Jump to content

Sundiata

WFG Retired
  • Posts

    2.332
  • Joined

  • Last visited

  • Days Won

    60

Everything posted by Sundiata

  1. @wackyserious, version 3.0 (should minimise some of the warping), other minor adjustments..
  2. @wackyserious, or anyone who can, could you try out Kush horse texture v2.0 and give me another screenshot please?
  3. Thank you sooo much! I was working blind so now see how it's actually applied.. I'll make some more serious drafts very soon
  4. @wackyserious, @stanislas69, could I see what this looks like on our horses? Before I take it any further...
  5. Could someone provide me with a clean texture and another texture with stuff worked in + screenshot of the 3d model horse with stuff, so I know how it turns out and can figure out what goes where on the texture? Horse textures seems complicated, but I want to give it a shot.
  6. @Alexandermb do you think you can come up with something for the horses, like in the above picture? Props for decorative bands around the neck, chest, sides and back of the horse.. Relatively tight fitting..
  7. @wackyserious Try to use this as your main reference for horses. Especially where those decorative bands are located around the neck, across it's chest, across the sides and back of the horse. For tiers, you can play around with the material of the bands (leather, bronze, silver), and the amount and shape (solid band, row of discs, row of rectangular plates).
  8. I like it. Those chariot murals were New Kingdom Egyptian (in Kush) though, but fabrics don't survive well, and coloured reliefs from Kush are extremely rare (Sudan is in the rain-belt, so it all just melts away after a while), So Egyptian colour references are fair-game in my opinion (can't think of anything better actually). Those elephant animations in general would be useful for every faction with elephants, by the way...
  9. @Hannibal_Barca How about: Hry hrp nfrw : Commander in chief of cavalry: Cavalry units +1 armor and have movement speed and vision range increased by 15/20%.
  10. @stanislas69, @wowgetoffyourcellphone, @wackyserious, @Hannibal_Barca I suggest replacing the Hero Nastasen with Harsiotef (his father) Originally we decided on Nastasen because he defeated an Egyptian naval invasion under Khabash, and claimed to have taken "many fine boats". This would balance a weak Kushite navy with some kind of aura. But this decision has been gnawing at me ever since. Instead of trying to balance a given weakness (navy), we should emphasise their strength and specialities. What they were most known for... The Kushite love for horses is iconic, and Harsiotef is the best representation of Kushite cavalry might in 0AD's timeframe. He is a more sensible choice, because of his many cavalry campaigns, and he was arguably more powerful (and more known today). The fact that the hero in question is mounted on a horse makes a cavalry speciality all the more logical, and a naval bonus all the more weird. Written record of Harsiotef's cavalry engagements, from the Harsiotef stela: "I sent my infantry and my cavalry against the rebels of Metete" "I sent my army and my cavalry against the rebels of Mekhuf" (fighting the chief of the Rehrehsa, who were attacking Meroë (Birawa)) "The chief at my side made him withdraw. He made my army and cavalry safe." "I sent it [the army], the mutilators, men: 50, together with the cavalry of the four desert lands of Mekhty, which is in Taqotshe; and it slaughtered them" He also fought as far North as Aswan in Egypt, which means Elephantine and Philae came under Kushite controll during his reign. Harsiotef himself, offering to Amun of Thebes, and Amun of Napata, from the Harsiotef stela: So basically this guy on a horse (with lance and stanislas' bronze skullcap), renamed as Harsiotef: Full body scale armour is very appropriate for cavalry. The other Hero armour can be for Arakamani on the elephant.
  11. Indeed.. If only we had wow's battalions, we could put something like that to use Anyway, scarab is good...
  12. The scarab is quite appropriate actually... Oh, well, oops: An actual Kushite standard from the Apedemak lion temple in Naqa. Apedemak is a god of war..
  13. Thank youuu!!! Oh man ... Tribal warfare is brutal! So gorgeous... So lethal... Props man! Cavalry looks beautiful! Why are some missing their halters though? The higher tier can have as many as 2 of those blue bands across their chest and one around their neck. So yeah, those wicker shields should definitely go with those javelin dudes huh? @wackyserious & @Lion.Kanzen , I'll make a very appropriate, and historical outline for a banner tomorrow
  14. It can be the other way around as well, really, it was just a suggestion... Was thinking the same thing.. I thought their semi-nakedness is quite appropriate for these tribal levies? You know I live for screenshots
  15. Hmmm, perhaps yet another shield-type? Dinka stick fighting "shield" for javelins, the wicker one for clubmen? By the way, check out these Dinka clubs... Cewl! I'm curious! Just use the feathers for the archers (for distinction) I don't know exactly, something that looks like this?
  16. Sundiata's selected nitpickery, part 2, houses: @LordGood This is not so much a nitpick, but a rather large task. The reason why I think it could be a valuable change is because it can benefit another faction as well: the Ptolemies. We should ideally have a flat roof variant for the common houses for the Kushites. "Egyptian" style regular housing was just as common as those vaulted Nubian houses, and often coexist, even in the same building. It would create a more organic domestic look. Currently there's an over saturation of Nubian vaults, but I like how they're used in the other structures and they're fantastic on the current houses (I actually don't want any variant to be removed), it just needs to be nuanced with the addition of some flat roofed models (like 50/50). Mixing in white textures for some of the variants would also be more historical and, add even more nuance, and help blending in a white CC better. The reason why this would benefit the Ptolemies is that I think they could/should use the same model for their own Egyptian house variants. Unlike the current Kushite houses, the Ptolemaic ones are not very historical, and and I've read people complain about their "architecture" in the youtube comment sections, and even in some of the video's themselves. Some people also say that 0AD is an Age of Mythology clone (obviously not), but especially the Ptolemies bring up this sentiment, and I've come to understand why: Age of Mythology 0AD ... They're basically the same models, with minor variations and a different texture. The fact that this is not based on Ancient Egyptian housing, but rather on the stereotype of Ancient Egyptian houses (inward slanting walls??), makes it even worse.. Especially for a historical game like 0AD. So, I ask for: Flat roofed Egyptian style variants for Kushite houses to add nuance (some white and some earthy textures) Use the same model to replace the Egyptian variants for Ptolemaic houses (with Ptol textures of course) This would also be good to illustrate the common ancient Egyptian cultural substrate that runs through both Ptolemaic and Kushite architecture. Similar to how the Hellenic civs use similar type housing. They're both Nile-Valley cultures... I think Ptolemies and Kushites are more than unique enough to merit at least one shared house-variant. Kushite flat roofed house from Al Meragh A whole lot more accurate and historical Egyptian houses as inspiration:
  17. The clubman are those other Nuba mercs... Better to keep the same shield types for the same unit types (tribal societies tend to use specific equipment as identifying markers). So clubman gets hexagonal wicker, not round wicker..
  18. Yes and yes. Only use the plain variation of the beja shield though, the one with metal boss is for champs. Wicker round shield is actually an attractive possibility for lower tiers...
  19. @wackyserious so citizen cavalry can be very simple. Something like this? tier 1: horse: Just a cloth for the rider to sit on (saddlecloth) / rider: loincloth, bare chest tier 2: horse: a saddlecloth and 2 leather bands running across the neck / rider: loincloth and cloth armour tier 3: horse: saddlecloth and 2 or 3 leather bands running across the neck (with cloth fringes), 1 band across it's butt (no fringes) / rider: a long quilted cotton armour (only for spear cav?), perhaps even a cape. The spear/lance can have a fabric tied at the base of the speartip. I'll discuss royal cav in dept soon. @Alexandermb's superhero cape might actually come in handy here, for the highest tier spear cav, see reference... Here's some references, but keep in mind these are mixed citizen cav and royal cav. Keep the fancy stuff (scale armour) for champions (I'll share illustration soon and discuss...):
  20. @Alexandermb thank you so much! I think it looks fabulous!! This is basically the most recognisably Seleucid thing for most people, and now it's a little more recognisable
  21. @LordGood Another nice lion example, and a public domain cartouches of King Anlamani and Tanwetamani:
  22. @Alexandermb, ok, you ready for the final attempt? Looking back at the size of the crest itself, and how you fix the crest to the shaffron/chamfron, I've chosen to reduce the overall size of the crest, and reduced the size of the gold semicircle as well. Try to keep the edge of the feathers at the same level as the edge of the gold semicricle. 1 straight line, no upward curving in the feathers' edge. Like Nescio said, there's a small angle/kink at the top of the crown. Maybe adding another pane to that area will reduce this? @stanislas69 I added some detail to the semicircle, hope it's ok like this? So I completely desaturated the feathers, and put opacity at 13%. I had to play with levels, contrast and brightness to retain some detail..
  23. @wackyserious Oh, wow, nice shield pics! I stand corrected... Your models look excellent
×
×
  • Create New...