and that in turn heavily influenced the Irish. As the Roman grip on Britain lessened and the Roman Empire began to collapse, the Gaels took the advantage, raided up and down the coast, and eventually even began to colonize parts of Britain. The most successful of these colonies was Dal Riada in Pictland, which eventually merged to form Alba, the forerunner of Scotland. The Deisi, Laigin, and Erainn founded other colonies. Apart from colonies, the Gaels also engaged in the practice of setting up client states in Britain. The best known, and unusual, was Dyfed in modern Wales. Dyfed was a client state of Munster but once conquered the Munster kings lost interest and the fiction of vassalage persisted for little over a century. In the year 431 AD the Pope sent a man named Bishop Palladius to Ireland to “Be bishop to the Scoti who believe in Christ”. Palladius’ mission is little known and controversial. At best, it appears he enjoyed some measure of success among the Gaels of Leinster. The most famous man of all who preached to the Irish however was St. Patrick. According to the book he wrote, Confessions, Patrick was a native Briton who was captured and made a slave when he was 16 years old in a Gaelic raid. Patrick worked as sheepherder in what is believed to be Co. Mayo or Silgo for about six years, during this time Patrick wrote that he had found God, after this he escaped to Gaul and studied to be bishop at Auxerre. In 432 AD (or 460 depending on the chronology one uses) Patrick returned to Ireland, landing in the town known as Saul, where he founded his first church. Patrick continued to preach and eventually was granted royal permission from the Ard Ri to do so when he visited Tara. Patrick then began to preach all over the island but more so in the northeastern parts. For about 30 years, Patrick and other missionaries went about Ireland preaching and setting up churches and dioceses around Ireland. When he died in 462 (or 493) St. Patrick and the other missionaries in Ireland had set up a thriving, vibrant, church. In the late 400s early 500s a new form of Christianity was sweeping Ireland: Monasticism. For the Irish Christians Monasticism had great appeal and these monasteries attracted the patronage of kings and the wealthy. As time went on the monasteries became so many and influential that the dioceses set up by Patrick and other missionaries soon broke down and the abbots of the monasteries soon had more power then the bishops. The Irish version of Christianity, called Celtic Christianity had several main founders, they were: St. Enda of the Aran Islands, St. Finnian of Clonard, St. Columba of Derry and Kells, St. Brendan of Clonfert, St. Brigid of Kildare, St. Comgall of Bangor, St. Finbarr of Cork, and St. Kieran of Clonmacnois. The monasteries that these men built would go on to become great centers of learning and culture that would last to the present-day. The form of Christianity they preached would also exert a great influence in the British Isles, strong enough to contest direct with the mainstream church in Rome.
  15. The Celts were a ferocious tribal people with common ancestry whose culture spread from modern-day Scotland to the southern tip of Iberia, and across the Alps into the Balkans. Famous for intricate iron-working, rich and verbal lore, courage in combat, and simplicity, the Celts were among the most vibrant and powerful civilizations of the first millenium B.C. The ultimate origin of the Celtic peoples is indeterminate, though the people of the Urnfield culture seem to be the most direct connection. Their migration across Europe began in about 500 A.D., and their culture rapidly spread across the Continent. Celts stood for centuries as one of Rome’s most fierce and hated foes, but due to their disunited political structure, the legions of Rome slowly rolled across Celtic lands, from the Iberian Peninsula to Gaul and finally into Britannia. Their culture and heritage were shattered almost universally by Roman brutality and lack of literacy, though some holdings remained in Caledonia (modern-day Scotland) and Hibernia (Ireland) until Germanic invaders such as the Anglo-Saxons finished the destruction which Rome had begun. The Celts kept neither written records nor had a coherent national structure, so we do not know of many major figures, except by Greco-Roman sources. Some of these figures are: Deiotarus of the Galatians. Vercingetorix of the Gauls, and Boudicca of the Iceni in Britannia.. The Siege of Alesia in 52 B.C., in which Vercingetorix lost to the rapidly built fortifications and tactics of Julius Caesar, stands as the most well-known Celtic battles; Boudicca’s rampage across Britannia was halted by another renowned battle at Watling Street, in 61 A.D. Celtic warriors were both feared and respected by their enemies for their bravery and honor in battle, often going into battle hardly clothed with only a spear and shield. Preferring close combat to ranged, which they considered cowardly, Celts would often charge in a frenzy to their opponent’s defenses, challenged the strongest of their foes to single combat, and would break formation from eagerness to battle. In 0 A.D., the Celts will have a powerful infantry and an average cavalry both armed with some of the best-smithed weapons in Europe, with a weak navy and missile units. - Cory McConnaughy (a.k.a. Titus Ultor)
  16. Cool thanks Tim! I think you fixed it. The PM notification I recieved from your PM had the correct html format and I could click the link! I was mistaken, there wasn't any html errors on the PMs I was looking at some other emails. [edit] That second one for example... it didn't have any in it so it was all just one big string in OE. Thanks Tim Edited for security
  17. Hey, I thought I was the only one with this problem! Any forum notifications I recieve from the forums aren't html anymore. They are just plain ol text files with wierd html code in them. PM's the Crier - everything from the WFG or 0ad forums
  18. Need idea, I'll clear up some of the confusion Not sure where you heard of the scripting, tech tree, and victory condition editors Though you will be able to mod all that stuff with a notepad... Weapons are seperate prop objects, and animations are seperated from the mesh in thier own animation file. This is all controled by the entity's xml file. True, but you would be crazy for using anything over 1024x1024 A SDK really won't be needed because we are leaving all our assets in a 'open' format that will be easily modable with commonly used software. True, but if the other player doesn't have the same mod, you will get an OOS error (out of sync). Yep, if you want to have... say... the Simpons vs. the Romans, you will be able to do it.. just make sure if your playing with another player, they also have the same mod.
  19. Cool, I was about to complain that it didn't work till I read the instructions. All you do is select your text and right click it and you got some great BB code options! Very cool!
  20. I have this problem too, and was just about to suggest Tim to install this: http://www.hydrogenaudio.org/forums/index....showtopic=16340 But, I'll try your fix first Dnas!
  21. Here is a FAQ for the beta: http://www.wildfiregames.com/0ad/viewtopic.php?t=177 If you have more questions, let us know!
  22. Thanks, whatever you did, fixed it
  23. I get this error when I try to post on the 0ad and TLA forums: Warning: post(./modules/ipb_member_sync.php): failed to open stream: No such file or directory in /var/www/html/forums/0ad/sources/Post.php on line 73
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