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wowgetoffyourcellphone

0 A.D. Art Team
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Posts posted by wowgetoffyourcellphone

  1. 1 hour ago, Emperior said:

    You are glad because your unit getting promoted but your enemy troops are trying to kill person next to them which often happens they are shooting person who is getting promoted: "bullets has been wasted". Instead of that they could've kill way more people around the person getting promoted.

    Imagine also your 5 troops getting promoted. That's a lot who canno't be killed. That is happening a lot during multiplayer matches.

     

    I don't see this as so much a big issue for balance, since all players have this equally. The dancing is way more problematic.

    • Like 2
  2. 3 hours ago, Emperior said:

    Simillar stupid idea was in Borg mod which had elephants being op killers of spear cavlary

    Elephants should be killers of cavalry, as they were in almost every military engagement between the two. :) 

    • Like 2
  3. 1 minute ago, Emperior said:

    If that would be another total war game style, I would uinstall. :| Reducing my abillity to raid, fight in smaller groups.

     

    I want battles, not Raids R Us RTS simulator. I want to be a military commander, not a pirate. ;) 

    • Like 2
  4. Made a new tech portrait, free to use by core game and/or mods. Topic can be used for folks to post any new tech portraits they make or find (cc0 or cc-by-sa).

    Trade_Routes (made by me, from 0ad assets)

    trade_routes.png

     

    Geometric_Masonry (made by me)

    masonry_geometric.png.b8e3da0b5ac7866a933fb07ce15f4f64.png

     

    Aqueducts (fixed by me to have the standard background)

    aqueducts.png.8feea92749350acd971a86b25256ca39.png

     

    "mace_argyraspides" (combine some 0ad icons)

    mace_argyraspides.png.e494fefa312ef4e93e5c0798b61f6edc.png

     

     

    Immortals (from 0 ad concept art)

    immortals.png.c99a317e7ed80a960694429fa79fc6ae.png

     

    Falcata (made by me)

    falcata.png.f2e601d486c4ca5c0c17da196c5ff94d.png

     

    Feminine_Mystique (from 0ad concept art)

    feminine_mystique.png.d1ecd65a405d82a839ff07217b2c12ac.png

     

     

    Diaspora (background fixed by me)

    diaspora.png.0717298d9e5b7f7973f29fbe1c6909a5.png

     

     

    Some Elephant tech portraits, from 0ad concept art

    elephant_mahout.png.9fa2ca74f261eca1d72ca1cabb0d5256.pngelephant_tower.png.e08702c2023c2a36c183e24d43a83459.png

     

    Mining_Pickax (from 0ad assets)

    mining_pickax.png.f38282c7e46b1fe1bfdafa159839e18f.png

     

     

    Monumental_Architecture (from 0ad concept art)

    monumental_architecture.png.d8814cfedf7c295e1c4fb44ee7bc3e0c.png

    • Like 6
    • Thanks 4
  5. 48 minutes ago, Bigtiger said:

    I'll send everything for the biome (xml, blender, png textures) when ready. The textures that i'm using are all from 0A.D. except for the pine tree needle texture, which I took a clipping from my neighbors hedge.:victory:  

    But everything will be provided when ready.

    Temperate Seasons:

      Hide contents

    screenshot0059.thumb.png.ae2f2ada8a669c8016c22cca1cf04d0c.png

     

    Would look so good with SSAO.

  6. On 1/20/2019 at 6:45 PM, LordGood said:

    This isn't an engine feature lol, its a hack, a very sloppy workaround that abuses particle emitters and hidden skeletons. Proper support would be nice but this will have to do as a proof of concept. It follows all the 'rules' so it's more or less future proof for modders, which was my biggest concern. Proper single-particle emitters would of course increase performance by negating the need for hidden emitters.

    A duration tag could be added to particles. Assuming a lot of these hacks you're talking about are for the gunpowder smoke.

    • Thanks 1
  7. Just now, Bigtiger said:

    @wowgetoffyourcellphone

    I could look at the core game's biome as i'm currently working on two biomes, coniferous/Alpine and reworking the temperate biome. The temperate is more difficult as it has alot more lush, which has me playing with designs and changing/mixing texture

    Great! The inconsistency in the look of the trees and shrubbery (some trees like the Cretan Date Palms look awesome, while others look dreadful) is bothersome to many and hampers the look of the game IMHO. 

    • Like 2
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